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NBA 2K10

2K Admin Ron

Yes, unfortunately, these date changes are accurate.

PC: We needed to delay a week to ensure the same quality and authentic basketball experience you guys expect on the PS3 and 360. It is now expecting a 10/12 ship date.


Odložena verzija za PC na nedelju dana, znači da će u Jevropu, onu zapadnu, stići oko 14. oktobra. Pa, valjda ću se dočepati negde posle ZZ Top-a. :guitar:
A onda počinje :type: sa dosta :crash: ...

Edit: A da...i neće biti demoa za PC...
 
Poslednja izmena:
drugari, obzirom da vidim da se jedni zale da nema pomaka u odnosu na 2k9, a nisam igrao tu igru, interesuje me, kolika je razlika izmedju 2k9 i 2k10? vredili skidati 2k9 ili da cekam 2k10 obzirom da ovo sto sam video lepo izgleda :)
 
Ja sam bas hteo da kazem da ne vidim ama bas nikakvu razliku, kao da gledam klipove od 2k9. Ne znam sta su to promenili na bolje.
 
Naravno da ima razlike.Mnogo bolje animacije,gameplay je ispoliran,turbo se mnogo manje koristi zato sto se igraci brze umaraju,bolji odnos igraca i velicine terena,My Player mod,NBA Today,online....
 
Najbitnije je ono što se, možda, ne vidi. Evo šta je napisao tip kome se nije sviđala 2K9, a onda se dokopao 2K10:

"I am amazed at what 2k did with nba 2k10 this year. It truly is NOT like nba 2k9 so people dont let the videos fool you. I played 3 games and i saw things that you would only see on television. first game

Celtics vs Suns= KG and amarie went head to head in the post all game. Rondo was making beautiful passes to allen as he was running off screens for pull up jumpers. 4th quarter paul pierce took over and i couldnt do anything about it with the weak suns defense. Sheed came in at center and gave me even more problems. They played just like the real celtics inside and out. allen running off screens, pierce calling isolaitons , KG shooting the Midrange jumpers etc. From all that ive seen Boston is the top team in the game starting lineup wise. I of course tried to run n gun to see what would happen and i had to sub ALOT. one thing everyone should know , your players GET TIRED WITHOUT YOU CONTROLING THEM WHILE PLAYING RUN N GUN OFFENSE. be prepared to sub alot warrior fans.

Game 2
Rockets vs Lakers

aron brooks was unguardable because fisher is to slow. Kobe kept posting up tmac but the cpu kept auto dbl teaming him when he began to get hot Yao was doing his thing in the post and guess what, HE NO LONGER JUMPS ABOVE THE RIM his shots can now be block by good defenders or i high jumper like ariza. Lakers ran screens and iso for kobe and when he subbed out gasol got most touches while odem got offensive rebounds and garbage points. Players ball handling is a big important cause not all players can do all dribble moves. Artest is limited to basic crossovers cause if you do more he will lose the ball, kobe has a good assortmant of moves but they are just tough all around. Rockets have 2 of the top defenders and it shows cause they cant be broken down by dribble moves but scrubs like brent barry will have trouble guarding real ballhandlers .

Game 3

Cavs vs Celtics
Only thing i was proud of is shaq is no threat in this game. his stamina is LOOOWWWWWW and will tired out quickly in the first quarter. Lebron can no longer force dunks cause autoposting stops it . You lebron lovers better work on his jumper when you get the game. Cavs have a good mix but their big men stamina hurts them alot also they have 2 of the slowest players in the game . The cavs have a good bench to help out and lebron can get hot real quick but you will have to work for those looks against a good defensive team like boston. Cavs have nice shooters but people like anthony parker have been fixed and arent gonna rain 3's anytime soon. I had the celtics and it was no contest once you shut down the perimeter game.

big men get tired. YAO SHAQ BIG Z SHEED ODEN etc.
Shot blocking is just like the DC but alot less frequecy

people that like to run around and guard everyone with one person are gonna be ****ed

Your players start to get tired from tipoff and using turbo speeds up the process.

Great ballhandlers like steve nash will lose their dribble if you can force them while playing on ball defense

the commentating is beautiful and realistic. they react to everything on the floor.

the teams play just like real life counterparts when used by CPU.

There seems to be a large difficulty gap between allstar and superstar.

intros intro intros

PIP has been fixed regardless of what you see in those bad vids. On ball defense will give you an advantage over off ball when contesting shots.

Holding turbo all game equals failure. once you see that gatorade cup its time to sup out . shots will go in less frequently, dunks turned into layups, and will lose handles more easily. Also turbo turns off when you are completey drained.

overall it will probally be the first basketball game to recieve a 9/10 and it deserves it ."

Pa, sami procenite...
 
Mene interesuje stvar sa slajderima, nigde se ne pise o tome, naravno da jedva cekam da izadje i ovaj put cu kupiti original za pc!
 
hm interesantno :) mozda ipak sacekam da izadje, bolje nego da se cimam 10 dana sa 2k9 :)
 
Nabavio sam igru za Xbox 360.Za sada sam odusevljen,sve je tecno i ispolirano u poredjenju sa 2K9.Ima prelepih novih animacija,odbrana je sjajno uradjena.Igra u postu takodje mnogo bolja nego prosle godine.Audio je fenomenalan,odusevio sam se kad sam cuo "we want tacos" u Staples Center-u.Generalno sve je na visem nivou u odnosu na 2K9,samo jos da docekam postara sa PC verzijom. :)
 
Poslednja izmena:
Ako imaš Xbox verziju, šta će ti PC verzija??? Hmmm, možda zbog modovanih patika, one koje sam video na snimcima su užasne. Mada je to sitnica, najbitniji je gameplay, a on je isti na obe verzije. Reci mi samo, postoji li podešavanje vremena u My Player modu, pošto vidim da se neki žale na to??
 
Poslednja izmena:
Ako imaš Xbox verziju, šta će ti PC verzija??? Hmmm, možda zbog modovanih patika, one koje sam video na snimcima su užasne. Mada je to sitnica, najbitniji je gameplay, a on je isti na obe verzije. Reci mi samo, postoji li podešavanje vremena u My Player modu, pošto vidim da se neki žale na to??

Zbog online-a i generalno igra lepse izgleda na PC kad se napuca AA,naravno i modova.Da PC nema online uzeo bih PS3 verziju ovako za manje para dobijam isto. Btw moze da se promeni vreme.
 
Kjager, dajder neki kratki review razlika između 2K9 i 2k10, smučilo mi se da čitam na forumu 2K kuknjavu kako Kobe nema pokret šuta kao u pravom životu (iako je ovaj lično radio motion-capture pokrete), kako boja headband-a nije kao u stvarnosti, kako Hjuz iz Niksa više nema afro, a Ajverson opet ima kikice, kako je ljubičasta u Stejpls centru svetlija nego što je u stvarnosti, kako je procenat šuta previsok...
Zaista, na forumu 2K je minimum 90% morona i debila, isti procenat nema blage veze šta su slajderi u igri...što ti je poguban uticaj konzola...ali znaju da njajuke ne zna se. Mogu da zamislim kako je Roniju, kad ima tridesetak thread-ova sa pitanjima o PC demou, najmanje 50 o "cheeser"-ima, stotinak o visokom procentu šuta...mislim da ako izbace "SEARCH" iz foruma niko ne bi primetio.
Ali, ako te mrzi, razumeću...
 
U je, pa ovo će za par dana :) Zaokupile su me druge igre očigledno :)
 
Eto dokopah se Xbox verzije pa da vam prenesem par utisaka. Igra je grafički maksimalno ispeglana i prelepo izgleda, dosta su obratili pažnje na sitne nedostatke iz 2K9 tako da bar za sada nisam primetio gličeve i neke upadljivije bugove. Gameplay je definitivno poboljšan u predhodnom delu sam iskreno malo zamerao što poneki igrači prolaze kao da nema odbrane, superiornost poznatih ( i naravno dobrih igrača ) je smanjena na realne granice, a igra inferiornost "lošijih" igrača ( čitaj Derek Fisher ) je normalizovana tako da i oni pogode koš, ko je intenzivno igrao 2K9 sa Lakers-ima zna da je Fisher bio total budak :)
Sve u svemu ja sam prezadovoljan ko očekuje neke ogromne razlike u odnosu na 2K9 mislim da će se razočarati, razlika naravno ima ali više u smislu poboljšanja već dokazano odlične igre - što je, bar po meni, odlično
 
Meni deluje manje realisticno i vise plasticno. Slajderi ne postoje u xbox demou (samo 1. cetvrtina bez ikakvih podesavanja sem izbora strane) i procenat suta jeste previsok jer maltene ne promasuju kada su sami. Nekako mi je animacija igraca manje fluidna, osecaj prolaska lopte kroz mrezicu nije tako dobar, i dalje ima dosta usporenja kod prikazivanja igraca u krupnom planu...
 
Meni deluje manje realisticno i vise plasticno. Slajderi ne postoje u xbox demou (samo 1. cetvrtina bez ikakvih podesavanja sem izbora strane) i procenat suta jeste previsok jer maltene ne promasuju kada su sami. Nekako mi je animacija igraca manje fluidna, osecaj prolaska lopte kroz mrezicu nije tako dobar, i dalje ima dosta usporenja kod prikazivanja igraca u krupnom planu...

Nisam pričao o demo-u
 
Kjager, dajder neki kratki review razlika između 2K9 i 2k10, smučilo mi se da čitam na forumu 2K kuknjavu kako Kobe nema pokret šuta kao u pravom životu (iako je ovaj lično radio motion-capture pokrete), kako boja headband-a nije kao u stvarnosti, kako Hjuz iz Niksa više nema afro, a Ajverson opet ima kikice, kako je ljubičasta u Stejpls centru svetlija nego što je u stvarnosti, kako je procenat šuta previsok...
Zaista, na forumu 2K je minimum 90% morona i debila, isti procenat nema blage veze šta su slajderi u igri...što ti je poguban uticaj konzola...ali znaju da njajuke ne zna se. Mogu da zamislim kako je Roniju, kad ima tridesetak thread-ova sa pitanjima o PC demou, najmanje 50 o "cheeser"-ima, stotinak o visokom procentu šuta...mislim da ako izbace "SEARCH" iz foruma niko ne bi primetio.
Ali, ako te mrzi, razumeću...


U principu se slazem sa svim sto je Abraksas napisao.Kako vise igram sve mi se vise dopada kako su resili odbranu.Nema vise kao u 2K9 da se trudis a CPU te kaznjava.Napokon su promenili animaciju za double team i sto je najvaznije mozes da fakeujes pomenuti.

Igra u postu je fenomenalna,svi poznatiji C i PF imaju signature pokrete,animacija za up and under je sjajna.

Igraci u napadu nisu staticni kao u 2K9 vec se non-stop krecu postavljaju blokove.Nema vise spamovanja Iso-Motion-a jel i odlicno PG gube loptu ako preteras.Generalno napad-odbrana je odlicno balansirana.


Evo spiska promena u odnosu na 2K9


- Lead passes no longer unrealistically speed the receivers up

- When failing on an alley-oop (meaning, you’re not able to throw one), you will throw to the player nearest the basket rather than to some random dude on the other side of the court

- Moving players no longer stop to catch passes while on a fast break

- When throwing the ball inbounds, if you’re the receiver and you’re moving, you will no longer stop to catch the pass

- Full court passes, based on ability, have a chance of not connecting

- Trying to pass out of a shot can yield a turnover

- Continually trying to go baseline and failing will result in the offensive player picking up his dribble

- Players will not try to save the ball if it was last touched by the other team

- Lots of new plays

- We now have heave shots that play when shooting from half court and beyond. Obviously set up for end of clock situations, they can be let go with as little as 0.3 seconds left on the clock

- A nice little touch that we’ve added comes from seeing the ball-handler gesture to his teammates when calling for a screen, isolation, or play

- Lots of new signature animations across the board: free throws, jumpers, layups, dunks, post shots, etc.

- There are no longer pump fakes when the clock is under 1.0 seconds. Too often people would frantically hit the Shot Stick or button at the end of a clock, which would log a tap rather than a press, and the result would be a pump fake. Nothing worse than not even getting a shot off when having a chance to win the game.

- Users can move side to side or forward while in a pick animation to get better position
 
Poslednja izmena:
Ovaj teks sa OS-a mi je bio dosta zanimljiv:

"The NBA 2K10 demo has been out since Tuesday -- at least for Xbox 360 gamers -- and with the release of NBA 2K10 just days away, we felt it was time to roll out some thoughts on the demo.

What is your favorite new addition to the game based upon your playtime with the demo?


Christian McLeod: I am loving the implementation of the new turbo system because it adds a new strategic element to the traditional gameplay. You really have to pick and choose the moments when you want to spam the turbo to beat a defender, or else you will exhaust your star players. It may be a small addition to the game, but the difference it makes during gameplay is gigantic.

Also, the new player faces and emotion engine are impressive. There were numerous times during the demo where I was in awe of the nearly photo-realistic players. Based on the demo alone, 2K10 could be the best looking sports game ever.

Jayson Young: The new post game is great, but what impressed me the most were the improvements to the offensive AI. I thought I would have trouble generating offense in the demo because there is no way to call set plays, but your teammates do a tremendous job of posting up and setting screens on their own. Aside from the superhuman recognition that allows CPU ball handlers to find and hit the open man with godlike perception, I was glad to see that the CPU is just as active running its own offense as your AI teammates are on the other end of the court.

Steve Bartlett: I’m coming at this from a bit of a different angle since I have a retail copy. The most impressive addition to the game is the fundamental basketball you are forced into playing. The turbo is not nearly as effective -– you now have to utilize your picks, screens and good ball movement to get a step on the defender and get the blow by. Simple things like quick crossovers with the left stick can also sometimes be enough to gain the edge if your defender is out of position.

How does the game overall compare to last year based on the demo?


Christian McLeod: Everything feels more controlled and polished when compared to 2K9. I know a lot of gamers are going to complain that the game feels sluggish, but the slower pace makes transitional animations and isomotion moves feel much more natural than in previous years. Court spacing also appears to have received a giant facelift and off-ball movement looks improved as well.

I had a good time with 2K9 even though I felt the series was beginning to show its age. But based on the 2K10 demo, I have a renewed sense of excitement as the game looks and feels fresh on the court.

Jayson Young: While the offensive side of the ball received some welcomed tweaks, I still felt helpless on defense -- I've felt helpless since NBA 2K8. For the third year in a row, 2K's computer defenders still refuse to make the correct rotations during help situations, and the AI (whether teammate or foe) is still so bad at defense that it can be driven around or passed through without users even having to think about getting their drives cut off or their passes intercepted. Playing manual defense isn't much better either because computer-controlled assists turn on-ball defense into a battle between yourself and the game's assisted movements, rather than a duel between yourself and the ball handler. That frustration, combined with the limited number of stealing/blocking animations, still makes it more difficult than it should be for human defenders to get their hands on the ball.

Steve Bartlett: Based on NBA 2K9 the gameplay in 2K10 is clearly a step up, but only a hop step. Minor problems have been removed, such as players stopping to receive the ball on a fastbreak and "ghost dunking." And when you try to drive into a crowded lane, the result is either a block, loss of ball control or a miss. I find myself using a variety of layups on the shot stick to finish in the paint since it is more difficult to get a clear lane to the rim. There are also some frame-rate issues on high-up camera angles, which affect the game fairly frequently. Obviously, that is not acceptable.

Overall, what is your prognosis right now for NBA 2K10?


Christian McLeod: This is going to be a banner year for the 2K series. 2K10 is looking great, the demo plays great, and the incredibly deep game modes and online functionality could lead to some high praise. The My Player and My Crew game modes alone should keep this hardcore hoops gamer busy until the Pistons championship parade in June -- yeah I said it.

If I have one worry, however, it is that 2K's less than stellar online server functionality will once again kill the NBA 2K experience for a number of gamers. Last year's online debacle left a bad taste in many gamers' mouths (mine included), and if the developers can not deliver with 2K10 (especially the My Crew mode), I can see many jumping ship for Live 10.

Simply put, it's great to have two solid basketball titles available for once, but I still think 2K will reign supreme in the McLeod household.

Jayson Young: The offense in 2K10 has been taken to another level, but the defensive system is getting more and more outdated as it continues to go untouched. I've seen nothing in this demo to convince me that NBA 2K10 will not be another paint-fest where players are able to force the ball inside at will (whether by drive or by pass) and light up the score sheet with high shooting percentages. In this demo I can shoot 85 percent in the post with the offensively challenged Dwight Howard and turn a high percentage of my fastbreaks into successful alley oops. So there is little hope in my mind that the retail version will be anything more than a dunk and layup drill when taken online. NBA Live 10 may not have as many shooting animations or as intricate a post game, but it at least appears to have one thing right that NBA 2K10 still can't seem to figure out: gameplay balance.

Steve Bartlett: 2K10’s attention to detail makes this brand of basketball the truest hoops simulation I have played. The signature styles, the offensive sets, the game strategy and the endless animations keep this game spinning in my 360. I spent countless hours in the practice gym just working on my team’s offense, my point guard’s handles and the standard jump shot. It’s simply a blast to perfect the momentum and game physics in this game. The 10th anniversary edition of 2K basketball should be just enough to hold off NBA Live 10, but it still seems as if the door has been left open at least a bit this year. "

Au, kad će više ta PC verzija...
 
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:p
 
Evo i par "glitcheva", mada je u pitanju online utakmica:

http://www.youtube.com/watch?v=22bMsJqUug4

U 12. sekundi snimka Rašardu Luisu izbijaju loptu nebu pod oblake, ali, Bože moj, to može i da se proguta...

U 28. sekundi Rej Alen zakucava, koš se ne broji, komentatori pričaju da je omašio zakucavanje...

Kažu da ima i na 1:03 snimka, ali ja ne vidim šta je tu neobično.

Lično, ovo me ne zabrinjava ni malo, više me brine bag "kloniranja" koji se pojavljuje u My Player modu. Znam da će to brzo ispraviti u Xbox i PS3 verziji, a PC igrače ko hebe, dočekaćemo patch na Sveto Nikad...
 
NBA 2K10 Review IGN 8.5

With solid, fast paced gameplay and an excellent presentation that's easily the best the series has ever had, NBA 2K10 continues its strong pedigree of great basketball. While the presentation holds down the fort, the inclusion of the NBA Today and My Player modes, as well as the addition of the developmental leagues make an already good title even better.

While the technical issues, such as the slowdown and the legacy problems with the AI and shooting are dismaying, they don't completely destroy the on-court experience, which is still strong enough to allow 2K to hold the basketball crown for yet another year.


http://ps3.ign.com/articles/103/1031782p1.html
 
PC verzija bar neće imati problema sa usporavanjem :)
 
PS3 verzija je opet vidno lošija od Xbox verzije...
 
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Lepo se vidi na slikama da to nije bitnije napredovalo od verzije 2K6... Samo za nijansu bolji detalji i za nijansu realnije ponašanje dresova... i dalje prilično neprirodno vezivanje animacija...
 
Lepo se vidi na slikama da to nije bitnije napredovalo od verzije 2K6... Samo za nijansu bolji detalji i za nijansu realnije ponašanje dresova... i dalje prilično neprirodno vezivanje animacija...


Zapravo animacije su vidno tecnije u odnosu na 2K9.Vazno da je gameplay napredovao,a to da li su detalji veci ili ne je manje vazno.:)
 
Lepo se vidi na slikama da to nije bitnije napredovalo od verzije 2K6... Samo za nijansu bolji detalji i za nijansu realnije ponašanje dresova... i dalje prilično neprirodno vezivanje animacija...

Ma, pusti slike, grafika i ne treba značajnije da se menja, ne znam šta je tu tako loše, inače bi za neki osrednji nivo detalja na "boljoj grafici" trebala mašina koja sa lakoćom "jede" Crysis i GTA 4 na maksimumu.
Gejmplej je dosta drugačiji i u odnosu na 2K9, a kamoli 2K6 (to kažu oni koji su je igrali, a ima ih na forumu 2K dosta). Uostalom, ako moj ortak Abraksas :-devil-: kaže da je bolje od 2K9, to potvrdi i Kjager, onda verujem da je tako! Meni više nije potrebno...
 
Poslednja izmena:
Evo kako izgleda igra i odbrana kad je igra čovek koji zna da igra (2K admin Ron aka. Ronnie2K):

http://www.facebook.com/video/video.php?v=153102492126

Naravno, čovek u odbrani vodi jednog igrača (npr. Derika Rouza, ali čim promeni fokus u pogrešnom trenutku, odmah bude kažnjen) i čuva svog igrača, dok AI obavlja ostalo. Za razliku od većine morona koji ostavljaju snimke na YouTube-tu, koji se postave loše u odbrani, a onda prelaze sa jednog na drugog igrača i kasne, greše, pa se posle žale kako odbrana ne valja ništa...
 
A kako se igra odbrana sa samo jednim igracem?
 
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