BackupNameAttachment=" Build(6156) Date(13 Jul 2009) Time(18 23 58)" -- used by backup system
Log Started at Monday, July 13, 2009 18:23:58
Running 32 bit version
Executable: D:\Games\Crysis1\Bin32\Crysis.exe
FileVersion: 1.1.1.6156
ProductVersion: 1.1.1.6156
Using STLport C++ Standard Library implementation
--- CPU detection ---
Total number of logical processors: 2
Number of available logical processors: 2
Processor 0:
CPU: AMD AMD Phenom(tm) II X2 550 Processor
Family: 15, Model: 4, Stepping: 2
FPU: On-Chip
CPU Speed (estimated): 3100.005281 MHz
MMX: not present
SSE: present
3DNow!: present
Serial number not present or disabled
Processor 1:
CPU: AMD AMD Phenom(tm) II X2 550 Processor
Family: 15, Model: 4, Stepping: 2
FPU: On-Chip
CPU Speed (estimated): 3100.008906 MHz
MMX: not present
SSE: present
3DNow!: present
Serial number not present or disabled
Total number of system cores: 2
Number of cores available to process: 2
---------------------
Windows Vista 32 bit (build 6.0.6000)
System language: English
Windows Directory: "C:\Windows"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 18:23:58 07/13/09, system running for 6218 minutes
3071MB physical memory installed, 2058MB available, 2047MB virtual memory installed, 32 percent of memory in use
PageFile usage: 41MB, Working Set: 6MB, Peak PageFile usage: 41MB,
Current display mode is 1920x1080x32, VGA
Japanese keyboard and 5+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize Windows Audio Session API output!
Sound - 2 drivers found:
Sound - available drivers: 0 Speakers (High Definition Audio Device) !
Sound - available drivers: 1 Digital Audio (S/PDIF) (High Definition Audio Device) !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 Microphone (High Definition Audio Device) !
Sound - available record drivers: 1 Line In (High Definition Audio Device) !
Sound - using FMOD version: 00040723 and internal 00040723!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'DieH@ard' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'default'
[GameProfiles]: Successfully activated profile 'default' for user 'DieH@ard'
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[Warning] Unknown command: ;[~]Cuban-Ultima-Doom-Arch-Assassin47-Taowolf-Sword's Custom Crysis Configs [CCC] v2.21[~]
[Warning] Unknown command: ;File Release Version = 2.21
[Warning] Unknown command: ;Config Version = LVL-3 [" MEDIUM "] Config
[Warning] Unknown command: ;Operating System = DX10 Vista 32/64
[Warning] Unknown command: ;File Name = Autoexec.cfg
[Warning] Unknown command: ;[~]SETS IN-GAME GRAPHICS SETTINGS TO LOW AUTOMATICALLY[~]
$3sys_spec_Full = $60 $5[]$4
$3sys_spec_ObjectDetail = $60 $5[]$4
$3sys_spec_Shading = $60 $5[]$4
$3sys_spec_VolumetricEffects = $60 $5[]$4
$3sys_spec_Shadows = $60 $5[]$4
$3sys_spec_Texture = $60 $5[]$4
$3sys_spec_Physics = $60 $5[]$4
$3sys_spec_PostProcessing = $60 $5[]$4
$3sys_spec_Particles = $60 $5[]$4
$3sys_spec_Sound = $60 $5[]$4
$3sys_spec_Shadows = $60 $5[]$4
$3sys_spec_Water = $60 $5[]$4
$3sys_spec_GameEffects = $60 $5[]$4
[Warning] Unknown command: ;[~]CUSTOMIZE THESE SETTINGS TO YOUR OWN COMPUTER[~]
$3con_restricted = $60 $5[RESTRICTEDMODE]$4
$3r_Width = $61280 $5[DUMPTODISK]$4
$3r_Height = $6720 $5[DUMPTODISK]$4
$3r_VSync = $60 $5[DUMPTODISK, RESTRICTEDMODE]$4
$3d3d9_TripleBuffering = $60 $5[REQUIRE_APP_RESTART]$4
$3r_DisplayInfo = $60 $5[DUMPTODISK, RESTRICTEDMODE]$4
$3sys_physics_CPU = $60 $5[]$4
[Warning] Unknown command: ;[~]BASE PERFORMANCE BOOSTERS[~]
$3e_cbuffer = $61 $5[]$4
$3cl_hitBlur = $60 $5[]$4
$3cl_hitShake = $60 $5[]$4
$3r_MultiGPU = $62 $5[]$4
$3r_GeomInstancing = $61 $5[]$4
$3e_particles_thread = $61 $5[]$4
$3es_OnDemandPhysics = $60 $5[]$4
$3gpu_particle_physics = $61 $5[REQUIRE_APP_RESTART]$4
$3r_CullGeometryForLights = $61 $5[]$4
$3e_vegetation_static_instancing = $60 $5[]$4
$3e_terrain_occlusion_culling = $61 $5[]$4
$3e_terrain_occlusion_culling_version = $61 $5[]$4
$3e_terrain_occlusion_culling_max_dist = $6200 $5[]$4
[Warning] Unknown command: ;[~]CUSTOMIZE FOR YOUR CUSTOM SCREENSHOT SETTINGS[~]; ONLY WORK in the EDITOR (Sandbox 2)
$3e_screenshot_width = $62048 $5[]$4
$3e_screenshot_height = $61536 $5[]$4
$3e_screenshot_quality = $6100 $5[]$4
$3e_screenshot_file_format = $6jpg $5[]$4
[Warning] Unknown command: ;[~]SPEAKER CONFIGURATION SETTINGS[~]
$3s_SpeakerConfig = $65 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[Warning] Unknown command: ;[~]CUSTOM HIGH DYNAMIC RANGE SETTINGS[~]
$3r_HDRRendering = $62 $5[DUMPTODISK]$4
$3r_HDRLevel = $61.2 $5[DUMPTODISK]$4
$3r_HDRBrightOffset = $635.3 $5[DUMPTODISK]$4
$3r_HDRBrightThreshold = $67 $5[DUMPTODISK]$4
$3r_Glow = $61 $5[]$4
$3r_GlowScreenMultiplier = $60.4 $5[]$4
[Warning] Unknown command: ;[~]CUSTOM AMBIENT OCCLUSION SETTINGS[~]
$3e_terrain_ao = $60 $5[]$4
$3r_TerrainAO = $67 $5[]$4
$3r_TerrainAO_FadeDist = $65 $5[]$4
[Warning] Unknown command: ;[~]CUSTOM SCREEN-SPACE AMBIENT OCCLUSION SETTINGS[~]
$3r_SSAO = $60 $5[]$4
$3r_SSAO_amount = $61 $5[]$4
$3r_SSAO_blur = $64 $5[]$4
$3r_SSAO_blurriness = $61 $5[]$4
$3r_SSAO_darkening = $60.35 $5[]$4
$3r_SSAO_quality = $61 $5[]$4
$3r_SSAO_radius = $61 $5[]$4
[Warning] Unknown command: ;[~]OBJECT-QUALITY SETTINGS[~]
$3e_obj_quality = $62 $5[]$4
$3e_proc_vegetation = $61 $5[]$4
$3ca_UseDecals = $61 $5[]$4
$3e_decals = $61 $5[]$4
$3e_decals_allow_game_decals = $61 $5[]$4
$3e_decals_life_time_scale = $60.5 $5[DUMPTODISK]$4
$3e_lod_ratio = $66 $5[]$4
$3e_lod_min = $62 $5[]$4
$3e_view_dist_ratio_detail = $625 $5[]$4
$3e_view_dist_ratio_vegetation = $635 $5[]$4
$3e_vegetation_min_size = $61 $5[DUMPTODISK, REQUIRE_LEVEL_RELOAD]$4
$3i_rejecteffects = $60 $5[DUMPTODISK]$4
$3e_vegetation_bending = $62 $5[]$4
$3sys_flash_curve_tess_error = $66 $5[]$4
$3e_view_dist_ratio = $650 $5[]$4
$3e_max_view_dst_spec_lerp = $60.5 $5[]$4
$3e_vegetation_sprites_distance_custom_ratio_min = $61 $5[]$4
$3e_vegetation_sprites_distance_ratio = $61.35 $5[]$4
$3e_detail_materials_view_dist_z = $664 $5[]$4
$3es_DebrisLifetimeScale = $60.3 $5[]$4
$3e_cbuffer_resolution = $6128 $5[]$4
$3e_dissolve = $61 $5[]$4
$3ca_DrawFaceAttachments = $61 $5[]$4
$3ca_AttachmentCullingRation = $6120 $5[]$4
[Warning] Unknown command: ;[~]GAME EFFECTS SETTINGS[~]
$3i_lighteffects = $60 $5[DUMPTODISK]$4
$3g_ragdollMinTime = $65 $5[]$4
$3g_ragdollUnseenTime = $61 $5[]$4
$3g_ragdollDistance = $615 $5[]$4
$3g_battleDust_enable = $60 $5[]$4
[Warning] Unknown command: ;[~]PARTICLE SETTINGS[~]
$3e_particles_quality = $62 $5[]$4
$3e_particles_lod = $61 $5[]$4
$3e_particles_lights = $61 $5[]$4
$3e_particles_receive_shadows = $60 $5[]$4
$3r_UseSoftParticles = $61 $5[]$4
$3e_water_ocean_soft_particles = $61 $5[]$4
$3e_particles_object_collisions = $60 $5[]$4
$3e_particles_max_emitter_draw_screen = $616 $5[]$4
[Warning] Unknown command: ;[~]PHYSICS SETTINGS[~]
$3e_cull_veg_activation = $650 $5[]$4
$3g_joint_breaking = $61 $5[]$4
$3g_tree_cut_reuse_dist = $60.35 $5[]$4
$3p_max_MC_iters = $64000 $5[]$4
$3e_phys_foliage = $62 $5[]$4
$3e_vegetation_wind = $61 $5[]$4
$3es_MaxPhysDist = $660 $5[]$4
$3es_MaxPhysDistInvisible = $610 $5[]$4
$3e_phys_ocean_cell = $61 $5[]$4
$3e_foliage_wind_activation_dist = $610 $5[]$4
$3g_breakage_particles_limit = $670 $5[]$4
$3v_vehicle_quality = $61 $5[]$4
$3p_max_substeps_large_group = $65 $5[]$4
$3p_num_bodies_large_group = $6100 $5[]$4
[Warning] Unknown command: ;[~]POST PROCESSING EFFECTS SETTINGS[~]
$3r_PostProcessEffects = $61 $5[]$4
$3r_MotionBlur = $60 $5[]$4
$3r_Flares = $61 $5[DUMPTODISK]$4
$3r_Coronas = $61 $5[DUMPTODISK]$4
$3r_UseEdgeAA = $62 $5[]$4
$3r_sunshafts = $61 $5[]$4
$3r_ColorGrading = $60 $5[]$4
$3r_WaterGodRays = $61 $5[]$4
$3r_DepthOfField = $60 $5[]$4
$3g_dof_ironsight = $61 $5[]$4
[Warning] Unknown command: ;[~]SHADER QUALITY SETTINGS[~]
$3q_ShaderGeneral = $62 $5[]$4
$3q_ShaderMetal = $61 $5[]$4
$3q_ShaderGlass = $61 $5[]$4
$3q_ShaderVegetation = $61 $5[]$4
$3q_ShaderIce = $61 $5[]$4
$3q_ShaderTerrain = $61 $5[]$4
$3q_ShaderShadow = $61 $5[]$4
$3q_ShaderFX = $62 $5[]$4
$3q_ShaderPostProcess = $62 $5[]$4
$3q_ShaderHDR = $61 $5[]$4
$3q_ShaderSky = $61 $5[]$4
$3q_Renderer = $62 $5[]$4
$3r_LightsSinglePass = $61 $5[]$4
[Warning] Unknown command: ;[~]SPECIFIC SHADER SETTINGS[~]
$3e_sky_type = $61 $5[]$4
$3e_sky_update_rate = $61 $5[]$4
$3r_DetailTextures = $61 $5[DUMPTODISK]$4
$3r_DetailNumLayers = $61 $5[DUMPTODISK]$4
$3r_DetailDistance = $64 $5[DUMPTODISK]$4
$3e_ram_maps = $61 $5[DUMPTODISK, REQUIRE_LEVEL_RELOAD]$4
$3sys_flash_edgeaa = $61 $5[]$4
$3e_vegetation_use_terrain_color = $61 $5[]$4
$3e_max_entity_lights = $67 $5[]$4
$3r_UsePOM = $60 $5[]$4
$3r_EnvTexUpdateInterval = $60.075 $5[DUMPTODISK]$4
$3r_TexturesFilteringQuality = $62 $5[REQUIRE_LEVEL_RELOAD]$4
$3r_HairSortingQuality = $60 $5[]$4
$3r_FillLights = $67 $5[]$4
[Warning] Unknown command: ;[~]SHADOW SETTINGS[~]
$3e_shadows = $61 $5[]$4
$3r_ShadowJittering = $61 $5[]$4
$3e_shadows_max_texture_size = $61000 $5[]$4
$3r_ShadowBlur = $60 $5[DUMPTODISK]$4
$3e_gsm_lods_num = $65 $5[]$4
$3e_gsm_range = $66 $5[]$4
$3e_gsm_range_step = $61.67 $5[]$4
$3e_shadows_cast_view_dist_ratio = $60.7 $5[]$4
$3r_ShadowsMaskResolution = $60 $5[]$4
$3e_shadows_on_alpha_blended = $60 $5[]$4
$3e_shadows_from_terrain_in_all_lods = $60 $5[]$4
$3e_gsm_cache = $61 $5[]$4
$3r_ShadowGen = $61 $5[]$4
$3r_ShadowTexFormat = $64 $5[]$4
$3e_gsm_combined = $60 $5[]$4
$3e_gsm_view_space = $60 $5[]$4
$3e_shadows_occ_check = $60 $5[]$4
$3e_shadows_occ_cutCaster = $60 $5[]$4
$3e_shadows_slope_bias = $60 $5[]$4
$3r_UseShadowsPool = $60 $5[]$4
$3r_ShadowPass = $61 $5[]$4
$3r_ShadowsStencilPrePass = $61 $5[]$4
[Warning] Unknown command: ;[~]SOUND SETTINGS[~]
$3s_FormatSampleRate = $648000 $5[REQUIRE_APP_RESTART]$4
$3s_CacheSize = $680 $5[]$4
$3s_MPEGDecoders = $632 $5[REQUIRE_APP_RESTART]$4
$3s_Obstruction = $61 $5[REQUIRE_APP_RESTART]$4
$3s_ObstructionAccuracy = $61 $5[]$4
$3s_ObstructionUpdate = $60.1 $5[]$4
$3s_SoundMoodsDSP = $61 $5[]$4
$3s_VariationLimiter = $61 $5[REQUIRE_APP_RESTART]$4
$3s_ReverbType = $61 $5[]$4
[Warning] Unknown command: ;[~]TEXTURE SETTINGS[~]
$3sys_LowSpecPak = $61 $5[]$4
$3r_TexResolution = $60 $5[DUMPTODISK]$4
$3r_TexBumpResolution = $60 $5[DUMPTODISK]$4
$3r_TexSkyResolution = $62 $5[DUMPTODISK]$4
$3r_ImposterRatio = $61.7 $5[]$4
$3r_EnvCMResolution = $61 $5[DUMPTODISK]$4
$3r_EnvTexResolution = $62 $5[DUMPTODISK]$4
$3r_DynTexMaxSize = $680 $5[]$4
$3r_TexAtlasSize = $61024 $5[]$4
$3r_DynTexAtlasCloudsMaxSize = $624 $5[]$4
$3r_DynTexAtlasSpritesMaxSize = $616 $5[]$4
$3r_VegetationSpritesTexRes = $664 $5[]$4
[Warning] Unknown command: ;[~]VOLUMETRIC EFFECTS SETTINGS[~]
$3r_Beams = $62 $5[]$4
$3r_BeamsDistFactor = $60.5 $5[]$4
$3r_BeamsMaxSlices = $632 $5[]$4
$3e_clouds = $61 $5[]$4
$3r_CloudsUpdateAlways = $60 $5[]$4
[Warning] Unknown command: ;[~]OCEAN/WATER SETTINGS[~]
$3r_WaterRefractions = $61 $5[]$4
$3r_WaterReflections = $61 $5[DUMPTODISK]$4
$3r_WaterUpdateFactor = $60.01 $5[DUMPTODISK]$4
$3e_water_tesselation_amount = $65 $5[]$4
$3e_water_tesselation_swath_width = $65 $5[]$4
$3r_WaterUpdateDistance = $60.2 $5[]$4
$3r_WaterCaustics = $61 $5[]$4
$3r_WaterReflectionsQuality = $61 $5[DUMPTODISK]$4
$3e_water_ocean_fft = $61 $5[]$4
$3q_ShaderWater = $62 $5[]$4
$3r_WaterReflectionsMinVisiblePixelsUpdate = $60.01 $5[DUMPTODISK]$4
[Warning] Unknown command: ;[~]FOR HIGH-DETAIL ON MOUNTAINS[~]*KEY*=Important
$3e_terrain_normal_map = $60 $5[]$4
$3e_terrain_lod_ratio = $61 $5[]$4
$3e_terrain_texture_lod_ratio = $61 $5[]$4
$3e_detail_materials_view_dist_xy = $64096 $5[]$4
$3r_TexturesStreaming = $60 $5[REQUIRE_APP_RESTART]$4
[net 01:24:00.494] network hostname: DieHard
[net 01:24:00.502] ip:192.168.1.6
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[net 01:25:00.515] connection requested to: <local>:64087
[net 01:25:00.515] resolved as: <local>:64087
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition creation failed: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] CryAnimation: character-definition not found: objects/characters/human/us/grunt/us_grunt_a.cdf
[Error] <Flash> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
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*LOADING: Level fleet loading time: 46.35 seconds
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