kako to moze da te spreci da igras online ? pa vec 720 000 igraca je bilo online, i ne bune se mnogo
Moze da me spreci tako sto 90% igraca online koristi ovaj exploit, i zadnji put kad sam pokusao da igram multiplayer,bilo je skoro neigrivo zbog cinjenice da su SVI koristili auto-aim exploit,sto mi izuzetno smeta,pogotovo zato sto sam prilicno neiskusan u konzolnim FPS-ovima.
ti namesti nisam blizu glave i opali 2 metak eto headshoota, fora je da namestas nisam blizu glave,a aim assist odradi ostalo
Pa covek ochigledno nece da neko za njega nishani![]()
Ja nemam nikakvih problema sto se tice tog exploit-a...Redovno imam tj skoro stalno imam pozitivan skor...i to cak +20!
Tako da nisam primetio da me neko ubija pomocu toga...
Uspeo sam da dobijem klasu medic-a!,)
Bez uvrede ali nemaju svi 100 sati slobodnog vremena kao ti + ceka se patch...
super! samo vi cekajte!
a sta ako patch-a ne bude ? ili bude za 2 meseca ?
Onda cu ga probati za 2 meseca.ili bude za 2 meseca ?
ne postoji autoaim sa 500 m
Hi All,
I am back, if briefly, www.killzone.com is up and seems stable right now, so that is good news. Also I advise you check out the Billinghurst article on the site toda, here. I like it a lot. Also check out the second part of the Killzone Chronicals, where take a look back at the early development time. part 1 is here. There is more content in those links than you can shake a dirty stick at.
Anyway, down to business. Pending any unforseen problems, early next week patch 1.21 will be released. I’ll confirm the timings on Monday. The patch includes the following:
-Increase of the standard points settings for Bodycount. Should ensure longer mode on heavily populated games.
-The return of Online Bots. Adding bots to an online game renders it ‘unranked’.
-The option to create unranked games. Players will be made aware that a game is unranked upon joining.
-Fix to Game Search functionality so correct maps are displayed.
-Standardization of the Y-Axis controls on the HGH Scout when zoomed with the Sniper Rifle.
-Fix to Sensitivity setting where the weapon animation did not follow the reticule correctly.
-Fix for auto-aim exploit when rapidly tapping zoom/fire.
-Fix to infrequent collision issues with C4 Proximity mines.
-Fix to list of games displayed on search.
-Stability fix relating to disconnect.
-Fix to ‘Clan’ button functionality in custom game creation settings.
We are also working on the next updates and here are some of the areas we are exploring and investigating for the future patches:
-Controls. Seeing about giving more options.
-Expanding on Join Game searches and options.
-Improving game and network stability.
-Collision exploits on maps.
-Improvements to help play with friends.
-More game creation options.
-More game options for clans.
-Fixes to Clans unexpectadly losing tournament rounds.
-Other minor fixes.
Now the above does not include the DLC updates that we are working on and they wont all come straight away, but I wanted to give you an idea of the areas we are exploring. If anything else pops up we will of course add that too More on future updates soon.
All the best and will be in touch Monday. have a nice weekend.
Seb
Seb Downie - Producer - Guerrilla Games
BorisLozac wrote:
Fantastic!
Could i just ask one thing. Are there any plans and thoughts on completely removing aiming assists, particulary when hip-firing? People can aim themselves..
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- Not ’entirely’ no. That would change the game a little too much, especially for newbies and we want more new players of course too.
Follow along with the video below to see how to install our site as a web app on your home screen.
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