Jedino sto cu moci je da gledam igru i to kod nekog![]()
THE GRAPHIC SETTINGS OF GRAND THEFT AUTO IV PC
Most users using current PC hardware as of December 2008 are advised to use medium graphics settings. Higher settings are provided for future generations of PCs with higher specifications than are currently widely available.
Graphics settings are limited by system resources by default. 256MB video cards force minimum settings by default. If a user bypasses these safety measures using command line arguments and exceeds their system resources, the users gaming experience may be compromised.
Video Mode
Resolution scaling effects water, reflections, shadows, mirrors and the visible viewable distance. The resolution settings relate to the amount of available video memory. At 2560*1600 the game will require 320MB of video memory in addition to all the memory required for content. At 800*600 the game will require 32MB of video memory in addition to the content. Medium resolution settings are recommended for most users as higher settings are only usable if there is available video memory.
Texture Quality
Texture quality affects the visual quality of the content of the game. High setting for textures will require 600MB of video memory at a setting of 21 View Distance in addition to the memory taken by the Video Mode. A medium texture setting is recommended for most users.
Render Quality
Render quality is the texture filter quality used on most things in the world rendering. Most people would know this as anisotropic filtering. Medium settings are recommended for most users and will provide filtering beyond what the console versions can execute.
View Distance
View distance scales the distance in which different objects in the world such as building and cars are seen. Raising this option increases the distance in which high quality objects must be loaded and will increase the memory it requires. Restrictions are established to ensure the game runs optimally for most users. A setting of 22 or more will provide PC users an enhanced experience over the console versions.
Detail Distance
Detail distance scales aspects of the environment that the View Distance setting does not including vegetation, trash and other moveable objects. A setting of 10 would be the equivalent to the performance on a console. This setting has little effect on memory.
Vehicle Density
Vehicle density scales the traffic density of the traffic in the game. It has no effect on the mission vehicles or difficultly of the game, but can have a significant impact on CPU performance
Shadow Density
Shadow Density controls the number of shadows generated for positional lights in exterior environments. These shadows are exclusive to the PC version and can have a major impact on CPU and GPU performance.
Crossfire/SLI
With the latest ATI driver (8-11 series) the game supports crossfire modes (ie. 4870x2)
SLI is currently unsupported. Support will be added through a future game patch as well as an updated Nvidia driver.
NOTE: Background Processes
Certain background processes can have a detrimental effect on system performance when playing GTA IV, especially on systems with minimum required system memory. Users should ensure they disable their Virus scans when running the game to maximize performance.
Most users using current PC hardware as of December 2008 are advised to use medium graphics settings. Higher settings are provided for future generations of PCs with higher specifications than are currently widely available.
ROFL
Evo skidam je. Videcu kakva je sutra po zahtevnosti. Imam Venice 3000+, 1G ram i 7900GTO.
Najveca igra do sada 13 Giga
Evo skidam je. Videcu kakva je sutra po zahtevnosti. Imam Venice 3000+, 1G ram i 7900GTO.
Najveca igra do sada 13 Giga
Nece biti zahtevna kao Crysis naravno, bice zahtevnija :d
Ja sam s tom kamerom na x360 imao problema samo u pocetku, kao neki bug na pocetku igre. Kasnije se mijenjala pri skretanju sama. U pocetku sam kad skrenem morao sam da mijenjam kameru.
OK, znachi Medium i smanjeni distance/density-ji za sve. Sad nam treba neko ko ce da istestira sa RockStarovim preporukama, cenim da treba da bude 30+fps. Po mogucstvu, ako neko ima i konzolnu ver. pa da uporedi detalje i tako to.![]()
EDIT: I think the thing that makes it work so well is to max the resolution the rest is quite up to you for just max the resolution.
So i ran the game at 800x600 at medium both specs + view distance at 20 and i had terrible lag moving around...and it was using 1/2 of the max mem. Now try this. i put the game at 1280x728 maxed settings and view distance at 30 839/745 mem exceeding and warning me and the game magically works flawlessly. I sadly can't explain this holy phenomenom to you but it raised hope to me that i can actualy run the game at high specs lagless being that my pc crushes the games specs. give it a try and laugh at how ridiculous it is, cause it really works, god knows why.
MY PC SPECS:
Intel dual core e8600 3.0ghz
4gb Ram
Nvidia 8800 Ultra 728mb
Win Xp 64 Bit
Besides the processor being a slight lil less good than recommended it still crushes specs and now its working full graphics maxed with no lag.
I cant believe this sh*t works. I get no worse performance with everything set on high and GTAIV bitching about how Im using 779mb out of 483mb hah!
And thats only 1 8800GT since apparently it takes over 7 months to implement SLI.
Its not as smooth as it could be but its mostly playable now.
Jedva cekamo 6 sati![]()
Most users using current PC hardware as of December 2008 are advised to use medium graphics settings. Higher settings are provided for future generations of PCs with higher specifications than are currently widely available.
Ovo se zove igra buducnosti![]()
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