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PES 2011

@aco10

Sa tobom se ne bi slozio ni po jednoj staci.

Prvo da razjasnimo sa tim pes6, pricas o simulaciji a spominjes pes6, gde je igrac krut ko drvo, gde se postize gol samo ako das od precku, stativu, neki izmisljen sut ili zalomis golmana. To me podeca na tenis arkadu "Virtua tennis", gde nema da loptica ode u aut ili da udari mrezu.

naviklo se na 6ici da moras da das izmisljen gol i da golman brani i vise nego sto moze...lopta nema pravilan let...uglavnom 6ica je dalje od simulacije mnoogo u odnosu na 2009/10

Bitna je kreativnost i sloboda u igri, to ce pes11 da donese sigurno, a to je samim tim osobinama korak ka simulaciji...

Konamijeve fudbale igram intenzivno nekih 13-14 godina(pa se smatram poznavaocem materije), organizovao sam mnoge turnire od kojih su neki bili najveci u ovoj zemlji i aktivno ucestvujem u vodjenju vodeceg pes portala na Balkanu, poznato mi je sta misle igraci pes-a...i cinjenica je da se svi sa nostalgijom secaju pes 6 ali zasto?

Zato sto se na 6ici znalo ko kosi ko vodu nosi, nije bilo da kazem puno iznenadjenja, bolji igrac je pobedjivao losijeg u 90% slucajeva, jer je igra bila pretezno sablonska i nije bilo toliko nerepdvidljivih situacija kao na novijim izdanjima sto po meni daje draz fudbalu...NE POBEDI UVEK BOLJI.

Ocekujem da ce pes2011 biti najbolja simulacija fudbala na svetu do sada...jednostavno kretivnost, sloboda igranja, animacija su sve blizi onome sto svi zelimo...

P.S. i naravno tu je Copa Libertadores
 
Poslednja izmena:
... A ja sam bas PES6 voleo upravo jer se znalo ko je ko tu. Jer sam znao finte, kombinacije dugmica, znao sam sta je sta znacilo u formation settings, i sto je najbitnije igraci su postovali zadatu taktiku. Bezveze je to sto Konami menja nesto sto je valjalo godinama, da bi dao priliku onim neiskusnim protiv nas koji gulimo PES jos sa soni keca. Uostalom pre neku vece sam ostao do ujutru sa bratom na ISS-u (preko emulatora) i prisetio se radosti kad sam dao prvi gol nekom drugom posle 10-ak sati provedenih u igraonici ;). To su bili dani. Kad si bio faca ako znas da igras kanter kanter i PES. Bar ja tako mislim. Sad ti dodje neko u goste, das mu dzojstik po prvi put u ruke, objasnis kontrole i u prvoj ti zavuce 3 gola. Gde je tu draz?
E, ono sto ne razumem, je sto nisu jednostavno ostali pri formuli iz sestice, a popravili samo ono sto nije valjalo: Grafiku, animaciju, dosadne komentatore, cliping (koji mi ponavljam livcno ubedljivo najvise smeta), mackaste golmane itd. Ne tvrdim da je sestica savrsena, nego je najbolja do sad. Sve sledece izmene po meni su samo nepotrebno pojednostavljivanje igre (umesto da sa novim hardverom i mogucnostima bude jos kompleksnija) i smanjuju prednost iskusnijih igraca. Cemu strelice, simple settins, kartice sa "mocima" igraca i ostale budalastine? A evo sad vidim da stvljaju staminu iznad igraca kao u RTS-u, cini mi se da ce "pumpanje suta" biti jednostavno (pre je bila umetnost), driblanje mlacenje right analog stick-a itd... Po meni, FAIL. A vidim da ima i ljudi koji se slazu. Primer, moje drustvo, kad god imamo mogucnost, pikamo PES 6 ili 8. Nikom ni ne pada na pamet 9 ili 10. Mada postujem i druga misljenja :)
 
Ne shvatam kako je moguće da iko upali pes08 :)
 
... A ja sam bas PES6 voleo upravo jer se znalo ko je ko tu. Jer sam znao finte, kombinacije dugmica, znao sam sta je sta znacilo u formation settings, i sto je najbitnije igraci su postovali zadatu taktiku. Bezveze je to sto Konami menja nesto sto je valjalo godinama, da bi dao priliku onim neiskusnim protiv nas koji gulimo PES jos sa soni keca. Uostalom pre neku vece sam ostao do ujutru sa bratom na ISS-u (preko emulatora) i prisetio se radosti kad sam dao prvi gol nekom drugom posle 10-ak sati provedenih u igraonici ;). To su bili dani. Kad si bio faca ako znas da igras kanter kanter i PES. Bar ja tako mislim. Sad ti dodje neko u goste, das mu dzojstik po prvi put u ruke, objasnis kontrole i u prvoj ti zavuce 3 gola. Gde je tu draz?
E, ono sto ne razumem, je sto nisu jednostavno ostali pri formuli iz sestice, a popravili samo ono sto nije valjalo: Grafiku, animaciju, dosadne komentatore, cliping (koji mi ponavljam livcno ubedljivo najvise smeta), mackaste golmane itd. Ne tvrdim da je sestica savrsena, nego je najbolja do sad. Sve sledece izmene po meni su samo nepotrebno pojednostavljivanje igre (umesto da sa novim hardverom i mogucnostima bude jos kompleksnija) i smanjuju prednost iskusnijih igraca. Cemu strelice, simple settins, kartice sa "mocima" igraca i ostale budalastine? A evo sad vidim da stvljaju staminu iznad igraca kao u RTS-u, cini mi se da ce "pumpanje suta" biti jednostavno (pre je bila umetnost), driblanje mlacenje right analog stick-a itd... Po meni, FAIL. A vidim da ima i ljudi koji se slazu. Primer, moje drustvo, kad god imamo mogucnost, pikamo PES 6 ili 8. Nikom ni ne pada na pamet 9 ili 10. Mada postujem i druga misljenja :)

Aj molim te da sacekas da vidis kakav ce biti novi PES, pre nego sto nastavis da se blamiras ovako... a i u drugim temama.
 
Pa dobro... odigrali smo jedan turnir :D. Slazem se da je ocaj, ali u tom trenutku smo imali samo osmicu, a jedan od nas sestorice je bas zapinjao da se igra 08 ;). Naravno, osvojio je na kraju. Ali meni ipak bolji od 9 i 10. Ne puno (tj. jedan je los, a drugi losiji XD)

@ boris
Blamiram se? kako?
Nisam nista rekao protiv igre, samo komentarisem predhodne verzije, sta bih hteo, a sta ne u novoj, sto je u odsustvu novih informacija i jedino logicno i sto svi rade :). A ako se ne slazes sa necim konkretnim, slobodan si da kazes :)
 
Poslednja izmena:
@ boris
Blamiram se? kako?
Nisam nista rekao protiv igre, samo komentarisem predhodne verzije, sta bih hteo, a sta ne u novoj, sto je u odsustvu novih informacija i jedino logicno i sto svi rade :). A ako se ne slazes sa necim konkretnim, slobodan si da kazes :)

Ma pusti Borisa, on je samoproklamovani branilac PESa(ovo treba da mu stoji kao titula na forumu :eyebrows:).
 
@ boris
Blamiram se? kako?
Nisam nista rekao protiv igre, samo komentarisem predhodne verzije, sta bih hteo, a sta ne u novoj, sto je u odsustvu novih informacija i jedino logicno i sto svi rade :). A ako se ne slazes sa necim konkretnim, slobodan si da kazes :)

Zato sto imas kristalnu kuglu kao neki, pa vec znas kakva ce biti sledeca verzija, igraci se zamaraju u stvarnosti, mora da bude zamora, ne sme C. Ronaldo ceo mech da mi trci po strani istim intenzitetom.. Blamiranje se vise odnosilo na one tvoje NBA komentare.. ;)
 
@aco10 imam Pes 2008 neotpakovan original, pa ako ti treba javi se...nisam 2 tekve tog pes-a ukupno odigrao
 
Te drasticne promene vrlo cesto se ne zavrse dobro . . . :trust:
 
Pa i nisu neke drasticne, pes11 ce biti ono sto je trebao pes10(nadajmo se :))
 
Ja sam upravo obrisao 2010 i bacio disk. Ovo je jedno tesko djubre od fudbala. 2008 je bio katastrofa los, 2009 malo bolji, a 2010 za jos manje bolji od 2009. Sve u svemu zadnja 3 fudbala iz Konamija su teeeesko djubre. Igra je ekstremno dosadna. Cela akcija se sastoji iz cik-cak dodavanja, jer za dribling nemas vremena. Sutevi su katastrofalno lose odradjeni. Muzika...dno dna. Ako igras npr. sa Interom, navijaci CELU utakmicu ponavljaju "Inter Inter Inter Inter....". Ako 2011 ne bude za jedno 10 koplja bolji od ove zadnje 3 igre zajedno, kupujem konzolu i prelazim na Fifu, a PES necu da igram ni ako bude jedini na svetu, a igram ga od kada se pojavio na Sony-u.
 
Uz duzno postovanje,mislim da je ogromno lupanje kada se kaze da je pes 6 bolji od 10-ke.
Prvo u sestici si mogao sa jednim igracem da provozas i odbranu i golmana i da se bukvalno usetas u gol.Protiv brzih igraca je bilo skoro nemoguce odbraniti se dok je u pes 2010 situacija dosta drugacija.Vise nije tako lako proci celu odbranu kao ranije.A i pes 6 je klasicna arkada u odnosu na 10.Da neko ne pomisli pogresno,ja sam bio odusevljen sesticom i sa zadovoljstvom sam je igrao ali nije bolja od desetke.
PES 2008 je definitivno bio najgori,golmani su primali gol sa pola terena a i ostatak je bilo prilicno slabasan.
Desetka je zadrzala neke boljke golmana,koji i dalje u nekim situacijama ocajno reaguju,a nekad brane i nemoguce.To bi trebalo ispraviti u novoj verziji.
Dalje,u situaciji 1v1 99% je gol,jer je golmana toliko lako zalomiti da je to strasno.
Animacije su i dalje neprirodne i to bi trebalo prvo popraviti,sto ce se i desiti(ako je verovati najavama).Pozdrav.;)
 
Ali fora je u tome sto sam ja mogao Pes 4,5,6 da igram po ceo dan i noc i da mi bude zao sto moram da prekinem da jedem, a sada (tj. do skoro, dok ga nisam obrisao) kada startujem 10-tu, bude mi zao sto sam izgubio 5 minuta igrajuci igru koja je toliko DOSADNA da mi dodje da pucam sebi u glavu, kad se setim kakva je to igra bila nekada.
 
Ali fora je u tome sto sam ja mogao Pes 4,5,6 da igram po ceo dan i noc i da mi bude zao sto moram da prekinem da jedem, a sada (tj. do skoro, dok ga nisam obrisao) kada startujem 10-tu, bude mi zao sto sam izgubio 5 minuta igrajuci igru koja je toliko DOSADNA da mi dodje da pucam sebi u glavu, kad se setim kakva je to igra bila nekada.

Da li ti je dosadno i da igras sa drustvom?
Meni npr. kad dodje drustvo ostanemo i do 3,4 ujutru i ne dosadi nam.
Jeste pes 6 bio odlican i to stoji,ali je bio arkada u odnosu na ovo.Uzmes npr. Ronaldinja i vozis celu odbranu sa njim.Nije to fudbal...
 
Uz duzno postovanje,mislim da je ogromno lupanje kada se kaze da je pes 6 bolji od 10-ke.
Prvo u sestici si mogao sa jednim igracem da provozas i odbranu i golmana i da se bukvalno usetas u gol.Protiv brzih igraca je bilo skoro nemoguce odbraniti se dok je u pes 2010 situacija dosta drugacija.Vise nije tako lako proci celu odbranu kao ranije.

Desi se i u desetki tako nesto, ali ne toliko cesto. Recimo, juce sam imao protivnika koji je uspevao sa Aguerom, nakon izvodjenja pocetnog udarca sa centra da mi uleti sam u 16 i da postigne gol. Cak je bilo tesko i sa klizecim startovima zaustaviti ga.

PES 2008 je definitivno bio najgori,golmani su primali gol sa pola terena a i ostatak je bilo prilicno slabasan.
Desetka je zadrzala neke boljke golmana,koji i dalje u nekim situacijama ocajno reaguju,a nekad brane i nemoguce.To bi trebalo ispraviti u novoj verziji.

Da, to zavisi od forme ili raspolozenja igraca, sto mene najvise nervira. Nekada ne mogu preci ni pola terena zbog pogresnih pasova, ili druga situacija je kada mogu lako doci do gola ali svaki put mi igrac promasi, ili golman sve odbrani. A treci slucaj je kada protivnik uspeva proci bez driblinga kroz sumu mojih igraca u odbrani kao da ih nema, tj. kao da su duhovi.
A sa druge strane kada mi sve ide od ruke a protivniku ne, onda se desi na primer da sa Blackburnom pobedim Real sa i po 4:0.
 
Ja igram vec duze vreme svakodnevno pes 6 online i niko ne moze da me ubedi da je bolji od desetke. Znaci, cista arkada kao na PS2. Na pes 2010 mnogo vise znanja i truda treba uloziti da bi se postigao gol....a da, sesticu igram jer moze sa piratom, samo zato.
 
Desi se i u desetki tako nesto, ali ne toliko cesto. Recimo, juce sam imao protivnika koji je uspevao sa Aguerom, nakon izvodjenja pocetnog udarca sa centra da mi uleti sam u 16 i da postigne gol. Cak je bilo tesko i sa klizecim startovima zaustaviti ga.



Da, to zavisi od forme ili raspolozenja igraca, sto mene najvise nervira. Nekada ne mogu preci ni pola terena zbog pogresnih pasova, ili druga situacija je kada mogu lako doci do gola ali svaki put mi igrac promasi, ili golman sve odbrani. A treci slucaj je kada protivnik uspeva proci bez driblinga kroz sumu mojih igraca u odbrani kao da ih nema, tj. kao da su duhovi.
A sa druge strane kada mi sve ide od ruke a protivniku ne, onda se desi na primer da sa Blackburnom pobedim Real sa i po 4:0.
Meni se to obicno desava kada igram protiv Argentine(sa drugarom).Toliko je tesko zaustaviti Messija da je to strasno.Samo klizecim.
A krajnje je vreme da golmane i sudije poboljsaju.Koliko su mi samo puta svirali kraj tekme u pola kontre...
Ja igram vec duze vreme svakodnevno pes 6 online i niko ne moze da me ubedi da je bolji od desetke. Znaci, cista arkada kao na PS2. Na pes 2010 mnogo vise znanja i truda treba uloziti da bi se postigao gol....a da, sesticu igram jer moze sa piratom, samo zato.

Apsolutno.
 
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Nisam igrao PES (osim onog '98 valjda), jel su moguce finte na dzojstiku i kako se izvode i brane penali? Njih ne mogu da skontam... Trailer izgleda fenomenalno, osim onog sa dodavanjem kad se kao zaustavi u pravo vreme... ili je to samo efekat nisam skontao. :D
 
Poslednja izmena:
Nisam igrao PES (osim onog '98 valjda), jel su moguce finte na dzojstiku i kako se izvode i brane penali? Njih ne mogu da skontam... Trailer izgleda fenomenalno, osim onog sa dodavanjem kad se kao zaustavi u pravo vreme... ili je to samo efekat nisam skontao. :D

Finte na dzojstiku !? Naravno, ne znam na cemu dugom mozes, osim da igras na tastaturi? A penali, ne znam kakvi ce biti u ovom novom. :D
 
Ovo mislis za pes 2010? Naravno da je moguce odraditi finte na dzojpedu, ja npr igram sa analognim iako mi mnogi govore da ih je lakse odraditi preko d-pada. A za penale pogledaj ovaj klip http://www.youtube.com/watch?v=SBkGsZZTP3A (ima i za golmana na kraju)

Verovatno je mislio na 2010. Ja sam kupi dzojstike sa analogom posto sam hteo da isprobam tih 360 stepeni, ali tesko se tome priladodjavam, tako da sam nastavio da igram na d-padu i driblinzi sasvim fino idu. :)
 
WENB PES 2011 Playtest Impressions

The Prodigal Son Returns

They say there’s no smoke without fire. Ever since PES 2011 was shown in Tokyo, and then most recently at E3, impressions from the press have been consistently positive. The improved competition has certainly moved the goal posts in-terms of what we now expect from a football game, but despite this the WEP team seem to be holding their own with ease so far. While the hardcore have remained loyal, with strong belief PES would somehow find it’s way again, most had given up by now. These positive previews, then, have given us all hope that the king has indeed returned. Surely, everyone can’t be wrong? It’s this feeling of anticipation and confidence that runs through me as I **** up the controller for the first time to play PES 2011.

And I think confidence is an apt word to describe the whole persona around PES 2011, from it’s development team to fan fave Jon Murphy. Over the past few years, to their own admission, over-confidence and laziness stilted the growth of the series dramatically. There’s a fine line between confidence and arrogance, and who can say that particular fine line was stepped on a few too many times since PES6. One thing we can all agree on, is that when PES is back hitting the heights of old, the guys from Konami will be the first ones to know about it. As me and Suffwan start up the game, we quickly realise just where this new found confidence is coming from. From the front end to the obvious revolutionary change once the game kicks off, everything about PES 2011 oozes quality. Before a ball is even kicked, we were both blown away by the menus and pre-match layout.

First of all the main menu system is reminiscent of WE8/PES4, something I shouted as soon as I saw it. The game modes are now selectable via a horizontal bar situated at the bottom of the screen which you cycle through, while the main screen graphic changes with your option. Very clean, visually strong and as ever staying true to the PES ethic of a quick and easy menu system to get to where you want quickly. As we choose our teams from a limited selection (Suff went Inter while I chose Real), we’re greeted by what is quite possibly the best formation/team edit screen ever in a football game! You’ve all seen it by now, it’s the screen showing the pitch with all your players dotted around it. The ability to change players, their position and their role is extremely easy and incredibly intuitive, and something you won’t truly appreciate until you experience it for yourself. The accessibility is in direct response to the deep but sometimes bewildering menu system of last year, which meant so much of the hard work Konami did with the AI and player cards were lost to many users. Not this year though, navigating through such complex options has never been so easy. Team ****ed, strategies in place, and into the match we go.


As if you need telling by now, PES 2011 is visually stunning. The same match intro sequence as seen last year was in place, but looked better with this new ’skin’. PES 2010 was great graphically, and wasn’t the first thing most thought of when wanting to improve the game. While the difference is clear when seeing it in front of you, describing it is less than easy. The shine and ‘plastic’ look has been replaced by a more realistic filter, with colours and texture more lifelike and less gamey. Even the grass looks real. Seeing the same intro with this new look gives it a new lease of life, losing that familiar feel. The same can be said once the pre-match niceties end, as the camera swoops low and the players stretch and limber up ready for action.

We’ve been told many times PES 2011 is a brand new game, and there’s no question things have changed dramatically. Good news is, it will take only a few moments to realise just how much. It’s a bombardment of improvements and jaw-dropping change from the get go, re-affirming quickly what we’ve been told for a good few months. From the new broadcast camera, to the improved animations, and the new passing system, there’s nothing that remotely reminds you of PES on this generation – never mind PES 2010. As the game kicked off we were both lost for words at first, as it took a while to comprehend what we were seeing, and also try our hardest to get to grips with this new passing system. The new power bar and more manual control in passing has brought a massive change to PES, and for the first time in god knows how long, forces you to play the game completely differently. Simply tapping X (we played on PS3) while aiming towards a player is half the work now, as now you have to apply the exact amount of power you want. Seen in FIFA for a while, but not quite like this, it forces the player to simply take more care in where and who you’re passing with. While short passes require little skill and TLC, anything that is passed over a little more distance means more effort in aiming, especially with less skilled players.

We instantly felt this need to be more thoughtful with our play as we passed the ball forward quickly without thinking much, and it go astray. While directional control is accurate enough with a majority of players, there’s no hand holding or computer assistance in getting that ball to your player. Under-hitting or overhitting the ball leaves you with obvious problems, and requires you to concentrate more than ever when playing a pass to a team mate. PES being PES though, even such an integral element in the game isn’t decided on manual control alone. Similar to how the guys at EA copied elements from PES and looked to improve on it, Konami have done the same but added a personal touch. That key addition is player individuality.


Coming into the playtest, this free passing system worried me, as while it could bring a new way of playing PES, the individuality factor is what has kept me attached to the series. I’m happy to say this philosophy hasn’t been lost in this new adventure. Getting the ball to Alonso was much more beneficial for example, as the accuracy and power was more forgiving than playing the same pass with Marcelo. Me and Suff both agreed there was this feeling the ball seemed to ‘home in’ on the intended target accurately with the better passers, and was always easier to control. The same can be said in playing the ball into space, the better passers in the game really did have an influence in dictating play and control the flow of the game. Once we managed to get our heads around the new passing system, we were left trying to soak in all the new animations in the game.

Lets make this clear, the animations in PES 2011 are on another planet compared to PES 2010. There’s no point comparing them to last year in a still frame or gameplay segments from a trailer, seeing them in front of your own eyes playing the game is where it’s at. And for me and Suff, it was one of major take-aways from this first look. Even before the whistle blew for kick off it was clear we were in for a treat, with players going through their warm-up routines. All very natural and believable, especially when you add in the effect the new camera gives you. Once the game started, our faces must’ve looked like a few kids at their first firework display, mouth open and saying ‘wow’ every few mins.

Running, dribbling, tackling, passing, heading, falling etc etc you name it, every single animation has either been improved or redone. On top of that, the additional animations have created the most fluid PES game ever. Players move and swivel their body into each turn, no more unnatural movements with players unrealistically moving into certain directions. Passing and shooting animations have also been added, with players really taking into account where the ball is, and whether or not they have time to move it onto their preferred foot. If the ball is too far on their left side and they’re right footed, players are more likely to try and flick the ball forward with the outside of the right boot. More time? Expect the player to use his instep and pass more accurately that way.

The same improvement can be said of the dribbling. The additional animations really bring player movement with the ball to life, with linking animations being the key improvement in this area. The 360 degree dribbling has been well documented and rubbished in PES 2010 by a number of people, but the whole idea of it being in this year would be much harder to argue with. Players move with great accuracy and response, without ever feeling unrealistic. As you would expect from PES, well known dribblers like Ronaldo/Messi/Robben naturally feel better when in possession, and they take many more touches of the ball when moving around the pitch, always giving you a feeling you can change direction if needs be.

While we’re on the subject of dribbling, it’s probably worth me quickly pointing out the new trick moves PES 2011 has introduced. In all honesty it wasn’t something we dedicated our time on, as most of it was just focused on playing the game and getting used to the passing and physical play. From what we did see of it though, we were pleasantly surprised by its implementation. I’ve never been into tricks myself, and it won’t be something I’d be using when playing the game, but by pressing L1 and then inputting movements on the right stick you can perform a variety of tricks. What pleased me the most was the fact no trick was a sure-fire way of beating an opponent, and the over elaborate ones require the player to perform a few tricks before linking in something like the rainbow, meaning they are easier to anticipate and require more time to pull off. My favourite one though is the heel flick inside, made famous by the likes of Ronaldo and Drogba, and was last seen in PES 2008. It was a great way turning inside an opponent and getting the ball onto your favoured foot, and also looked eerily realistic. A worry from the trailer showed tricks not linking together well and stuck to the players foot, but these fears were gone after seeing it in action.

The final big leap in animations in the game came from the physical play. As documented, there are now 3 ways of defending in PES. Pressing X to track a player, X and moving the stick towards your own goal means giving up space so you don’t get beaten, and finally X and towards the player for a more aggressive way of winning the ball back. All worked well, and all looked very realistic when seeing it in action. While the first two had pleasing gameplay repercussions, visually the aggressive form of tackling was the most pleasing. Seeing players tussle for the ball in PES is something we’ve all been calling for, and to see it working as well as we hoped for in the game is a dream come true. The good news is the physical play isn’t just for show, as with the power bar passing, Konami have stayed true to PES’s philosophy. Bigger stronger players will be able to hold off challenges much better than smaller weak players, obviously, but it all comes down to stats and player positioning. In the later games with me as Italy and Suff as Holland, Van Bommel came steaming into Pirlo. A quick shift of the stick away from him meant he came crashing into the back of me, causing Pirlo to fall and win a freekick. Unlike in FIFA, simply pressing X won’t provide an easy way to pressure an opponent, the need to time those aggressive moments is key. Especially with response times improved and refs fixed.

Another worry from all the additional animations coming into the playtest was if the response times had been sharpened up since last years obvious problem. Thankfully, the added animations have actually helped matters with response times, giving players more variety in passing and moving into directions when you need to instantly. Same can be said of the R2 stop, with players able to stop much quicker of the ball is close to their feet. This allows players with better technique to be more important in the game. As mentioned, thankfully the referees are much, much better. During our entire playtest they didn’t make one bad decision, with every obvious foul correctly punished. Same can be said of the less brutal ones, with us both giving away many fouls for being over aggressive when trying to win the ball the back. The advantage rule was also witnessed a few times, although we didn’t see anyone getting booked after play stopped for a previous foul.

Concerns at this stage are minimal, mainly because every problem we pointed out is apparently being looked at. Goal keepers, while behaving more like they should, still parry far too much and let in the odd clanger. Penalty kicks are still from PES 2010 it seems, we can only hope and pray that this changes soon. Other smaller niggles include players taking a little too long trapping high balls, and taking too long releasing a shot.

Overall though, even at this early stage, it’s simply difficult not to be impressed by the giant steps Konami have made this year. After years of claiming they have created a new game, their promises of change are true. It’s a time for fans to rejoice, as our faith has finally been rewarded. It’s also a time for those who jumped ship to come back and see what all the fuss is about. Overall though, it’s time to anticipate the prospect of no longer using the likes of PES5/6 as a reference point of the series at its best. With time still to improve an already solid game, there’s every chance this is the year the prodigal son returns.
 
Vrh Dno