Sto se Laira tice, ko sto napisah u drugoj temi, sredjeno je upravljanje sa novim 1.92 firmom
PSP Lair, izuzetno zanimljiva vest!
Originally posted by DieH@rd-Emulationgalaxy
Mozda jednog dana x360 budu playable na Zune-u 😀
---------------belvedere
When stumbling upon this on the Playstation.com boards, I just had to try it for myself. To my surprise, it worked...
Original post.
http://boardsus.playstation.com/playstation/board/message?board.id=lair&thread.id=7613
So you can play Lair on your PSP using Remote Play. The first time you launch it you will receive a timeout error (at least I did). I reconnected and then it launched, starting from the THX demo.
You fly with the analog nub. It stutters sometimes but is definitely playable. The resolution isn't bad either.
I've only tried it via ad-hoc with both my PSP and PS3 on the same WLAN. Maybe someone could try it outside of their own network.
My quick/horrible pics.
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Other guys pics
http://i11.photobucket.com/albums/a192/irksomeone/DSC015541.jpg
http://i11.photobucket.com/albums/a192/irksomeone/DSC015561.jpg
http://i11.photobucket.com/albums/a192/irksomeone/DSC015631.jpg
http://i11.photobucket.com/albums/a192/irksomeone/DSC015581.jpg
Ovo su jake vesti, i nadam se da ce sto vishe igara podrzavati ovaj feature. Pogotovo igre koje ne traze brze akcije kontrola... RPG-ovi na primer.
Bila je davno rasprava na Beyond3D forumu koliki bi bio latency izmedju pritiska kontrola na PSP-u i prikazivanja snimka na njegovom ekranu [posto info o kontrolama mora da ode do ps3-a i da se slika izrenderuje i posalje nazad na PSP]... Nekoliko developera se prikljucilo raspravi, i krajnji zakljucak je da bi ping bio sigurno iznad 100. Sasvim dovoljno za vecinu igara, ali nedovoljno za "quick response" igre kao sto su tuce ili neke brze akcione igre.
Quote-ovao sam covek da ne bude da kradem vesti 😀
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