SHIFT 2 UNLEASHED
PC Patch #1
This is the first PC Patch for SHIFT 2 UNLEASHED. Here are the bug fixes:
-Common - Online - Catch Up Events - All users are prompted with the same message at the start of a catchup pack/catchup duel event
-Cars - Car wheels intersect or float in the air when the player uses wheels wirh a different diameter to the AI
-Online – Catch Up Modes – Once in-game there is no onscreen objective based message for either the fast car or the slower car/pack.
-VIP Rewards - SHIFT1 PC does not write the entitlement that SHIFT2 looks for correctly
-Online Modes - The host's car is not visible to at least one of the clients in an online lobby
-Online - Players cars are occasionally crashing during rolling starts before the player takes control
-Screen Transistion - Autolog - Player can momentarily get stuck within autolog when launching an event via the speedwall
-Front end - Loading screen - Speedwall - First lap of event sometimes not being recorded by total time resulting in unobtainable World and Regional times
-Cars/tracks - Visually the steering wheel when racing in cockpit views appears overly sensitive at the beginning of the turning circle
-Online - lobby timer - Lobby timer is not appearing to reset back to 1:45 for the client players after a host migration takes place. The new host does see the timer reset.
-Autolog - Speedwall - Erroneous speedwall times - Times can be set within and event which are unrealistic and unfeasible to acquire.
-Tracks - Drift - The last corner on Miami Park Drift track now gives more drift points
-Career - Drift – AI opponent scores are very hard to beat on Miami Park Drift in the last event in Drift Championship
-Camera initialization bug - Certain player views do not initialize correctly at race start
-Physics & Handling - Input lag/delay present on steering wheels
-Cars - McLaren MP4-12C - The Modern A Invitational event cannot be completed with Full Damage settings due to engine blowout
-Online - If a client joins a lobby at the 00:10 mark, he will be stuck in a technical hang in the lobby and the other players will be stuck in a loading screen technical hang
-Cars - Team Need for Speed Mazda RX-8 - The game can remain in a tech hang in the loading screen of events\races when the Team NFS Mazda RX-8 car is used.
-Common - Online – Catch Up Modes – Once in-game there is no onscreen objective based message for either the fast car or the slower car/pack.
-VIP - NFS Undercover VIP not awarded when playing shift 2
-Retail Only - Players stuck on a black screen at the start of offline events
-Photo Mode - Tech hang seen when taking photos in certain resolutions
-VIP - Hot Pursuit LE writes a different entitlement to SE, thus will not be picked up by Shift 2 VIP
Ma bugovi ne smetaju :d ocu nova kolica![]()
1. Dodge Challenger R/T Speedhunters
2. Lexus LFA Speedhunters
3. Mazda RX-7 (FC3S) Speedhunters
4. McLaren MP4-12C Speedhunters
5. Mercedes-Benz 190E 2.5-16 Evolution 2 Speedhunters
6. Mercedes-Benz SLS AMG Speedhunters
7. Mitsubishi Lancer EVOLUTION IX MR-edition Speedhunters
8. Nissan Fairlady 240ZG (S30) Speedhunters
9. Nissan Skyline 2000GT-R (C10) Speedhunters
10. Nissan Skyline GT-R (R32) Speedhunters
11. Pagani Huayra Speedhunters
12. Toyota Supra Speedhunters
13. Dodge Viper GTS by Twins Turbo
14. World Racing Pro-FWD Reaper Scion tC
Tracks:
1. Miyatomi Drag Strip
2. Miyatomi Mile
3. Aguera Drag Strip
4. Agueda Aerodrome
5. Nevada Drag Strip
6. Nevada Freight Yard
Legend Pack:
Alfa Romeo Giulia Sprint GTA (1965)
Austin Mini Cooper S (1965)
BMW 3.0 CSL Gr. 5 (1975)
Ford Capri RS3100 Gr.4 (1974)
Ford Escort Mk1 RS1600 (1971)
Ford GT40 Mk.I (1965)
Ford Lotus Cortina (1963)
Jaguar E-Type Lightweight (1963)
Nissan Fairlady 240ZG (S30) (1971)
Nissan Skyline 2000GT-R (C10) (1972)
Porsche 911 Carrera RSR 3.0 (1974)
Porsche 914/6 GT (1970)
SHELBY COBRA "DAYTONA" COUPE (1965)
Team Need For Speed Porsche 911 Carrera RSR 3.0
Tracks:
Dijon-Prenois (1972)
Hockenheim (1982)
Monza (1958)
Rouen-Les-Essarts GP (1966)
Rouen-Les-Essarts Short (1952)
Silverstone (1975)
Igra je ok ali je upropascena sa nocnim trkama kao i onim city stazama gde se vozi 300 km/h, arkadnije od carbona- uzas.
+1
Evo nocas i ja slucajno iskopah taj kineski muhamed ALI123 lek i smanjuje se input lag i za gamepad ali ne toliko koliko bi trebalo. Mada opet je igrivije nema sta, plus nema bagova sa grafikom i fps je malkice i skocio.
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