A i nisu se nesto proslavili s omotom/kutijom, btw...kao da JESTE KUPLJENA u RADNJI :d
ne moze ni 8800GTX koji je izasao pre nepune 2 godine doveka trajati...
Naravno da endžin koji istovremeno koristi i multiteksturiranje i DX9 šejdere mora biti loš...rekoh ja da ce ovo tacno ovako biti. Engine koji je jedva gurao i prvi deo je sada nabudzen da gura jos vishe. Sama grafika nije zahtevna vec engine nije za to i kraj. Engine je losh sto god da starac ili bilo ko drugi rekao. Izgleda to lepo ali da za ovo 8800gtx nije dovoljan to je kao kad bi Q4 radio na 6800gt u 15fps...
ne moze ni 8800GTX koji je izasao pre nepune 2 godine doveka trajati...
Attention! The patch is only licensed to the Russian version of the game!
Synchronization
Accession to the server will be possible only if the client and server versions of the game match.
Changes:
* MultiSample Anti Aliasing
* Added the use of specialized shelters in battle.
* Improved dynamic lighting facilities.
* Changes in the battle ballanse, now some opponents have become stronger.
* Changes in economic ballanse.
* Added secondary job.
* Changed some animation in multiplayer.
* Improved sorting minor assignments in PDA.
* Added the ability to communicate with the storyline characters, commanders and agents of orders, not removing weapons.
* Added description of the contents of cache when purchasing information about him.
* Added additional information in the pop-up hints at the PDA.
* Changed range of things from traders at some levels.
* Changed balance simulation of life. (intensity of events, the strength of mutants)
* Added the ability to recover their belongings after a robbery in the basement at the landfill. At the entrance / exit at Svalku now select only part of the money.
* Added awards for entry into factions.
* Changed filtration system messages in the log PDA.
* Added illumination flares at Limanske and in the Red Forest.
* Increased reward for the capture of enemy factions in the war.
* The names of files for seyva / loada now can not contain brackets.
* Added use of localized strings in the game console, chat rooms, etc.
Corrections:
* An optimization games, improved by approximately 5%
* Significantly improved overall stability of the game.
* The errors in the preservation of the game, leading to a stable, with the departure of a long game.
* Uskorena download games by 10-15%
* The bug releasing.
* The bug, which the characters run from vzvedennoy grenade in his hand.
* Corrected spontaneous inclusion of music, turned off in the settings.
* The errors in the caches, including incorrect preservation and accumulation (disappearance) of objects in the caches.
* The bug with automatic provalivaniem a series of assignments, which is not failed.
* The errors in the work of some secondary quests.
* Fixed algorithm conductors. Now they can hold you in more locations.
* The bug, which the player can become hostile to the group "Clean Sky".
* Fixed starting position player in the transition between locations.
* The errors in response to the anomaly detector and artifacts. Detection no longer responds to the artifacts, which can not show.
* Fixed issuing awards based Dolga.
* Fixed minor defect in the PDA interface and multiplayer main menu.
* The errors that caused it to hang the game when joining the grouping "the duty".
* Fixed minor bugs in the behaviour of mutants after death (disappearance of corpses, continued wagered animations)
* Corrected the appearance of things in boxes belonging camps.
* Fixed probivaemost trees, including probivaemost machine-gun.
* Improved visual representation of some unusual places.
* Fixed the appearance of some stalkers "Freedom".
* Some errors in the texts.
* The errors are unable to improve certain subjects.
* The bug, which could not be used in existing inventory grenade.
* Characters will no longer provide secondary assignments during the attack and defense camp.
* Some traders added to the sale of improved weapons.
* Added hiding places for the release of Deep Valley.
* The bug detector, the increase of inventory.
* Corrected fps drop in the main menu.
* Fixed double buffering supersempla.
* Fixed bug with effect PNV, which remained after the lifting of the costume, which supports it.
* Fixed display font in DX10.
* The errors in the appointment of key options in the game.
* Fixed history in the console after cleaning log.
ja tu nigde nevideh sun shaftsBice da se to samo u dx10 vidi.
A evo i sta sunshafts cini sa unapredjenim x-rey engineom...Dobija se nesto senki i brightness-a ali su zato performanse sjbane za 100 i kusur%.
To je bilo ocigledo i u onom demou koji je procureo pre nekoliko meseci,igra je "letela" sve dok sunce ne proviri iza brda.
How do you get into DX10 mode? It won't let me select volumetric fog (tuman) and wet surfaces (I can read russian fine so that's not a problem, I just don't see a dx10 executable in main folder nor in vistas game thing). Also at maximum with 1080p res in what I assume is dx9 it runs like total ****. I hope the drivers fix this or I am gonna be pissed.
ja tu nigde nevideh sun shaftsBice da se to samo u dx10 vidi.
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