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- 12.07.2000
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Januara 2000-te na Apple konferenciji id je prvu put javno prikazao tehnologiju na kojoj je kasnije nastala DOOM3 masina. Istovremeno tada je premijerno predstavljen GeForce3!
istorija se ne ponavlja bas sasvim, ali su pojedini detalji slicni:
Jun je mesec 2007. id ponovo koristi Appleovu konferenciju i predstavlja najnoviji 3D graficki engine: "id tech 5"
Showcasing a highly detailed environment set in desert valley--presumably a race track given the accompanying banners, flags, spectator, and vehicle--the scene was said to use over 20GB of unique textures. "They can go in and look at the world and, say, change the color of the mountaintop, or carve their name into the rock," said Carmack (thanks Engadget). "They can change as much as they want on surfaces with no impact on the game." According to MacRumors, Carmack also noted the demo was completed in only 10 days. "We're going to be showing on a Mac, PC, PS3, and Xbox [360] at E3," he continued. "We'll have another Mac announcement at E3."
Ocekujem da vise detalja o "id Tech 5" bude promovisano na ovogodisnjem QuakeConu!
istorija se ne ponavlja bas sasvim, ali su pojedini detalji slicni:
Jun je mesec 2007. id ponovo koristi Appleovu konferenciju i predstavlja najnoviji 3D graficki engine: "id tech 5"





Showcasing a highly detailed environment set in desert valley--presumably a race track given the accompanying banners, flags, spectator, and vehicle--the scene was said to use over 20GB of unique textures. "They can go in and look at the world and, say, change the color of the mountaintop, or carve their name into the rock," said Carmack (thanks Engadget). "They can change as much as they want on surfaces with no impact on the game." According to MacRumors, Carmack also noted the demo was completed in only 10 days. "We're going to be showing on a Mac, PC, PS3, and Xbox [360] at E3," he continued. "We'll have another Mac announcement at E3."
Ocekujem da vise detalja o "id Tech 5" bude promovisano na ovogodisnjem QuakeConu!
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