nesto nije ok sa implementacijom fizike, spusta mi fps u benchu na ispod 20, a i vidi se da nista bolje nije u toku igranja kada se napucava. Sve prosto ozivi sa fizikom, zaista je samo time gameplay ulepsan dosta, zaista se nadam da je do drajvera, jer ce biti neigrivo sa fizikom ukljuceno ako ostane ovako![]()
^^Moguce je... desavalo se da demo / igra izadje pre "zvanicnog" drajvera sa novom physx bibliotekom...Koliko vidim, sve masine bez obzira na jacinu graficke ili vise njih, jednako gube frejmove, sto mi lici da physx uopste ni ne radi na GPU, sto se kao sto rekoh, desavalo i pre.
Postoji li opcija da korisnici Ati kartica ukljuce physx? Posto ce onda CPU da radi. Cisto da se uporedi.
.....@Jovy smrdi nego sta, a nije do higijene. Ja dobijam iste takve fps-ove a nemam fiziku, znaci ocigledno da vam igra koristi samo cpu za fiziku. Izgleda da je igra osetljiva i na overclock.
Wow the framerate with my 9800GT is GREAT!!!! I play with almost everything on high( just geo on Medium and no physix) and still looks great with 50 FPS. And the city is so awesome the driving is awesome. THE BEST GAME EVER!!!!!!
Ljudi, kada kliknem na download demo slika se zatamni i nista.
Jel zna neko u cemu je fora?
Meni se to desava sa operom. Probaj neki drugi browser
zasto je mafia II naj jeftinija za PC?
Nego, ono sto meni nije jasno je recenica u kojoj se pominje kako je Mafia extremno linearna.U kom smislu, u poredjenju sa cim i zasto to mora biti izvuceno iz konteksta kao nesto krajnje negativno, posto sam na osnovu procitanog zakljucio da je samo zbog toga dobila ocenu koju je dobila? Ono sto je ocigledno, to je da je mehanika igranja preslikana iz prvog dela uz gomilu dodatnih sitnica, da tehnicki i graficki igra izgleda savrsenije i lepse, da je skripta dosta veca od predhodnog dela, da je gluma na nivou ukljucujuci i muziku na koju se, kako se spominje u nekom od prethodnih intervjua, obratila posebna paznja sa cak 120 licenciranih hitova tog perioda.
But where does this modern (and as such intrinsically stupid) reaction against ratings come from? Because it clearly is a modern reaction, since all the old gaming mags employed ratings and no ever complained.
The reaction comes, on the one hand, as mentioned, and for the reasons already described, mostly from the pseudo-intellectuals and the artfags, who are themselves a modern phenomenon -- but there is more to it than that, because even normal gamers can often be seen exclaiming against ratings nowadays. So why is that? What is their problem with them? Their objections are based on very different grounds from those of the pseuds and the artfags; they are actually a symptom of despair in the face of two modern problems:
1. The rampant dishonesty of professional reviewers, who, sometimes finding themselves unable to ignore or conceal a game's more flagrant failings in the text of the review, are forced to mention them, but who nevertheless proceed to give the game a high rating in the knowledge that this will still mislead most of their readers, and thus keep their advertisers happy. This approach also serves to contain the reaction of most of their more intelligent readers (who are anyway in the minority), who, unable to bitch about the text of the review, are confined to bitching about the disparity between text and rating -- a negligible headache for the reviewer, considering the overall advantages of this devious little scheme.
2. The inanity of the percentile and decimal rating scales, which by their nature compel even the honest reviewer (let alone the dishonest one, who in such matters requires no encouragement) to restrict himself to the upper part of the scale, so that in practice the vast majority of games end up in the 60 to 100 (or 6 to 10) range, giving as it were a thumbs up to all games, and thus rendering the entire rating enterprise pointless.
But let's explain, once and for all, the problem with the percentile and decimal rating scales. Let's first of all note that scales out of ten with decimal points (i.e. 7.5/10 and the like) are still percentile scales, and scales out of four or five stars which include half stars (used mostly by film reviewers and film reviewer wannabes) are still decimal scales -- these are just silly tricks to fool the feebleminded. The only tenable rating scheme is the one out of three (favorable/ambivalent/unfavorable) I mentioned in the beginning, which is the only one that occurs to man by nature. That's how people respond when asked their opinion on pretty much anything -- no one goes "hmmm, 76,379 out of 100,000" when asked whether they liked a certain film. At most one could expand the scale by adding two more gradations: "highly favorable" and "highly unfavorable" -- but no more than that. Adding any more will always be humbug, because a person is not able to quantify his sentiments to a greater degree: we are human beings after all, not machines -- our value judgements are diffuse, uncertain, fluctuating. What is the difference between a 7 and an 8 game? Can anyone spell it out in human words? Let alone between a 72 and a 73!
The greatest drawback of these retarded rating schemes, however, is that they induce in the reviewer the delusion that what he is rating against is perfection. In the natural rating scales out of 3 or 5, nobody would suppose that the highest mark is reserved for "perfect" works, but the moment you move to a decimal or percentile scale people begin hallucinating about "perfect 10s" and "perfect 100s". You only have to observe the reaction of, say, the British gaming scene (rllmuk, NTSC-uk and the like) whenever Edge magazine gives out a "perfect 10" to realize the negative consequences of this inane delusion. There's no difference between a 9 and a 10 you fuckin' imbeciles! All those 9s the Edge morons give out are also "perfect 9s", if not in fact MORE perfect than the 10s. The 9s (and the 8s, and the 7s -- not to mention the 6s, which I will shortly mention!) are usually the more ambitious, more innovative games, which might perhaps have one or two (easily disregarded) minor problems that in the eyes of the Edge pedants keep them from "perfection", while the 10s may be less ambitious games which are however more polished, lacking these "imperfections". And since, as long as you are pedantic enough, ALL games have "imperfections", you end up randomly giving out 10s and 100s once every few years just so that no one can accuse you of... pedantry. This leads to some hilarious results, one of the most notable of which being that Edge magazine, the world's most respected, pseudo-high-brow videogame publication, gave the original Grand Theft Auto III a 6 on release, essentially advising readers to not bother with it. NOT PERFECT ENOUGH FOR THEM I GUESS LOL! LONG LIVE CONKER'S BAD FUR DAY!
To recap: Perfection is an empty concept -- a mere word, because there will always be the chance that a "more perfect" work may be produced at some future time (not to mention discovered in the past!) -- and where will your "original perfect" work be then, eh? So a rating of 3/3 or 5/5 implies no claims of perfection; such ratings merely signify that -- as things stand at this point in time, and given his gaming background -- the reviewer is strongly recommending the work in question. Who knows how things will stand in a thousand year's time? To require that a rating should be valid until the end of the universe (which is what the term "perfect" implies) is unfathomably *****ic -- so let's leave it to the *****s then.
Oh and, by the way, for reference, here are the rating guidelines I give to Insomnia's contributing reviewers:
***** Highly recommended
**** Recommended
*** Good, but has been done before, and much better
** Playable, but without much merit
* LOL
Izašao je patch za uništavanje tajmera, nego ne znam da li je dozvoljeno da kačim to ovde...
Download any HEX editor, winhex for exmpl.
1) go to 000F5380, look for D9 56 4C, and change it to 90 90 90.
2) save file and play without timer.
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Eto ServetoThere you go, time to lash of on a new GPU...
Aaaaaaaa kad ce 24. avgust.![]()
Fino radi i na 4770, nego jel postoji resenje za ekran koji se zamaraci po izlasku iz igre?
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