<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title></title>
<style type="text/css">
<!--
#tst {
position:relative;overflow:hidden;width:300px;height:250px;border:solid black 0px;
}
.Item {
position:relative;width:300px;height:50px;background-Color:#66FFCC;margin-Top:10px;
}
.Detail {
position:absolute;visibility:hidden;left:0px;top:50px;width:300px;height:150px;background-Color:#CCFFFF;
}
.srt {
position:absolute;z-Index:1;left:0px;top:200px;width:300px;height:50px;background-Color:#FF0000;
}
.fin {
position:absolute;left:0px;top:200px;width:300px;height:50px;background-Color:#009900;
}
-->
</style>
<script type="text/javascript">
// Animate (01-October-2009)
// by Vic Phillips http://www.vicsjavascripts.org.uk
// To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
// With the ability to scale the effect time on specified minimum/maximum values
// and with three types of progression 'sin' and 'cos' and liner.
// **** Application Notes
// **** The HTML Code
//
// when moving an element the inline or class rule style position of the element should be assigned as
// 'position:relative;' or 'position:absolute;'
//
// The element would normally be assigned a unique ID name.
//
// **** Initialising the Script.
//
// The script is initialised by assigning an instance of the script to a variable.
// e.g A = new zxcAnimate('left','id1')
// where:
// A = a global variable (variable)
// parameter 0 = the mode(see Note 1). (string)
// parameter 1 = the unique ID name or element object. (string or element object)
// parameter 1 = the initial value. (digits, default = 0)
// **** Executing the Effect
//
// The effect is executed by an event call to function 'A.update([10,800],5000,[10,800]);'
// where:
// A = the global referencing the script instance. (variable)
// parameter 1 = an array defining the start and finish values of the effect. (array)
// field 0 the start value. (digits, for opacity minimum 0, maximum 100)
// field 1 the finish value. (digits, for opacity minimum 0, maximum 100)
// parameter 2 = period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
// parameter 3 = (optional) to scale the effect time on a specified minimum/maximum. (array, see Note 3)
// field 0 the minimum value. (digits)
// field 1 the maximum value. (digits)
// parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'. (string, default = 'liner')
// 'sin' progression starts fast and ends slow.
// 'cos' progression starts slow and ends fast.
//
// Note 1: Examples modes: 'left', 'top', 'width', 'height', 'opacity.
// Note 2: The default units(excepting opacity) are 'px'.
// For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
// Note 3: The scale is of particular use when re-calling the effect
// in mid progression to retain an constant rate of progression.
// Note 4: The current effect value is recorded in A.data[0].
// Note 5: A function may be called on completion of the effect by assigning the function
// to the animator intance property .Complete.
// e.g. [instance].Complete=function(){ alert(this.data[0]); };
//
// **** Functional Code(1.58K) - NO NEED to Change
function zxcAnimate(mde,obj,fin){
this.to=null;
this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
this.mde=mde.replace(/\W/g,'');
this.data=[fin||0];
return this;
}
zxcAnimate.prototype.update=function(srtfin,ms,scale,c){
clearTimeout(this.to);
this.time=ms||this.time||0;
this.data=[srtfin[0],srtfin[0],srtfin[1]];
this.mS=this.time*(!scale?1:Math.abs((srtfin[1]-srtfin[0])/(scale[1]-scale[0])));
this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
this.inc=Math.PI/(2*this.mS);
this.srttime=new Date().getTime();
this.cng();
}
zxcAnimate.prototype.cng=function(){
var oop=this,ms=new Date().getTime()-this.srttime;
this.data[0]=(this.c=='s')?Math.floor((this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]):(this.c=='c')?(this.data[2])-Math.floor((this.data[2]-this.data[1])*Math.cos(this.inc*ms)):(this.data[2]-this.data[1])/this.mS*ms+this.data[1];
this.apply();
if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
else {
this.data[0]=this.data[2];
this.apply();
if (this.Complete) this.Complete(this);
}
}
zxcAnimate.prototype.apply=function(){
if (isFinite(this.data[0])){
if (this.mde!='left'&&this.mde!='top'&&this.data[0]<0) this.data[0]=0;
if (this.mde!='opacity') this.obj.style[this.mde]=this.data[0]+'px';
else zxcOpacity(this.obj,this.data[0]);
}
}
function zxcOpacity(obj,opc){
if (opc<0||opc>100) return;
obj.style.filter='alpha(opacity='+opc+')';
obj.style.opacity=obj.style.MozOpacity=obj.style.KhtmlOpacity=opc/100-.001;
}
</script>
<script type="text/javascript">
<!--
function Menu(id,icls,dcls,ms,fcls){
var obj=document.getElementById(id);
var items=zxcByClassName(icls,obj);
this.ary=[];
for (var detail,z0=0;z0<items.length;z0++){
detail=zxcByClassName(dcls,items[z0])[0];
this.ary[z0]=[new zxcAnimate('top',items[z0],0),-items[z0].offsetTop,new zxcAnimate('opacity',zxcByClassName(dcls,items[z0])[0],0)];
this.ary[z0][2].Complete=function(){
if (this.data==0){
this.obj.style.visibility='hidden';
}
}
this.addevt(items[z0],'mouseup','Active',z0);
}
this.fin=new zxcAnimate('opacity',zxcByClassName(fcls,obj)[0]);
this.fin.Complete=function(){
if (this.data==0){
this.obj.style.zIndex='0';
}
}
this.addevt(this.fin.obj,'mouseup','Back',z0);
this.ms=ms||1000;
this.nu=-1;
}
Menu.prototype.Active=function(e,nu){
this.ary[nu][0].obj.style.zIndex='2';
this.ary[nu][0].update([this.ary[nu][0].data[0],this.ary[nu][1]],this.ms);
this.ary[nu][2].obj.style.visibility='visible';
this.ary[nu][2].update([this.ary[nu][2].data[0],100],this.ms);
this.fin.obj.style.zIndex='2';
this.fin.update([this.fin.data[0],100],this.ms);
this.nu=nu;
}
Menu.prototype.Back=function(e,nu){
var nu=this.nu;
if (nu>=0){
this.ary[nu][0].obj.style.zIndex='0';
this.ary[nu][0].update([this.ary[nu][1],0],this.ms);
this.ary[nu][2].update([100,0],this.ms);
this.fin.update([100,0],this.ms);
this.fin.Complete=function(){
if (this.data[0]==0){
this.obj.style.zIndex='0';
}
}
}
}
Menu.prototype.addevt=function(o,t,f,p){
var oop=this;
if (o.addEventListener) o.addEventListener(t,function(e){ return oop[f](e,p);}, false);
else if (o.attachEvent) o.attachEvent('on'+t,function(e){ return oop[f](e,p); });
else {
var prev=o['on'+t];
if (prev) o['on'+t]=function(e){ prev(e); oop[f](e,p); };
else o['on'+t]=o[f];
}
}
function zxcByClassName(nme,el,tag){
if (typeof(el)=='string') el=document.getElementById(el);
el=el||document;
for (var tag=tag||'*',reg=new RegExp('\\b'+nme+'\\b'),els=el.getElementsByTagName(tag),ary=[],z0=0; z0<els.length;z0++){
if(reg.test(els[z0].className)) ary.push(els[z0]);
}
return ary;
}
//-->
</script>
</head>
<body>
<div id="tst" >
<div class="Item" >Item 1
<div class="Detail" >Detail 1</div>
</div>
<div class="Item" >Item 2
<div class="Detail" >Detail 2</div>
</div>
<div class="Item" >Item 3
<div class="Detail" >Detail 2</div>
</div>
<div class="srt" >
</div>
<div class="fin" >
Back
</div>
</div>
<script type="text/javascript">
<!--
new Menu('tst','Item','Detail',300,'fin');
//-->
</script>
</body>
</html>