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The Witcher - diskusija

Pa Aurora? Tako su najavili, engine NWN1. Sigurno je dobudžen i nabudžen, što se i sa slika može videti, ali možda će tražiti neproporcionalno jaku mašinu zbog svih tih dodatnih efekata, kao što se često dešava kada se u stariji engine ubacuju nove stvari, a njemu treba mnogo više prostora da ih prihvati nego što treba novijem engine-u koji je pisan u startu da podrži sve te tehnologije i efekte. Opet, možda nije tako :) Ipak, navedena je pozamašna konfiguracija za takvu igru, makar u odnosu na ono što sam očekivao, imajući u vidu njen izgled i engine.
 
Nisam znao koji je engine u pitanju.Igra na trejlerima izglda dosta dobro,mada to sam govorio i kada sam gledao trejlere za Loki pa sam se zesce razocarao kad je igra izasla.Od sada tek kada vidim igru na full sreen-u cu suditi o grafici.
Mada samo da igra bude dobra i odradjena do kraja kako treba,grafika i nije toliko bitna za ovaj zanr.
 
Naravno, gejmplej je potpuno druga kategorija, ujedno i najbitnija, ovo je više bio komentar na zahtevnost koju je predragi goran.a, milozvučni ovaploćitelj bogougodnih PC naslova, blagoizvoleo podeliti sa nama :)
 
Pa dobro,i nisu neki zahtevi,X1950Pro,to vec ima svako :)
E sad,ako je to toliko mator engine onda moze da se kaze da traze previse,mada ne zanima me koji je engine u pitanju vec na sta ce igra da lici(ako vec raspravljamo o grafici).
Uostalom i Far Cry 2 se pravi u prvom Cry-engine-u,zar ne?
 
Naravno, gejmplej je potpuno druga kategorija, ujedno i najbitnija, ovo je više bio komentar na zahtevnost koju je predragi goran.a, milozvučni ovaploćitelj bogougodnih PC naslova, blagoizvoleo podeliti sa nama :)

Hahahaha:d, e jesi me nasmejao. Pridružio bih ti se ja i u PS3 raspravama da imam konzolu:(. Samo ja bih te davio sa novim Star Wars naslovom:D. Što uostalom i radim tamo u delu za konzole:smoke:.

Ovo moram da čekam, ovo je žanr zbog koga se još uzdam u PC gaming. Mada kad sam čuo da i Gothic 4 ide za PS3:p... Ja se i dalje nadam da će ovo biti kvalitetno. Odgledao sam par trejlera i blah, šta znam. Sačekaću da izađe...
 
Kad je igra u gold fazi to znaci da je zavrsena i da se stancuje,tj. da ce izaci za 3-4 nedelje.
 
Ako znas,sta ti onda znaci da ce biti jos par godina u gold fazi?
 
Witcher je 'osho na stancovanje, u prevodu na Engleziski - "went Gold"
 
While it doesn't quite reach perfection, CD Projekt's debut title is probably the best CRPG I've played in years. Gamers looking for a fulfilling, mature-themed, single player role-playing experience should definitely pick the game up when it hits store shelves later this month.
Ovo bi stvarno moglo biti nesto dobro? I jos dodatno ohrabruje cinjenica da je radjen samo za PC.

When you put it all together, combat in The Witcher is pretty tactical for an RPG. There's a fair amount of depth there,
Ovo mi se svidja.
 
Video sam neke preview-e i moram da priznam da su me obradovali, evo citata:

"Before going any further, let me first just say that I have no idea why the game was ever coined as an "action RPG." Sure, the combat requires some (carefully timed) mouse clicking, but the team was clearly aiming for a classic role-playing experience. This is a story-driven game with a significant amount of dialogue, a multitude of quests, a surprisingly thorough and intricate journal system, and a vast assortment of character development options. You have to put a considerable amount of thought into many of the choices you make in the game, so hopefully nobody out there is expecting a Diablo clone or something similar from The Witcher. If so, scratch the game off your list and save yourself some cash and the subsequent disappointment. If a classic single-player CRPG experience is exactly what you're looking for, then you're in luck."

a evo i linka ka celom preview-u
http://www.gamebanshee.com/previews/thewitcher2-1.php
 
Poslednja izmena:
najs, veri najs

spustam se bujicom... :d
 
Kod mene se par mojih prijatelja trka niz istu bujicu videcemo ko ce biti prvi. Ko pobedi svoju nagradu podeliti ce sa drugima.
 
ajde bre gorane kakav je AI,pričaj bre brže malo.... :)
 
Kanda su jos malo mogli da je peglaju, puna je glitcheva ...

Posle 10 min probanja je pukla sto ne mora nista da znaci, ali to su mi prve impresije jer za druge nisam imao ni vremena :)

LOL :D Lik ti se ladno izgrbavio hahah :d

Nego, kakva vam je igra ? Samo molim one kojima se ovakve igre inace ne svidjaju (kao meni fudbali recimo) da ne pisu ovde "igra je krsh", kao sto ni mi kojima se fudbali ne svidjaju ne pisemo u PES topiku kako je igra krsh :p

Unapred zahvalan,
vas Gx-X

:type:
 
Najvise volim te likove. Dodju i troluju. Stvarno Gorane, kakva je igra. Ajde pričaj, pre nego što te neko opet warnuje, onda nemamo nikoga da nam kači šotove :)
 
Evo ga i patch za Witcher-a: http://www.actiontrip.com/files/patches/thewitcher.phtml#

Gameplay & text bugs fixed:

- Fixed character development issues with some abilities and skills.
- Fixes for some storyline related progression breaks.
- Fixes for druids' day-night cycle in Act 5.
- Fixes for sex scene with nurses in Act 5.
- Signet fixes (some signets were received twice).
- Fixed story incoherency regarding Erkyn in Act 3.
- Experience gain indication localization fixes.
- Mutagen potion - new fixes for showing up a message.
- Fixed items used in eating animations.
- Geralt's allies fixed to always react properly to all mosnters.
- Bounty Hunter is Agent Smith no more (he doesn't replicate). Mr. Geralt, we missed you...
- Echinopses and Archespores now use their own spikes instead of arrows.
- Fixes for alchemical ingredients extracted from some monsters.
- Raven Crypt - few fixes for geometry and placeables.
- Fixed few places where player was supposed to meditate, but couldn't.
- Fixed story incoherence in Berengar quest.
- Soldier practicing on training dummy won't penetrate... it.
- Berengar won't disappear on sight when sparing him.
- A whole lot of localization fixes (some of them won't work with old savegames!).

Code bugs fixed:

- Fixed all diagnosed stability issues and crashes.
- Fixed few gameplay issues with WSAD and mousedrive controls.
- Alt-Tab related issues fixed (random crashes, hang-ups, cursor blocking).
- Cat potion estimated time display - fixed.
- Dropping items from the inventory fixes for better spread.
- Weapon visual FXes fixed during dialogues.
- Confirmation box shown when player uses Quick Load.
- Tooltip fixes for lower resolutions (for example 800x600).
- All read books now have the appropriate note in description.
- Sitting animation fixes for few characters that sat beside the chair.
- Alt-Tab fixes for dialogue lines and gameplay options.
- Savegame option blocked around Aard throwing time.
- Audio: rat squealing sound fixes for minimized mode.
- Movies and cutscenes fixes for Alt-Tabbing.
- AI: fixed NPCs chasing enemies that were no more.
- AI: few poker fixes.
- Fixed problems with items appearing back in storages.
- Fixed blizzard problems with cutscenes and dialogues.
- Fixed toxicity effect for Alt-Tabbing.
- Finishers fixes - animation sometimes did not play.
- When taking out an unknown item of the storage, the user can no longer see the name of the potion. Good one...
- Fixed saving in tight places (player got teleported after load... sometimes).

Art & sound bugs fixed:

- Vizim's Temple Quarter: ~30 physics fixes; corrected barrels; ~10 decoration fixes.
- Kaer Morhen: Wild animals fixes.
- Sewers: commoners sleeping fxes; ~5 item properties fixes; ~10 skeleton placement fixes.
- Vizim's Temple Quarter/Burning Vizim:The banner on the tower is no longer black.
- Old Manor: Koschey boss movement fixes.
- Mutants fixes for decapitation. That means no decapitation now.
- Werewolf physics fixes.
- Chainmail stand placeable now has collision surface (player/npc can't pass through it).
- Celina brightness fixes for interiors.
- Order knights lighting fixes.
- Bread item fixes for eating animation.
- More detailed model of Horse+Wagon for opening cutscenes.
- Journal entry for crypts fixed now.
- A child in epilogue cutscene doesn't look like badly sewn young Frankenstein.
- Old lady and dwarves - idle animation fixes.


6. Known Issues:

1) The Witcher may exhaust virtual address space when running on 32-bit Windows Vista. Microsoft has released a hotfix that addresses this problem. Please download the hotfix from the following location when playing the game on 32-bit Windows Vista: http://support.microsoft.com/kb/940105
2) The following video cards are not currently supported: S3 Colt, S3 S27, S3 S8
3) The following processors are out of range: AMD Duron Series, AMD Athlon XP 2400+ through 3200+, AMD Sempron 2400+ through 2800+, and the INTEL Celeron Series.
4) Some bugfixes mentioned above will work only if a game is restarted from scratch, for some others a corresponding act needs to be restarted.
 
extra BlackNeo, nego dajte ljudi nesto o igri, utisci, svidja, ne svidja, oce kaki nece kaki i to. info o patchevima i t omozemo da procitamo na svakom porno sajtu, ovaj, IT sajtu... :p

PS. Opet napominjem: Ljudi koji nisu igrali diablo, NWN, i uopste ne vole ili im se ne svidja ovaj tip igara - nemojte ostavljati post !


Hvala,
Vas Gx-X
 
Nazad
Vrh Dno