Build 207 (4/5/12, Junior Member+)
 Updated Fanatec CSW device ID and flipped operation of RPM lights to match latest version of the wheel
 Added adjustment of aerodynamics influence while vehicle is in the air
 Update various new profile defaults
 Added new Bathurst HUD map
 Stockcar_1990: All exterior mapped&textured, CPIT windscreen created, normals flipped,UV2 mapped, reflections texture added, user flag set .Some materials updates
 Leonus 68 more robust driver back in(GT_classic) , changing gear animation added, roof camera position modified to show more of driver hands
 Pagani Zonda R: pushrod positions matched to CAD. Fixes broken weight jacking effect of caster changes
 Palmer JPLM: new suspension geometry for physics based on the model and photo references
 Stockcar_1990: springs (front, rear) added
 Pagani Zonda R: added custom liveries
 BAC MONO: new liveries added
 Added Zonda R 
 Stockcar 90: checks/fixes + prepared export with finished chassis textures
 Pagani logo added to splash screen
 News ticker updated with Pagani info
 Derby: Balanced textures to not look so washed out
 New Stockcar export
 New Derby exports
Build 206 (3/5/12, Senior Manager)
 First pass tweaks of the updated FFB to reasonably fit most vehicles until params are surfaced to the GUI
 Per car FFB scaling reactivated
 Add small amount of steering trail back to FFB, to weighten up understeer dropoff, and overall weight, a little
 Re-add GUI tyre force modifier to per-car FFB formula. Also set defaults for this for all wheels to 100 (1.0, so no effect)
 Fix for track select menu defaulting to right most layout instead of left
 FFB: reduce base drag a little. More chance of oscillation but a better (more detailed) feel overall
 Updated Fanatec CSW device ID and flipped operation of RPM lights to match latest version of the wheel
 Asano LM11: Added missing AO to LODB and LODC, fixed missing damage to some parts; New export posted
 BAC MONO: new liveries checked in
 BAC MONO: new white rim
 Rockford - Added Placeholder Kerb Textures for the oval
 New AIW. Fixes cut track problems. Besos National
 BAC MONO: added gold label color for livery#05
 BAC MONO: new gold wheel
 Harrison Pike speedway - Added tower building textures
 Gumpert Apollo: camera positions and adjustment limits set. Fixed border issue on ambient shadow texture
 Renamed oval to Harrison Pike Raceway 
 Harrison Pike Raceway logo updated
 Besos - new textures checked in
 New Asano LM11 export
 New Besos exports
 New Loire exports
 New Harrison Pike Raceway export
Build 205 (2/5/12, Senior Manager)
 Reinstate driver/wheel speed shake effects.
 Integrated memory leak fix in Participant Gen
 First pass tweaks of the updated FFB to reasonably fit most vehicles until params are surfaced to the GUI
 Vehicles Materials Library. Fix for bodywork carbon matte materials
 Added first Glencairn HUD map texture
 Enabled all cockpit animations (only if present). Reduce steering shakes amount
 Scaling direction vector to increase range of angles that are "front" versus "side", and also fixes shadow calculation to take account of LOCK_Z - fixes odd shadow intersection issue on slopes
 Added new Summerton HUD map
 Alpha tweak for HUD map
 New track map for HUD
 Kart01, Kart02: updated animations for modified pedals, better fitting dirver seat
 Max Kart01, Kart02 files with updated vehicle meshes(pedals, seat) and animations
 Eagle Creek - new textures Poles 
 Eagle Creek - new textures for fences and poles
 Eagle Creek - New fences textures
 Added Glencairn and Summerton co-ord's
 BAC Mono: corrected default gear ratios for 4th, 5th and 6th to website spec
 New Kart 1 and 2 exports
Build 204 (1/5/12, Manager+)
 Caterham R500: fixed headlights AO, draworder issue, interior Ultra detail setting
 Besos autograss files checked in
 Besos texture colour correction
 Leonus 68 initial gear to animation
 Caterham r500 animation review + initial gear to animation
 Gunmpert apollo : review changes 1PV and 3Pv driver animations
 Helmetview - adapted changes from GT to Formula and KART. Disabled modern helmet geometry for CLASSIC drivers
 Helmetview - top part moved lower slightly (to touch screen upper corners in 720p)
 Fixed compile error in skinned bodywork carbon shader
 Added new Rouen HUD map
 Added Rouen Short HUD map
 Fixed incorrect fresnel value on both skinned and non-skinned carbon bodywork shaders
 Remove special cameras from player cycle list
 UpdateTool : Used to clean out the profile during patching
 Added carbon specific "paint properties" function to allow proper handling of clear-coat colour
 Kart02 - Adjusted pedals, fuel tank and radiator hose to better fit driver
 Kart01 - Adjusted seat size and shape, pedals and gearlever to better fit the driver
 Added Rouen co-ord's into XML for HUD maps
 Heusden - new texture
 New Caterham export
 New Besos exports
 New Heusden
Build 203 (30/4/12, Senior Manager)
 Remove code to mess with AI throttle on high speed ovals
 Stockcar 90: animation pack2(steering 360, gear)
 Ariel Atom,Mugen: added gear to animation
 Asano x4: gear to, initial animation
 Tweaked and tested California Highway Hud maps
 Added California track map co-ord's into XML
 Caterham R500 - Added damage deformation
 BAC MONO: livery03.Initial check in
 BAC MONO: new black + orange burnt stripe rim.Initial check in
 BAC MONO: new black + orange burnt striped wheel.Initial check in
 Besos racelines checked in
 Belgian Forest - add new textures
 MainMenu News Ticker updated, Version Number now present
 Tweaked textures for Azure HUD maps
 BAC Mono: Fixed HUD RPM range
 Eagle Creek Speedway checked in
 New Caterham R500 export
 New Besos exports