Šta je novo?

Assetto Corsa , by Kunos Simulazioni

Mene bi u potpunosti ovaj dfgt zadovoljio da se nisu zaj*bali za ps4..

Znaju u Thrustmaster-u za to pa će izbaciti konkurentan model za DFGT a to je T150 koji ima FF,1080 rotaciju itd.Izlazi u Oktobru,kad će kod nas i koja će cena biti ne znam ali neće ispod 35K.Dakle odlična zamena za taj Logitech ko neće nešto ozbiljnije (skuplje).



Što se tiče odnosa kvaliteta Thrustmaster vs Logitech nemojte mnogo tu da se razmišljate jer je jasno kao dan ko odnosi pobedu.Logitech sa svojim hardverom starim 6-7 godina i bezobrazno astronomskim cenama hoće da parira najnovijoj tehnologiji koju ima TH. Navešću tri ključne stavke koje su to :

-Industrial class brushless motor,
-New dual-belt friction-free optimized mechanism Smooth and seamless efforts‑Super silent system,
-Contactless magnetic sensor: precision won’t decrease over time. http://www.thrustmaster.com/products/t300rs

Dakle ne pričam napamet,imao sam G27 i prodao sam ga zato što mi je bio mali obruč+nije kompatibilan za PS4 a to mi itekako znači jer čekam taj famozni GT7 za koji imam osećaj da će da razvali sve :) ,ali što se tiče kvaliteta ogromna razlika u korist T300 i vrlo bitna stavka da nema deadzone-a ni malo FF se oseća i na sredini volana tj u neutralnom položaju dok svi znamo kako je kod Logitech volana,pogotovo G27.

Prva stvar koju sam probao sa T300 je bila arkada Driveclub,i kad sam video koliko menja igru i kako se dobro ponaša samo sam rekao jao kako će ovo biti u simulaciji,posle par minuta sam se prebacio na AC i posle jednog odvozanog kruga rekao ,da to je to svaki uloženi dinar se isplatio i znao sam da ću ovaj volan koristiti godinama u budućnosti.Strašno dobar osećaj u AC a i ogromna razlika u odnosu na G27,kažem posle minut mi je bilo jasno šta znači suvi kvalitet u ovoj kategoriji i ne treba štedeti ako ćete koristiti volan skoro pa svakodnevno.Ja sam se lično prebacio na vožnje i nekih 70% vremena provedem u istim,tačno znam kako u kojoj igri je podržan(sve sam probao na tržištu :D) i recimo da je najbolje iskorišćen FF u AC pa onda ide Pcars,F12015...

Dakle vidite šta vam odgovara i koliko para bi ste dali za ovo,jer više para ovde pravi ogromnu razliku u doživljaju neke vožnje i vredi uloženog novca.
 
Hvala ti na opsirnom odgovoru. Vec sad bi mogao za nekih 40k uzeti t300rs. Samo sam hteo da proverim da li vredi prodavati dfgt. Svakako nije vise futureproof a to je bas problem.
 
Hvala ti na opsirnom odgovoru. Vec sad bi mogao za nekih 40k uzeti t300rs. Samo sam hteo da proverim da li vredi prodavati dfgt. Svakako nije vise futureproof a to je bas problem.

Nije futureproof na sada vec potpuno suludoj platformi - konzolama :)
 
Kako raspolazem istim, voleo bih ga i tamo koristiti ponekad.
 
Pozdravi i ti njega, pitaj ga kad ce GT prestati da bude za 7-77 publiku :)
 
Kako povezati steam acc sa forumom ?
 
Molio bih za pomoc aktiviranja http://www.assettocorsa.net/forum. Imam profil star vise od godine ali ga nisam nikada povezao sa steamom jer nisam tada imao igre a nije bilo ni potrebe.

Povezao sam ga sada i evo vec par dana stoji:

Assetto Corsa support forum - Error
You do not have permission to view this page or perform this action.


Kontaktirao sma ih preko foruma, preko assetto corsa sajta direktno, preko twittera i preko fejsbuka i gospoda uopste ne odgovara. Probao sam sa novim akauntom ali i dalje nemam pristup forumu. Takodjer mi niko ni na redditu nije dao konkretan odgovor sto me cudi.

Any idea ?
 
Zato sto dugo nisi imao igru a imao si nalog. Oni to povezuju kao da imas piratsku verziju (sto i jeste bilo tacno :) ), i sad valjda moras da cekas da ti se jave, vidim neki su cekali par dana.
 
Da ali ako se sjecas, forum u pocetku uopste nije trazio verifikaciju igre tako da otkud oni uopste znaju da li sam je posjedovao a kada su blokirali forum za javnost, ja se nisam ni pokusao logirati.. tako da mi ovi potezi zakljucavanja nemaju ni malo logike. Posebno sto ne postoji objašnjenje. Samo odvracaju igrace a ne javljaju se evo danima kao da obamu kontaktiram.

I onda tako mali timovi propadnu i kaze nije bilo igraca. Kao sto niko ne igra RO2 jer svi vole COD.. a to sto igra radi na jednoj jezgri na obe platforme je kao normalno.

____

Any way.. odvezao sam nekoliko online utrka i ovo je sada sjajno. Jedino bi bilo dobro (ako nema posto nisam našao) da postoji neki kalendar, historija utrka i statistika i neko rangiranje. Ne ocekujem da cu biti konkurentan sa pro igracima vec cisto da se dobija dojam nekog levelovanja-ostvarivanja.

Jos nesto, gdje je najjeftiniji DLC posto vidim da je negdje out of .. i kada stize 1.3.. krajem mjeseca ? Hcoe li biti bitnih promjena sa 64bit verzijom ? Nasao sam onaj log sta bi trebao da donese 1.3 update ali nista nije detaljno.
 
Poslednja izmena:
Da ti nije slučajno steam profil na private ili nešto slično?
 
Nije, sve je na defaultnim postavkama. Koristio sam povezivanje nekih naloga sa steamom i prije.
 
I jedan krug na Spa, feedback je brutalno dobar (slobodno pojacajte ffb na ~100).

 
Update and dlc 2 news

Dear AC followers, we are completing the final phase of betatesting, and we are glad to announce that Assetto Corsa 1.3 and Dream Pack 2 will be available for download by October 8th!
With Assetto Corsa 1.3 the process of improvement of all aspects of our simulation continues to progress properly. Here's following just few highlights of what you can expect to find in Assetto Corsa next week:
Assetto Corsa Dream Pack 2
The new Dream Pack 2 will include the Circuit of Catalunya, based on Laserscan point cloud, featuring GP and MotoGP layouts, as well as 7+2 new awesome and legendary cars:
Lamborghini Countach 5000 Quattro Valvole
Lamborghini Huracan GT3
Ford GT40 MK1
Scuderia Cameron Glickenhaus SCG003
AUDI R8 ULTRA 2014
RUF RT12R AWD
RUF RT12R RWD
BMW M4 Coupe
BMW M4 Coupe Akrapovic Edition
The Assetto Corsa Dream Pack 2 will be available on Steam by October 8th, at 7,99 EUR.
Assetto Corsa 1.3
Physics
64-bit natively supported and car physics calculated on multi-thread. The physics engine has been reworked to become completely multithreaded: as a result, the driving precision is augmented, the accuracy further improved and the physics solver has enough horsepower to completely resolve any difficult calculations any speed, achieving butter smooth Force Feedback and complete elimination of signal noise and vibrations. We'll be back with more details on physics updates when the new build will be released next week.
Graphics
2D/3D models, textures and shaders have been updated and improved, in order to keep the standards reached with the latest content. Now windscreens receive shadows, and a new camera facing feature improves the rendering of 2D/3D objects on track. A first basic support for dynamic objects on tracks has been added as well, and it will be improved in future updates, with the aim to get a more immersive environment.
Sound
Fine tuning and improved algorithms for audio editing: all new cars benefit by use of new techniques of recording and sampling for engines, interiors and exhaust systems, also thanks to the technical cooperation of Akrapovic. This allows to recreate a more detailed audio trace and the exclusive detail of each car, improving the immersion while driving. Content that are available already in Assetto Corsa will be updated during the process, to bring them to a higher level of realism and in line with the latest quality standards.
Multiplayer
Dedicated server has been optimized in order to improve general stability.
New parameters and features have been added to server configuration, in order to please the requests of gamers who are looking for a more comprehensive online experience.
Get ready to experience the most advanced driving experience!
 
How YOU doin'

363554.jpg
 
Lepo napreduju. Svidja mi se i kooperacija sa Akrapovicem. Sve u svemu dobar razvoj odlicne simulacije.
 
Valjda bude neki bundle, oba DLC-a, posto prvi jos nisam uzeo.
 
Sjajna staza, jedna od prvih u USA, zatvorena 1998 zbog manjka finansija i pretvorena u golf teren. Predobra za voznju..

 
Izasla 1.3 verzija i Dream Pack 2

Assetto Corsa Dream Pack 2

Welcome to DREAM PACK 2, the latest add-on content pack for ASSETTO CORSA.

This package adds the Circuit of Catalunya and eight new awesome cars in ten different versions to the Assetto Corsa racing game. Get it today and join the most thrilling virtual driving experience ever!


The Circuit of Barcelona
Due to its complexity, it took nine months of work to reproduce the Circuit of Catalunya. Laser Scanning Technology allowed the team to recreate the most faithful version of the Spanish track available in any racing game to date.

For the first time ever in a PC racing simulation, the Circuit of Catalunya has been digitally recreated using Laser Scanning Technology. Every single detail of the track has been reproduced with maximum level of precision. A resolution of 2 cm guarantees that every single bump, curb and slope is a perfect match to the real counterpart. The resulting accuracy combined with the advanced physics model of Assetto Corsa offers an unprecedented driving experience blurring even more the difference between virtual racing and reality.


The Cars
Similarly to Dream Pack 1, the cars in Dream Pack 2 were selected through polls, with gamers voting for their favourite manufacturers and models on our website. The pack includes a perfect mix of vehicles of different classes, types and periods, ready to satisfy our fans’ hunger for racing.

There is the Lamborghini Huracan GT3, introducing this awesome racing car produced by Lamborghini Automobili for the first time in any PC simulation, followed by the legendary Lamborghini Countach 5000 Quattro Valvole. The epic Ford GT40 MK1 is the first FORD model to be included in Assetto Corsa. The AUDI R8 ULTRA 2014 is one of the most-wanted racing cars by Assetto Corsa fans, as well as other unique models such as the RUF RT12R and the SCG003 prototype, designed and built by Scuderia Cameron Glickenhaus.
The BMW M4 Coupé also deserves a special mention, as this car has been reproduced in partnership with Akrapovič, a brand that is synonymous with the highest level of design, performance enhancement and the creation of an unmistakable, deeply resonant exhaust sound.

Dream Pack 2 – List of Contents

Track
Circuit of Catalunya – GP / MOTO GP version

Racing cars
AUDI R8 ULTRA 2014
FORD GT40 MKI
LAMBORGHINI Huracán GT3
Scuderia Cameron Glickenhaus SCG003


Production cars
BMW M4 Coupé
BMW M4 Coupé Akrapovič Edition
LAMBORGHINI Countach 5000 QuattroValvole
RUF RT 12 R AWD
RUF RT 12 R RWD

Assetto Corsa 1.3
Assetto Corsa version 1.3 introduces some great improvements to the core game engine and new features to the physics engine.

The game now supports native 64-bit code. The physics engine has been reworked and is now completely multithreaded. As a result, the driving precision is augmented, the accuracy has further improved and the physics solver has enough horsepower to completely resolve any difficult calculations at any speed, achieving butter-smooth Force Feedback and a complete elimination of signal noise and vibrations.

Assetto Corsa’s top-class physics engine has been constantly evolving and improving. The AC physics code already includes various industry-first features, such as advanced active aerodynamics, four-wheel drive simulation with active differentials, realistic driving assists systems, unique hybrid engines simulation and advanced tyre-wear features, such as blistering, graining and flat spots.

With version 1.3 we now present you a completely reworked tyre model that includes new features in connection with tyre-speed sensitivity, combined grip, slip angles and ratios, load sensitivity, rolling resistance and most importantly, separated heating for surface and core temperatures. As a result, driving in Assetto Corsa is now more realistic than ever. The driving experience is more natural while at the same time also more challenging at the limit. Real-life features such as driving carefully in the first two laps to heat the tyres or taking it easy to cool down overheated tyres after a spin, the handling of the car changing from turn to turn depending on your driving style or as a result of driver errors and choosing the correct tyre compound depending on the track and car combination and also your driving style will now become part of your daily driving experience in Assetto Corsa.

We did not stop at the tyres though. We have improved the ABS system and now depending on the car, Assetto Corsa supports different generations of ABS systems using 1 to 4 channels. We have enabled active differentials also for RWD cars, such as the brand new BMW M4, which is part of the Dream Pack 2 DLC. We also have improved the height sensitivity of front splitters and diffusers making their influence more complex from a setup engineering point of view and more demanding from the aspect of the driver, creating an overall more satisfactory experience for everyone.

Do not just drive by memory some binary data values that resemble cars on your screen. Drive cars that are “alive”, constantly changing their behaviour from turn to turn as a response to your personal driving style.


Assetto Corsa 1.3 Changelog

- 64bit build
- Car physics is now calculated in separate threads
- Fixed KERS disabled in pitlane
- Added soft locks (use [SOFT_LOCK] ENABLED=1 in system/cfg/assetto_corsa.ini)
- Added support for DRS zones
- acServer is now stressing much less Go' GC and should offer more stable performances
- Added FORCE_TGT to force low res timer in assetto_corsa.ini
- acServer is now using Go 1.5, faster GC
- Added server welcome message
- Fixed gear ratio appearing with a double "/" in setup screen
- Fixed acServer unable to read ini values with a "=" character (ex AUTH)
- Fixed driver name displayer not obeying to saved settings in MP
- Fixed acServer not creating "results" folder automatically
- New algorithms to calculate skid volumes and pitch, now working globally in the entire simulation
- Added grain and blister readings in the setup info screen
- Added downshift protection to gearboxes
- Lap count is now reported using 16bit unsigned integer to server plugins
- Now using triple buffer when vsync is on to reduce latency
- Exposure settings are now persistent
- Fixed audio clicks on surface events
- Tyre flat spots are now taking into account tyre softness
- Windscreens now receive shadows
- ksEditor: now it uses the same ingame engine.
- ksEditor: added project menagement
- ksEditor: added user personalizations
- ksEditor: added floating windows and layout system
- ksEditor: added Weather and PPfilter loader
- ksEditor: added recent files/project management
- ksEditor: added node filter in scene panel
- ksEditor: added Material by Texture in Materials panel
- ksEditor: added scene icons and side function buttons
- ksEditor: added texture detail on Material panel
- ksEditor: added Texture Review windows in Utilities
- ksEditor: fixed reload texture function
- ksEditor: now the default CultureInfo is en-US (number format, ect)
- ksEditor: added FOV, Near Plane Slider, Mouse sensitivity, camera angle and position under Viewport
- ksEditor: added Dashboard tab
- acServerManager: removed some upper limits on parameters
- acServerManager: preset name/description is more clear
- acServerManager: added welcome message
- acServerManager: added qualify limit
- acServerManager: added fixed setup management
- acServerManager: fixed upload on ftp. Now cfg folder is not deleted.
- Fixed driver textures on serveral cars
- Fixed circuit outline on track selection UI
- Camera Dev App now save F1 cameras' exposure and pitch, F6 cameras' exposure, fov and position and angle
- Removed background from Performance Delta App
- Redesigned and faster code for logging
- Updated Tyres V5 for GT2 and GT3 cars, should give less understeer.
- Zonda R and Ferrari 599XX and Formula Abarth now have V5 tyres.
- Less lift off oversteer for Evora S on street tyres V5
- GT3 and GT2 cars updated aero stalling for front splitter and diffuser
- GT3 slight performance balancing
- Mclaren MP4 GT3 tyre corrections
- Fixed TC digital item showing 0 based index when multiple TC level are available
- Now showing Cold and Hot pressure readings in setup status
- Added "NA" for IMO temps reading when no set has been swapped out
- Added support for track dynamic objects
- It is now possible to join a server using admin passoword and be automatically granted admin rights
- Joining a server with admin password will override the session "closed" status
- Added "ban_id" admin command to ban a user and send straight to blacklist
- Remote cars in multiplayer now generate skidmarks
- Fixed EDL wrong calculation order

12087769_1241270592565923_215721407194498845_o.jpg

Ne govorim ovo kao AC fanboy, ali M4 na street gumama je najbolje sim iskustvo ikad. Osecaj je kao da sam promenio volan za neki 5 puta skuplji.
 
Poslednja izmena:
Ne kapiram Kunos nikako. I ovako bez ovog DLC-a imamo nenormalan izbor automobila, sad izbrojao 55. Ja do sada nisam stigao sve da isprobam, alo bre 55! Ali ne lezi vraze, zato imamo nenormalan izbor od 12 staza! I od tih 12, ne racunam trento bondone niti Monzu 66, to nikad ne vozim, niti racunam varijacije short, national, international...
I dalje je hot-lapping simulator, udjem, odvozam po 4-5 modela po 5 minuta i smorim se. Posle toga ne palim AC nedelju-dve. AC je bukvalno realtime demo fizike, nista vise. AI nije upotrebljiv, ne postoje trke duze od 10 krugova cak i ako se odlucim da se smaram sa AI, online klimav, zvuk uzas blagi. Jedini nacin da vozis prave trke sa sistemom bodovanja i tabelom je neki custom championship skinut sa RD-a, ali ne odlucujem se dok ne vidim da je AI barem kao u pCARS-u (plasim se da taj nivo nece dostici nikada). Sve u svemu, plasim se da cemo cekati jos dosta da dobijemo full proizvod, kao recimo pCARS, u kome, btw, neizmerno uzivam, a i prinudjen sam jer je AC i dalje u teskoj beta fazi, priznavali vi to ili ne.
 
Poslednja izmena:
Zato sam i prodao volan :d
 
Haha, full proizvod :) Sta to uopste znaci i pokazi mi takav naslov :) Sta mi znace 'karijere', AI, ofrlje uradjene staze i fizika koja je neubedljivija od Gran Turisma, u simulaciji voznje? Ne znam kako ne umete da iskristalisete prioritete i bacakate se na sve strane. U simulaciji voznje je najvaznija fizika, tacka. Od svih simulacija koje sam vozio, AC se po tome izdvaja za nekoliko koplja. Samim tim nema alternativu.
Trke sa AI-om.. nemoj da me zasmejavas :), pa nisi u ovome od juce. Zabavno je kao PES protiv kompa.

Ne moze nista da se meri sa tim da ja kad izvedem ovaj M4 na stazu, da se prokleto osecam kao da sam upravo sad tamo zaista..

Ali da, slazem se da je automobila vise nego dovoljno, pogotovo sto i modova fenomenalnih ima koliko hoces. Staze su jako zaebane za napraviti, kazu za Catalunyu da im je trebalo koliko, 9 meseci. Sto uopste ne sumnjam, jedan lik ih radi, recimo Paul Riccard mod stazu lik radi vec skoro godinu i po dana, sad bi trebala 1.0 verzija da izadje, tako da je to uzasno duzi proces nego automobili, koje kad imas odlican fizicki engine, i prave podatke od proizvodjaca, verovatno mozes zavrsiti za mesec dana.
 
Poslednja izmena:
Ne prica on toliko o nedostatku karijere i botova , koliko o nedostatku izazova u AC. A to za gran turismo ces da izvines. Probaj GTR u GT6 sa fabrickim gumama ,...da ne prepoznas u odnosu na GT5 :p

I kao celokupan proizvod , AC ne moze ni pod stiklu da stane GT-u. Fizika je tu negde, i grafika bolja u AC , ali celokupan feel - promena vremena , muzika u menu-u , rally , online trkanje.... Nemoj da se lazemo.
 
Full proizvod? GTR2 recimo. Mozes birati da li hoces championship, single race, online, offline. Gotivim AI jer ne zelim da mi se odredjuje kada cu sesti za komp da vozim, a to mi je najvise smetalo u online ligama, desavalo mi se da cupam kosu kada ne stizem na ktrening/kval. ili trku (zadrzim se u gradu ili neka druga visa sila). Znam da iRacing nudi online da vozis kada ti se hoce, ali to SE PLACA, i to papreno. pCARS mi je savrsen iz nekoliko razloga - AI je odlican, odvozao sam nekoliko SAVRSENIH trka kao da su online bile, bez AI bagova i nepromisljenih poteza. Tu sam se zaljubio u pCARS. Fizika je po meni odlicna, dosta podseca na GT serijal i najupecatljivija je kada se vozi na granici, brutalno je dobar feel tada. Immersion/zvuk za 5 koplja bolje nego u AC. Izbor staza i automobila je za svaku pohvalu. I za mene je najbitnija fizika, a li to pada u vodu ako ostalo manjka, zato sam i rekao da je i dalje u beta fazi. S druge strane provalio sam ad mnogo vise uzivam vozeci pCARS nego AC cak i kada je hotlapovanje u pitanju, mozda mi cak i ta uproscena fizika vise odgovara u poslednje vreme. Kada jednostavno provalis da u necemu uzivas, ne razmisljas mnogo zasto. U AC udjem i smorim se posle 10 minuta, jednostavno nije dovoljna samo fizika da me privuce, jer, jelte, izvalio sam da je najbolja u svojoj klasi jos i u early access verzijama, i od tada vozim samo hotlap. DOSADILO BRE. Godinu i vise dana samo rokaj hotlap hotlap hotlaaapppp, alo bre, pa da mi placaju popizdeo bi koliko mi je dosadilo. :D

Jel sad jasno zasto pCARS rulz? Kompletna IGRA je, savrsena semi-sim voznja u svakom segmentu.

Ne znam koliko pratis simulacije letenja? Recimo Flight Simulator X iz davne 2006. je i dalje na samom vrhu popularnosti jer ima nenermalno mnogo dobrih addon-ova koji su digli simulaciju na neki totalno novi nivo, realizam ubija. X-Plane ima dosta bolju fiziku, precizniju, realniju, ali uzasno manjka sa addon-ovima i ima jako los UI, i zato me apsolutno ne zanima. Ti bi se verovatno odlucio za X-Plane i leteo bi bez addon-ova, iznad default scenery-ja. Eto ista prica je i sa voznjama, ja volim i preferiram kompletno iskustvo.

Nadam se da ti vise ne moram objasnjavati kako stoje stvari, ali ocigledno da se dosta razlikujemo po tome sta su nam prioriteti.
 
Poslednja izmena:
Na jako drugacijim smo prioritetima istina, ja sam pitao koja je to simulacija kompletan proizvod, na ovom nivou na kom je fizika u AC, nijedna nije kompletan proizvod.. LFS je jako blizu kad uracunas odlican multiplayer ali ipak je to generacija iza sto se fizike tice, o grafici da ne pricamo.. Vi pominjete kompletne igre. A to me nikako ne interesuje, sto sam mislio da se podrazumeva kad vec dodjes do nivoa simulacija, a ne da se vracas nazad na simkade i igice jer su 'kompletnije'..

Kako posle ove nirvane od voznje, gde mi bride ruke od uzbudjenja posle dva kruga da vozim ista ispod toga.. :)

 
RT 12 R je surov. :shock:
 
Vrh Dno