starac
Čuven
- Učlanjen(a)
- 13.01.2005
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Samo je malo čudno da je rezultat bolji i da ista stvar ne pali na DX10 hardveru 😉.
Cisto sumnjam da ne pali na DX10 hardveru? Mozda je stvar u implementaciji? DX10.1 podrska ce biti izbacena u narednom patchu zbog problema:
Hi guys,
I’m glad to see some familiar faces around here and it’s cool to be back! I used to work in Ubisoft’s UK office but I’m now working in the Montreal studio, where they developed Assassin’s Creed, and for the foreseeable future I’ll be here as your community developer.
Having me here basically means that I’ll be giving you updates on what’s going on with Assassin’s Creed and the first bit of news I have is that we’re planning to release a patch for the PC version of Assassin’s Creed that addresses the majority of issues reported by fans. In addition to addressing reported glitches, the patch will remove support for DX10.1, since we need to rework its implementation. The performance gains seen by players who are currently playing Assassin’s Creed with a DX10.1 graphics card are in large part due to the fact that our implementation removes a render pass during post-effect which is costly.
We don’t have an exact date for the release of this patch but we’re hard at work and hope to have further updates soon.
Thanks guys