Promaklo mi to za aktivne i ukupne aplikacije u tekstu...evo sad cu da pojasnim sta mi je nebulozno u studiji:
At Flurry, we track developer support across the platforms that compete for their commitment.
Since resources are limited, choices developers make to support a specific platform signal confidence, as they invest their R&D budget where they expect the greatest return.
Hajde sad ti meni objasni sta je pisac hteo da kaze ovim recenicama? Koji resursi su to ograniceni: nemaju dovoljno racunara, ljudi, para? R&D budzet? Jel se ovo odnosi na EA Mobile, Sony ili na koga? Sta je sa samostalnim developerima? Kakve to oni imaju limitirane resurse?
In total, over 55,000 companies use Flurry Analytics across more than 135,000 applications.
Kojih 55000 kompanija? Ima li tu bar top 10 kompanija, da mozes od njih da dobijes povratnu informaciju da stvarno koriste flurry analitiku? I kojih 135000 aplikacija? Jel to ukupno iOS + Android? Ako je tako koliki je procenat iOS aplikacija koje se pracene, a koliki Android?
For this report, we study new project starts for 2011, during which developers set up analytics for approximately 50,000 apps.
Ponovo isto pitanje: Koliki deo od ovih 50000 aplikacija otpada na Android, a koliko na iOS? Ako je idealno 50-50, to je onda oko 25000 aplikacija za Android. Sta, to je manje od 10% od ukupno aktivnih aplikacija. To je mali procenat.
We further estimate that Flurry Analytics powers approximately 25% of all apps downloaded from the App Store and Android Market combined.
Evo, ovo potvrdjuje moj prethodni zakljucak. 25% od svih skinutih aplikacija kombinovano i sa App Storea i Marketa. Pa koliko je to onda odvojeno. Koliki je to broj? 1000,2000,3000?
I ovo je jos samo procena.
Note that we estimated the remainder of December based on the first third of the month’s data already collected.
Znaci, nije uzeta ni cela godina.
Anecdotally, developers consistently tell us that they make more money on iOS, about three to four times as much. To be sure, we pulled a sample of in-app purchase data from a set of top apps with versions on both iOS and Android, comprising of several million daily active users (DAUs). Running the numbers, we find that, on average, for every $1.00 generated on iOS, the same app will generate $0.24 on Android.
Running these numbers...koji numbers, gde su ti numbers?
Android ecosystem challenges have been widely publicized, from OS fragmentation to concerns about the impact of not curating the Android Market. However, the largest single factor that appears to impact developer support for the platform is the consumer’s ability to pay. This comes down to Google Checkout penetration.
Ovo je i corava baba mogla da zakljuci i da ubode..
Aj sad ti meni reci kako jedna kompanija koja se predstavlja za ozbiljnu, cije usluge koristi preko 55000 kompanija moze da napravi ovakav izvestaj i objavi ga na svom sajtu.