Šta je novo?

Live For Speed

Uzmi platnu karticu i kupi licencu putem interneta i to je to.
 
pa brate ja da sam to htio nebi se obracao vama sto ste u toku te igrice nego bih otisao na njihov sajt i kupio igricu jbt!ja sam vas pitao dali neko ima citavu igricu for free da mi posalje msn ili bilo kako nebitno!
 
Pa rekoh kad se već hvališ da imaš G25 od 300e, šta će ti pasti teško da daš 30e za igru.

Otiđi na nacionalnaklasa forum, tamo je malo liberalnija situacija što se tiče traženja "narodnih" verzija igara
 
pa brate ja da sam to htio nebi se obracao vama sto ste u toku te igrice nego bih otisao na njihov sajt i kupio igricu jbt!ja sam vas pitao dali neko ima citavu igricu for free da mi posalje msn ili bilo kako nebitno!

Da brate, samo tebe cekamo, oces moju full verziju? Evo ti je dzabe, ako sam ja platio ne moras i ti, sad cu ti posaljem.. :trust:

Izvini krastavac, znam da ti je piraterija ukorenjena u DNK, ali ovakva igra zasluzuje da je kupis, trojica momaka koji rade "iz podruma" bukvalno... Ako si baja i imas G25 onda se otvori i za full verziju od 35 evra, a iako nadjes crack neces moci da igras online, sto ti dodje kao da WoW ne igras online...
 
Poslednja izmena:
pa brate ja da sam to htio nebi se obracao vama sto ste u toku te igrice nego bih otisao na njihov sajt i kupio igricu jbt!ja sam vas pitao dali neko ima citavu igricu for free da mi posalje msn ili bilo kako nebitno!
Evo poslacu ja moju samo da ti dam broj ziro racuna gde da mi uplatis 3k dindzi. Pisi:

107-00058500120-06-977
Poziv na broj : LFS
Marfin Banka

Dobro ti kaze Boris. Mozda ces negde naci resenje kako da dobijes puni sadrzaj bez placanja ali, veruj mi, ne vredi. Sve sto ima u LFS vredi samo online. A i kad si bas toliko tvrdoglav da neces da platis vozi demo. I on ima dovoljno sadrzaja i odlicnih sto javnih, sto zakljucanih servera. Dok naucis da vozis ona 3 auta iz demo-a vec ces ukapirati dali ti se dovoljno svidja da kupis punu verziju ili da predjes na GRID.
 
brate ja se kao prvo ne hvalim da imam g25 ali iskreno volio bi da ga imam to sam kod druga probao i super je bilo zato sam vam i ovo pitanje postavio a sigurno da imam g25 imao bih i igricu tako da se ne sekiraj a sto se tice kupovanja igrice nebih je kupio jer nemam para toliko da dam za igricu!ona jeste super samo je danas tako vrijeme da igrice ne moras da kupujes za toliko para ali ok ko ima nek izvoli krastavac!ali nema veze znaci ja sam vas samo pitao ok fala vam na odgovorima malo drskim ali ok iako se nisam ni hvalio ni nista al eto krastavac nema veze...hvala...
 
brate ja se kao prvo ne hvalim da imam g25 ali iskreno volio bi da ga imam to sam kod druga probao i super je bilo zato sam vam i ovo pitanje postavio a sigurno da imam g25 imao bih i igricu tako da se ne sekiraj a sto se tice kupovanja igrice nebih je kupio jer nemam para toliko da dam za igricu!ona jeste super samo je danas tako vrijeme da igrice ne moras da kupujes za toliko para ali ok ko ima nek izvoli krastavac!ali nema veze znaci ja sam vas samo pitao ok fala vam na odgovorima malo drskim ali ok iako se nisam ni hvalio ni nista al eto krastavac nema veze...hvala...

Kao sto rekoh, piraterija i besplatne igre su ti urezani u DNK i to mogu da shvatim, ali neki ljudi su malo vise vezani za odredjene igre pa ih onda glupa pitanja kao tvoje malo iznerviraju... Ovu igru ne pravi EA, Ubisoft, Microsoft, igru rade dva coveka plus jedan koji je web i tehicka podrska, i zarada od ove igre im je sav "leba"...
Takodje nije mi jasno sta si ti to ovde "presao", nije ovo Prince of Persia pa da prelazis, ovo ti je online racing simulator, dakle cela poenta je igranje protiv drugih ljudi na internetu i usavrsavanje svoje voznje, koju, recimo, nikad ne mozes dovesti do savrsenstva, uvek mozes bolje, a Demo verzija igre ti pruza vise nego druge "full" igre. Igranje na internetu je besplatno, a sa 3 automobila u demo verziji mozes imati mesece/godine zabave bukvalno...
 
auu brate kako si tezak prosto ti bilo....fala ti na odgovoru necu vise nista pitati auu...poz....
 
U sredu je izasao Patch Z za LFS S2.
Od sada demo korisnici moraju da naprave nalog na www.lfs.net i sa tim nalogom da se uloguju u LFS. To je uradjeno da bi se poboljsalo igranje na demo serverima i radi lakseg banovanja. Sada kada je neko banovan ne moze samo da promeni ime u LFS-u i da se odmah vrati na server, vec ce morati da ponovo napravi nalog, a to ce valjda smanjiti broj idio*a na demo serverima :)
Takodje, sada demo korisnici mogu da udju na S1 i S2 servere na kojima je namesten sadrzaj iz Demo-a (Blackwood staza i/ili XFG, XRG ili FBM) i koji je ogranicen na 11 ljudi, ako je server namesten na preko 12 konekcija demo korisnici nece moci da udju.
Uradjeno je i dosta na optimizaciji grafike kao i ponasanje nekih automobila koje je sada za jos jedan stepenik realnije, a takodje uradjene su i nove unutrasnjosti za XF i XR serije automobila (XFG, XFR, XRG, XRT, XRR) i malo su doradjeni enterijeri na FOX i F08 formulama.

Pun spisak izmena:

Full list of changes in Patch Z :

Graphics :

updated interiors in FOX / FO8 / XF and XR (GTR and road) cars
Improved frame rates - subobjects now use hardware vertex shading
Improved sky rendering - less distortion, small frame rate increase
Smarter level of detail calculations for best detail and frame rate
Driver names are now directly above car with no acceleration offset
Antialiasing and anisotropic filtering support in Graphics Options
Mirrors with horizontal offset applied now stay inside windscreen
JPG advert textures now used in all tracks (folder : data\pic)
Improved control of mip bias : 4 sliders in Graphics Options
Graphical and audio dynamic lod reductions are now instant
Increased maximum number of car shadows from 8 to 16
Antialiased virtual start lights and steering gauge
FIX : RB4 dashboard wrong in left hand drive mode

Physics :

XF GTR now has a sequential gearbox with ignition cut
Wind speeds and variations are now more moderate / less wild
Small improvements to default setups of XR Turbo / XR GTR / XF GTR
Moved and lowered centre of gravity in GTR cars for better handling
Lowered centre of gravity and updated rear suspension of XRT and RB4

Replays :

Escape menu and options now available during a multiplayer replay
Replay controls & timeline visible with mouse at bottom of screen
SP and MP replays now loop unless started by /mpr or /spr commands
External replay starting now works from replay screen or in replay
FIX : Paused indicator is now shown when paused at start of replay
FIX : Hang if escape menu was open at the end of a non-looping SPR
FIX : Could get stuck leaving a paused MPR while guest connecting
FIX : LFS wrongly allowed replay after adding AI in single player

Licensed demo racers system :

Demo racers now need a user name and GAME password to go online
Unified List of Hosts - S2 users can all Demo / S1 / S2 hosts
Demo / S1 racers can see all hosts running Demo / S1 content
Demo racers now automatically download skins but not upload

Double byte character support :

Included Chinese, Japanese and Korean translations
Selectable fonts for these languages in Game Options
Input method editor support including candidate lists
IME automatically switched on and off in text entry dialog
Input language is shown when editing text (white if IME active)
Name of active Chinese input method is shown (but not in Vista)

Translations support :

New Bulgarian translation including training lessons
Added flags beside names of translations in Game Options
New and updated training lesson translations in various languages
Tips section in training can have more lines if purpose is not full
FIX : Host welcome text was displayed in local code page (now Latin)
FIX : Overlapping text in F12 menu asymmetrical settings (in Polish)
FIX : Code page error on List of Hosts after changing language
FIX : Corrupted in-game text after changing language

Interface :

Faster text drawing system improves frame rate
Separate text entry field for AI number plates
Various minor graphical improvements in the interface
Improved filter (16 bit / 32 bit / all) in Screen Options
Network debug messages are no longer sent in InSim packets
Interface improvements including updated entry screen and options
Text input box is now drawn above user messages so easier to type
Hotlapping in demo version - user name is now stored in the replay
Controls setup now includes sensitivity multipliers for mouse axes
Auto mode switching so F9 to F12 / N / SHIFT+L work even if hidden
Line breaks in help text and lesson text now depend on actual width
Success or failure message is now shown for one second after CTRL+S
New game setup screen info message "X removed Y from the start grid"
FIX : In some rare cases SHIFT+U mode did not move with an arrow key
FIX : Changing gear shift type while driving made SPR go out of sync
FIX : Enter pits "Could not load colours" after renaming car colours
FIX : Autocross / drag can no longer be selected in hotlapping mode
FIX : It was possible to join a race with same name as an AI driver
FIX : Disabled various text commands from training (including /ai)
FIX : Sometimes incorrect message "Road tyres on rallycross track"
FIX : Code page of text when adding a new music track in channels
FIX : OutGauge and OutSim are no longer closed by starting InSim
FIX : Info button in List of Hosts showed laps instead of hours
FIX : Wall riding was possible on soft walls at South City
FIX : Command /entry did not work while watching a replay
FIX : ALT+F4 did not exit LFS from a training lesson

Multiplayer :

Dedicated host and network debug show connecting guest IP
New command /ndebug=no/yes to switch off/on network debug
New option /lytdir allows dedicated hosts to specify layout folder
On local network hosts only - false start no longer causes spectate
FIX : Admin could crash dedicated host by mistake with some commands
FIX : Host name code page error after clicking '?' in List of Hosts
FIX : Inaccurate remote cars lap time after passing a split in MPR
FIX : False message : Your skin was not found at www.lfsworld.net
FIX : Joining a host with same name AI resulted in Join OOS
FIX : Rapid /ai command could exceed number of cars allowed
FIX : Rapid /ai NAME command resulted in AI with same name
FIX : User could spam TCP requests causing overload
FIX : Skin name buffer overflow exploit

Misc :

Added output frequency and slip fraction to the RAF file output
Documentation references to '<' / '>' keys changed to ',' / '.'
InSim : A LAG bit is now available in the MCI CompCar structure
InSim : MCI packets are now sent at regular game update intervals
Improved cfg.txt Music Dir option (specifies folder for ogg files)
All paths (including reversed configs) now included (in SMX folder)
FIX : Removed continual memory allocations in car shadow processing
FIX : Number of AI now correctly limited when using the /ai command
FIX : Updated car scripts XFR.lfs / FXR.lfs / XRR.lfs (sequential)
FIX : Ban statistic was sent when attempting to ban a host by /ban
FIX : AI could decide to refuel too late at tracks with one split
FIX : Low ASCII characters can no longer be read from text files
FIX : Could select invalid configuration and weather in cfg.txt

Known issues :

Stray pixels at texture edges increased by AA / AF
Dedicated host does not display double byte characters
Name of active Chinese input method is not shown in Vista

- LFS Devs
 
Nemoj me strecas, ja reko nove gume izasle :)
 
Ako mi LFS Devs dozvole , postoji mogucnost da cu modelovati automobile za njih. radicu im besplatno , najverovatnije cu raditi malo detaljnije i zahtevnije modele, ali to je sve na njima Predlozicu im Yuga, BMW kockicu ... i tako neke starije clasik trkacke autice iz nasih podrucja :)
 
Nece ti dozvoliti , posto rade samo neoficijalne automobile. Ostaje tu i pitanje optimizacije , koliko si to dobro savladao :)
 
ne brini nisam ni mislio da radim oficijalne automobile, njih cu raditi za LFS neoficijalno...(mocice da ih ubaci ko hoce da ih ima u svojoj igri, a pocevsi od Yuga). znas kako je... odradis ga da izgleda kao neki autic al opet da podseca na neki iz stvarnosti... Inace imam prijatelja dizajnera , pripremio je jedan lep concept , i to im nece biti problem prihvatiti.
oprimizacije cega tacno ? ako zahtevaju da odradim sve u kvadraticima nece biti problem , jos manji je problem da odradim sa trouglicima... trenutno radim bodykit za supru, za jednog lika (Poly Limit 8 hiljada) i ni manje ni vise spreman je da plati troduplo nego sto je platio ceo LFS. (Kada covek nesto voli to onda nema cenu ^^)

a koliko znam limit poligona je iznad 30-40 hiljada sa ozirom da je igra iz 2005 ili cak i starija ovim nasim novim masinama nije tesko ni da izvuku 60-70 hiljada poligona na jednom vozilu (ukljucujuci unutrasnjosti tockove i sve detalje.
 
Vidi se da nisi clan LFS foruma :) Nece ti to prihvatiti, uvek su hteli sve sami da rade, takva im je filozofija, niti su ikada planirali da otvore igru za modovanje, mislim ti mozes verovatno da modujes nesto ali to nece raditi online, sto je i poenta LFS-a.
 
upravo ovo sto Boris kaze. ako hoces , pripremi nesto za rF2 koji uskoro izlazi i koji ce moci da tera dosta detaljnija vozila i sa modernijim efektima. samo se dogovori sa nekim za fiziku , zvuk , testiranje i implementiranje da sve to zajednica primi sto lakse ;)
 
Nazad
Vrh Dno