A po youtube-u, sve cutscene traju oko 2 sata.On June 14th, PlayStation 3 owners will finally be able to experience Naughty Dog’s The Last of Us. If you somehow enjoy watching the lengthy cutscenes in all of Naughty Dog games, primarily the Uncharted titles, you can expect the same exact quality as it’s beautiful and it will be as long as a full-length movie.
***, ja sam mislio da ima"kraljice".2
Da se ukljucim ako dozvolite....Btw, sta kazes za kraj?![]()
Da se ukljucim ako dozvolite....
I ja bih postupio kao Dzoel...Mnogi ce verovatno pricati kako je racionalno bilo da Dzoel pusti Firefliese da ubiju Ellie i naprave lek,ali emotivno,da meni neko zeli da ubije dete koje volim kao da je moje,reagovao bih isto..Ma kakve posledice bile...
The Last of Us: the Digital Foundry verdict
Despite a few blemishes, then, The Last of Us represents the pinnacle of Naughty Dog's efforts and a fitting conclusion to its current-gen contribution. Over the last few years the studio has redefined expectations on PS3, pushing Sony's hardware in ways few others have achieved, and this game does it yet again.
Indeed, the recent announcement that an enhanced version of the engine used to create The Last of Us will be used to power the studio's PS4 titles should come as no surprise. The stunning offline-rendered "in-engine" cut-scenes already demonstrate a small taster of the basic improvements that are possible without the limitations of the PS3 hardware, and the developer's first next-generation release is likely to be even more impressive.
Increased detail is of course welcome, but The Last of Us also hints at how much more interactive environments in next-gen titles could be, and the transformative effect this could have on gameplay. Combine that with a revised take on the kind of AI explored here and we could be in for some very special games.
In the here and now, while performance across the board might not be as solid as in the last two Uncharted games, The Last of Us is a far more refined and balanced experience in other respects. The careful mix of combat, stealth and narrative creates a gripping experience - one of the best of this generation - and you can feel how mindful Naughty Dog was in how it overlaid these components. In many respects, in fact, this isn't just a hint at what might be possible on a next-generation platform, but a game that delivers on that promise today, and we can't wait to see what else Naughty Dog does to surprise us in the future.
Slazem se sa tobom, prosto sam uzivao kada sam masakrirao celu ekipu Fireflies-a, jedino nisam ubio onu jednu doktorku... oba doktora sam sredio ali rekoh ajde necu nju.
Mada ako razmislis, Eli je bila svesna i sama je donela odluku da zeli da se "zrtvuje" iako nisam siguran dal je znala da to znaci njenu sigurnu smrt. I ja bih postupio kao Joel bez razmisljanja, jer smatram da ljudska rasa nije zasluzila "drugu sansu". Ali opet u neku ruku je njegova odluka bila sebicna, hteo je da je "zadrzi za sebe". Barem je mogao da joj kaze istinu ali ko zna sta bi onda usledilo... verovatno bi bila besna ali vremenom bi shvatila i razumela njegov postupak.
Ako nista drugo, postoji sansa za nastavak.Sada da li bi nastavili pricu ili bi radil mozda neki prequel tj sta se desavalo u tih 20 godina od samog izbijanja virusa do susreta Joel-a i Eli. Da prikazu borbu Joel-a sa celom tom novo nastalom situacijom a da je pritom izgubio svoje najblize tj cerkicu.
Nekako sam ocekivao neki patetican kraj, ali mi je ipak drago sto na kraju nije tako ispalo... Jer bi plakao ko malo dete!
Moze li netko da mi kaze da li igrica podrzava 3d posto sam kupio I razocarao se kad videh da nema 3d?
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