Stalker Complete Mod: Stalker with bombastic graphics
If you haven't played 2007 most immersive, atmospheric shooter, or you're back for replay, this mod is for you, I'v been working on it for several months and here it is, the world of STALKER like you've never seen before with graphics 2.0, unlike other global mods, this one doesn't alter the original story and gameplay:
STALKER Complete 2009
Version 1.21 by artistpavel.
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This mod has been created with a thought of bringing the beautiful and immersive game of STALKER from the last generation era, when it was created to an up-to-date experience you'd expect from games you play in 2009. I did not try to include every single mod out there that changes the game beyond recognition, that was not the point. The following list is the carefully chosen essential collection of most advanced and aesthetically pleasant modifications, created by talented concept artists and programmers in the past 2 years. These are meant to technically and artistically enhance the game without compromising the original feel and atmosphere developers meant you to see. You'll notice every single detail has been retouched and has a polished feel to it.
This is ideal for first time players or people who have beaten the game when it first came out and now are coming back to replay it on new rig with higher resolution and better graphics.
Summary:
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List of merged and modified mods, including my own works:
- Panoramic Mod 2.1 + STALKER Weather Overhaul 2.2 (S.W.O. 2.2) + Vivid Sunsets 0.7:
visually beautiful creative merge of 3 different graphics & weather mods created by several artists, including myself, large view distance, horizons, proper sun travel according to location, enhanced HDR, wet surfaces, morning due, multiple weather cycles, darker nights, moonlight, different types of storms from fast to slow, stars constellation, water animation and many more implementations, all by staying within the mood of the game.
- SkyGRAPHICS-MOD v2.0 RC4.1:
this mod introduces advanced shader technology known as Parallax Occlusion Mapping seen in Crysis and very recent games, creating close-to-life illusion of true relief, Depth of Field, Motion Blur, Sun Shafts (optional) and Screen Space Ambient Occlusion (SSAO), which creates an enormous difference in the way the game looks (mod has been fine tuned from it's default state to avoid excessive rock relief and contrast)
- Photorealistic Zone 1.0 (aka Argus Texture Pack)
this is a 6 months of reworking every texture in the game by Argus, special attention has been paid to preserving the original look of materials while textures have been replaced with equivalent higher quality photographs with manual bump editing and partial use of original files, heavily optimized to reduce performance drop.
- Photorealistic Zone: Living Creatures:
now creatures with open wounds have soaking wet flesh showing through, it’s almost disturbing. Adds bump details to most uniforms, wrinkles, etc.
- Vehicles Retexture Pack
selected vehicles now look extra rusty and abandoned but only the ones that been parked there for 20 years.
- Zone Reclamation Project 1.05 (aka ZRP 1.05 Test 10/11) :
the unnoficial community patch, fixes most known bugs and "crash to desktop" exits left out by developers after patch 1.0005/1.0006, adds dynamic lightning to camp fires, real weapons names, removes head bobbing, adds ability to use quick level named save with ESC+S shortcut, increases actor's height, carry weight limit, extends quest time, makes NPCs avoid dying from camp fires and anomalies, adds freeplay, etc.
- Sound Overhaul 1.07 RC2 + Ambient Audio Overhaul v095 + S.T.A.L.K.E.R Sound Remake Mod v.4.0 (patch 1.2):
this massive merge replaces most weapon sounds, anomalies, equipment clatter, footsteps, nightlife, bullet fly-by sounds and more with quality equivalents. Adds unique ambient sounds for each location, repetitive NPCs only pronounce their lines once, i.e. "Get out of here stalker", hundreds of additional ambient sounds like bar kitchen cooking, water drops in underground levels, etc.
All sounds are properly OGG-commented to prevent any issues.
- ABC Sleeping Bag:
it’s always in your inventory, lets you sleep in the game.
- Particle Enhancement 3.0:
this mod enhances many of the particle effects in Stalker, sparkles, anomalies, smoke, explosions, etc.
- Ragdoll Mod 1.3:
adds natural death and hit physics, kills will no longer cause corpse ragdoll to fly backwards.
- Bulbs Soc (aka Lampochki Soc):
now you can shoot the lights out!
- Argus Add-ons:
new Google Earth type map updated with Clear Sky locations, halogen flashlight, gloves, knife with signs of sharpenning (very cool).
- AI Pack 10005:
adds the following set of abilities to NPCs: removing bodies from camp sites, throwing grenades, changing armor, healing other NPCs. You can also dress NPCs by selling or dropping outfits near them and giving them privacy to change.
- Hades Real Gore Mod 1.0:
textures to simulate real blood and gore, wet blood look, bits of guts, bullet sprays, all done classy without exaggeration.
- Harmonica Mod:
NPC's can randomly play harmonica between guitar sessions.
- Authentic Music (patch 1.2):
adds 84 additional acoustic guitar compositions into the mix (performed live by MulleR) plus a few acoustic guitar songs in authentic language. This is the only music mod where compositions have been recorded specifically for this game by a musician, no MIDI or generic karaoke tracks used.
- Repair Kit 1.1 (patch 1.2):
this mod adds a special item to the game that allows you to repair weapons and armors out in the Zone. The only way to get this item is to loot it from a person's corpse.
- Repair Mod (Eng) 2.5 (patch 1.2):
this mod permits to repair weapons and armors by traders (limited to Bar Trader and Screw for merge balance).
- Gnomus's Scopes V2.0 (patch 1.2):
high resolution scopes for widescreen and standard monitors.
- Raw Onion Revamp Mod (Eng) 1.05 (patch 1.2):
this mod corrects many typographical errors in the game, provides better English localization.
- Asphalt 2.0:
quality asphalt texture.
- Chernobyl TV 1.1:
replaces TV animation with actual footage about Chernobyl.
- NWT 0.6.1:
quality weapon textures.
- TS Nades:
quality grenade textures.
- Elite Nightvision 1.1:
black & white nightvision based on the psy_antenna postprocess effect.
This one really makes you see in the dark.
- Stalker Forever HD Foodndrinks 1.0:
authentic vodka and energy drink skins.
- Normal Accuracy Plus 1.0:
the set of tweaked weapons configs that slightly increases your chances of hitting the target without ruining the game's original award-winning ballistic system. Works both ways with NPCs.
- Rules of Engagement 0.1:
removes the ability for NPC's to notice you at unrealistically large distances.
- 1154HUD 1.2:
a clean and minimalist hud from early game development as oppose to final ornate style hud. I retouched it to fit game style.
- Freeplay:
after you beat the game with "good" ending, you'll get the dialog that will let you continue the game in freeplay mod, allowing creatures and NPCs migrate freely, it will be a living and breathing zone with self sustained A-Life and unscripted events.
- many smaller fixes not included in the list. If you notice older mod versions, there's a reason for that, they either have been modified beyond their versions or the new versions brought unnecessary changes and incompatibilities.
Designed and tested for STALKER version 1.0005/1.0006. New game is required!
Performance:
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@ 1680x1050:
8800GT 512MB: 30fps average, some stuttering.
GTX 260 896MB: 60fps average, smooth.
video settings:
- full dynamic lighting
- vision distance 100%
- object detail* 50%
- grass density 100%
- textures detail 100%
- anisotropic filtering 100%
- antialiasing** off
- sun shadow on
- grass shadow** off
- lighting distance 100%
- NPC flashlights on
- Shadow quality 100%
Skrinovi:
Kod:
http://www.flickr.com/photos/artistpavel/sets/72157608341111036/detail/
Download:
Kod:
http://artistpavel.blogspot.com/2009/04/stalker-complete-2009.html
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