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LFS S2 FULL Alpha izlazi 24. Juna 2005 ! http://www.liveforspeed.net/?page=s2_announcement
Potrebna S2 licenca - 12€
Hello Racers!
The time has come to give you a precise date for the first public version of S2.
We have decided to release a FULL PUBLIC ALPHA version on Friday 24th June 2005!
By "alpha", we mean that everything is in place but not necessarily 100% refined or complete. So nearly all features that will be in the future Final version of S2 are there already, but there will be updates to physics, car models, track scenery, and refinement of features, between the Alpha and Final releases.
You will need an S2 license to unlock all the content, or an S1 license to unlock the updated S1 content. S2 users will be able to benefit from the automatic skin downloading, so we have provided a CMX Viewer with all the car models to help you make skins in advance. S2 users are now able to upload 20 personal car skins and helmet skins here: http://www.lfsworld.net/?page=skins (LFS World). Skin makers, please note that the RB4, LX4, LX6 and UFR models will be updated again before the Final version (but not before the Alpha version) and this is likely to affect your skins.
We have decided to release S2 in its current Alpha condition because we want the community to benefit from the progress. A lot of testing and refinement has been going on recently. We have been holding medium length races of 1 to 2 hours in the various different racing classes and it has been a lot of fun.
It's very interesting planning your strategy, including your fuel load, choice of tyres and number of pit stops. Sometimes a racing incident involving damage, excessive tyre wear or a puncture forces you to think fast and quickly open up the F12 screen to change your strategy or settings before you turn into the pit lane. Each beta tester arrived at the end of the race with his own unique story to tell.
The road cars are also a lot better than they were in S1, mainly due to the more complex tyre, differential and suspension simulations, and of course there are some new sports cars as well. We know there is high demand for this version in the community, and leagues waiting for something new, as the current S1 version is quite old now...
We expect to release the version in the evening on Friday 24th June. We expect a lot of downloading to be going on and things may get slow. We will have a BitTorrent download available, so if you want a fast download we recommend you have some BitTorrent software installed in advance. If you need to find out about a good BitTorrent program, you could ask on our forum. There's bound to be a thread on that topic soon.
Additionally, if anyone with access to a high speed server (100 mbit+) would like to help spread the load by mirroring http downloads for a day or two, we would be grateful if you could contact Victor using the "Contact Us" button.
Thanks for reading. We are sure you will enjoy the S2 Public Alpha!
Gentlemen, get ready to start your engines!
Some S2 features :
Further developed physics and multiplayer systems
2 new single seater racing cars (not for the faint hearted)
3 GTR racing cars of around 500 bhp (keep your hair on)
2 front wheel drive racing saloon cars
2 sports cars, one rear and one mid engine
1 1000cc front wheel drive road car (where's that corner)
Kyoto Ring, Japan - with an Oval configuration
Westhill, England - a high speed track
Aston, England - long and short configurations
8 S1 cars with graphical and physical developments
3 updated S1 tracks (Blackwood, Fern Bay, South City)
New objects added to the S1 Autocross arena
Yellow Flag and Blue Flag warning systems
Various types of suspension with realistic motion
Support for symmetric and asymmetric setups
Tyre wear, surface and and air temperatures
48 sampling spots per tyre allowing flat spots
Simulated and visible tyre deformation
Fuel usage, pit stops, speed limits and penalties
F12 Pit instructions system to change strategy
F11 Live settings : anti roll bar and brake balance
And more...
Potrebna S2 licenca - 12€