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Just had some interesting 'facts' sent to our inbox regarding Halo Reach. The Raptr Halo Reach Report indicates that since the launch of Reach, Modern Warfare 2's playtime has DROPPED 50 percent. Other facts detailed inside include over 37 percent have beaten the single player on nomal difficulty or above.
Highlights from the Raptr Halo: Reach Report include:
* The Halo: Reach beta resulted in a 7500% spike in user activity for Halo
3: ODST, which was required to play the beta
* Halo: Reach players previously clocked in more hours with Modern Warfare
2 than either Halo 3 or Halo 3: ODST
* Modern Warfare 2’s play time has dropped 50% since the launch of Halo:
Reach
* Over 37% of Halo: Reach players have already beaten the single player
game (On Normal or above difficulty)
* About 1/3 of Halo: Reach players have already racked up 30 hours of
gameplay in the 1st week of launch
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