damirt je napisao(la):trip je sto veci deo mape moze da se "protrci" ako neces da se zamajavas sa side questovima
a da li imas original ili ne!? ako nemas original da li mozes da mi sibnes na private link za "dodak" za ovaj patch? (ako znas na sta mislimBeastMaster je napisao(la):Do 1.08 parch-a sam i sam imao problema sa izbacivanjima i bagovanjem, ali kako sam instalirao 1.08 odigrao sam igru do kraja bez ikakvih problema.
G!!! je napisao(la):jeste ja ovakve igre igram vezanih ociju, levom rukom dok gledam midnight hot na ftv-u, grickam stapice sa kikirikijem, dok mi plavusa 90-60-90 sedi u krilu i masira mi.... gluteus :d
nek mi samo kaze da je igra komplikovana urgiracu kod drivera da dobije ban sa ovog dela foruma![]()
General:
- Fixed NPC dialogue fading when bumped by pets
- Fixed crash when loading a custom map in-game that contains a sheep herder
- Fixed a word wrap error in monster and NPC name dialogs that appears in some languages
- Changed mouse input to swap left and right buttons when the option is selected in Windows
- Implemented Time Smoothing to reduce hitches and decrease blur when the player character is moving
- Implemented logging system to track crashes in Titan Quest™. Upon a crash, Titan Quest™ will create a log file named "Exceptions.txt" in the My Games\Titan Quest directory.
Video:
- Fixed crashes and graphical corruptions related to low video memory on PCs
- Fixed a 'Fatal Error' message appearing when the game is booting up after the update process on a system with a Mobility™ Radeon® 9200
- Improved video memory test to correctly identify 128 MB ATI Radeon® x300 and ATI Mobility™ Radeon® 9200 cards
- Fixed graphic elements becoming corrupted when running NVIDIA® 6600 series card over a long period of time
- Implemented Triple Buffering to allow smoother gameplay and less blurring with V-Sync enabled.
To enable Triple Buffering, go to the My Games\Titan Quest\Settings directory and open the options.txt file after changing any option in game. Find the setting called "tripleBuffer" and change its value to true. If the setting does not exist, add the line “tripleBuffer=true” to the end of the options.txt file. Note that enabling triple buffering uses more Video memory, so you may have to try it both ways to find the correct setting for your system.
Multiplayer:
- Fixed slow down in gameplay due to large amounts of player chat
- Fixed items being lost in the trade window if the server shuts down while the trade window is open
Editor:
- Portal selection with the portal link tool can now be selected from the front and the back. Previously some portals required 180 degree rotation to be selected.
- Portal status colors will now render properly with the portal link tool
- Impassable terrain and sector layers will now be visible when using ATI cards
- Fixed issue where building the mini-maps could discard unsaved work
- Fixed the sector layer list not properly updating when deleting a sector type
- Fixed system modal dialogs showing up behind the Editor window
G!!! je napisao(la):a jesi li probao ponovonapunjenu verziju?
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