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GK110 Specifications Approximated
Even as launch of the GK104-based GeForce GTX 680 nears, it's clear that it is emerging that it is not the fastest graphics processor in the GeForce Kepler family, if you sift through the specifications of the GK110 (yes, 110, not 100). Apparently, since GK104 meets or even exceeds the performance expectations of NVIDIA, the large-monolithic chip planned for this series, is likely codenamed GK110, and it's possible that it could get a GeForce GTX 700 series label.
3DCenter.org approximated the die size of the GK110 to be around 550 mm², 87% larger than that of the GK104. Since the chip is based on the 28 nm fab process, this also translates to a large increment in transistor count, up to 6 billion. The shader compute power is up by just around 30%, because the CUDA core count isn't a large increment (2000~2500 cores). The SMX (streaming multiprocessor 10) design could also face some changes. NVIDIA could prioritize beefing up other components than the CUDA cores, which could result in things such as a 512-bit wide GDDR5 memory interface. The maximum power consumption is estimated to be around 250~300 Watts. Its launch cannot be expected before August, 2012.
http://www.techpowerup.com/162765/GK110-Specifications-Approximated.html
With the launch of NVIDIA’s GeForce GTX 680 GPU just around the corner, its pretty obvious that the card was initially a performance tier part while the actual flagship enthusiast part was yet to come in the form of GK110 chip. 3DCenter has suggested that the GK110 chip would feature a die size almost 87% bigger than its little brother with 6 Billion Transistors fused inside it. Other details are mentioned below:
* 550mm ² die size (28nm in production at TSMC)
* Round 6 billion transistors
* DirectX 11.1 Kepler architecture
* most likely (compared to the GK104) different structure of shader clusters (SMX)
* clearly more than in 2000 (1D) shader units (to 2500 shader units)
* 2 + Double Precision teraflops computing power, accordingly, probably 4 + Single Precision teraflops computing power
* 512-bit DDR memory interface
* Game Power consumption 250 to 300 watts
* Tape-out until after January 2012 launch not before August 2012
The 550mm ² die size is almost 87% larger than GK104 which covers 294mm2 along with a transistor count of 6 Billion compared to 3.54 on the GK104. The chip would feature around 2000-2500 Cores (2304 as suggested by previous info) split into 6 GPCs which would result in 2+ TFlops of Double Precision and upto 4TFlops of Single Precision Performance.
The chip would feature a 512-bit wide memory interface which suggest it would have a 2GB-4GB GDDR5. The Memory buffer. The site also suggest that NVIDIA could pave away most of the area on the chip for GPGPU Purposes which would end up GK110 performing 50% better than GK104 in games. Total TDP of the card would be around 250-300W.
As far as pricing and release date are concerned, The GK110 chip would arrive in late August 2012. It would hit retail around 700 € however if AMD does drop the price of its HD7970 down to 400 euros, Then the GPU could arrive at 600 €. It would have a very high price tag due to being a premium flagship product, It was also rumored that AMD would launch its Southern Island Refresh codenamed “Sea Island – Tenerife XT” around Q4 2012.
http://wccftech.com/nvidia-gk110-specifications-disclosed/
Svakim danom sve zanimljivije
Even as launch of the GK104-based GeForce GTX 680 nears, it's clear that it is emerging that it is not the fastest graphics processor in the GeForce Kepler family, if you sift through the specifications of the GK110 (yes, 110, not 100). Apparently, since GK104 meets or even exceeds the performance expectations of NVIDIA, the large-monolithic chip planned for this series, is likely codenamed GK110, and it's possible that it could get a GeForce GTX 700 series label.
3DCenter.org approximated the die size of the GK110 to be around 550 mm², 87% larger than that of the GK104. Since the chip is based on the 28 nm fab process, this also translates to a large increment in transistor count, up to 6 billion. The shader compute power is up by just around 30%, because the CUDA core count isn't a large increment (2000~2500 cores). The SMX (streaming multiprocessor 10) design could also face some changes. NVIDIA could prioritize beefing up other components than the CUDA cores, which could result in things such as a 512-bit wide GDDR5 memory interface. The maximum power consumption is estimated to be around 250~300 Watts. Its launch cannot be expected before August, 2012.
http://www.techpowerup.com/162765/GK110-Specifications-Approximated.html
With the launch of NVIDIA’s GeForce GTX 680 GPU just around the corner, its pretty obvious that the card was initially a performance tier part while the actual flagship enthusiast part was yet to come in the form of GK110 chip. 3DCenter has suggested that the GK110 chip would feature a die size almost 87% bigger than its little brother with 6 Billion Transistors fused inside it. Other details are mentioned below:
* 550mm ² die size (28nm in production at TSMC)
* Round 6 billion transistors
* DirectX 11.1 Kepler architecture
* most likely (compared to the GK104) different structure of shader clusters (SMX)
* clearly more than in 2000 (1D) shader units (to 2500 shader units)
* 2 + Double Precision teraflops computing power, accordingly, probably 4 + Single Precision teraflops computing power
* 512-bit DDR memory interface
* Game Power consumption 250 to 300 watts
* Tape-out until after January 2012 launch not before August 2012
The 550mm ² die size is almost 87% larger than GK104 which covers 294mm2 along with a transistor count of 6 Billion compared to 3.54 on the GK104. The chip would feature around 2000-2500 Cores (2304 as suggested by previous info) split into 6 GPCs which would result in 2+ TFlops of Double Precision and upto 4TFlops of Single Precision Performance.
The chip would feature a 512-bit wide memory interface which suggest it would have a 2GB-4GB GDDR5. The Memory buffer. The site also suggest that NVIDIA could pave away most of the area on the chip for GPGPU Purposes which would end up GK110 performing 50% better than GK104 in games. Total TDP of the card would be around 250-300W.
As far as pricing and release date are concerned, The GK110 chip would arrive in late August 2012. It would hit retail around 700 € however if AMD does drop the price of its HD7970 down to 400 euros, Then the GPU could arrive at 600 €. It would have a very high price tag due to being a premium flagship product, It was also rumored that AMD would launch its Southern Island Refresh codenamed “Sea Island – Tenerife XT” around Q4 2012.
http://wccftech.com/nvidia-gk110-specifications-disclosed/
Svakim danom sve zanimljivije
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