je li starce, kada ce izaci clear sky?
proleteo sam poslednjih par strana i nisam video, ili mi je promaklo
^zato imade cool mod, sa pet-sest vrsta rukavica, spetsnaz rukavica izgleda super![]()
Mart-April 2008god? Tako je bar najavljeno.je li starce, kada ce izaci clear sky?
proleteo sam poslednjih par strana i nisam video, ili mi je promaklo
Postoji li uopste igra sa ovakvim potencijalomPostoji li uopste nesto u ovoj igri da za njega nema po neki mod???Josh jedan dokaz da je STALKER "Game of the year"
Trebalo bi svim moderima platiti za trud, jer da oni nisu modovali stalker bi izgledao dooosta loshije.
Broj modova ukazuje na broj propusta u igri, tako bar meni izgleda, i stvarno je smor shto sam morao starca smarati da mi "nacrta" kako da pojedine stvari modujem.
Super je shto ima likova koji su svoje slobodno vreme utroshili na pravljenje modova za stalker-a, ali to je isto kao kad bih ja sad nashao neki solidan cooler, "bacio" josh 20 eura na njega, i postigao performanse nekog CM coolera, koji koshta slichno + nema gubljenja vremena.
Waste of time is bad
Iskreno, nije samo stalker takav, dosta igara je shooplje, i sve manje imam zelju da igram bilo shta.
Bilo mi je zadovoljstvostvarno je smor shto sam morao starca smarati da mi "nacrta" kako da pojedine stvari modujem.
GSC Game World is glad to announce it is now officially certified by Microsoft as an Xbox 360 developer. As part of the program, GSC Game World obtained all the necessary development tools, so as support from Microsoft to get down to development of projects on Xbox 360.
Sergiy Grygorovych, the CEO of GSC Game World, said:
"We are happy to say the big efforts of our company aimed to obtain the official Xbox 360 developer status now ended with success. Obtaining such a status for an independent developer based in ex-USSR means a lot - it took us over 2 years to get. We are very thankful to Microsoft for the assistance and high esteem of our team's professionalism.
From now on, our old ambition to create multiplatform projects has become a reality. Such a policy is also fully compliant with the current game industry tendencies.
Creating games for PC, we achieved practically everything, and now are prepared to garner the top spots in sales charts and gamers' recognition in the world of console games too. This said, we will continue paying maximum attention to the PC platform."
Bitno je samo da Stalker ostane PC ekskluziva.
Bitno je samo da Stalker ne postane console port.,)
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Da nije tebe ova tema ne bi imala vise od 15-20 strana.![]()
Pa to ti je isto. Clear Sky to nece biti, mislim port sa konzole. Kada bi ga i prebacili, to bi moralo liciti na Bioshock ili R6 Vegas.Bitno je samo da Stalker ne postane console port.
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Da nije tebe ova tema ne bi imala vise od 15-20 strana.
Sve ide u krug na ovome svetu, ko zna shta nas cheka sutra?
Korist je chudna stvar, nadam se da Stalker crew zna shta radi, i da MS necje zagovnati potencijalno dobru franshizu.
A znash i sam shta si rekao za MS, da niko nema koristi od njih, ja sam samo rekao da greshish i da dosta stvari ima koristi od njih.
Secash se da si mi rekao da neko upucjen treba da zna da niko nema koristi od MS-a?
Nadam se da se secash tih mojih redova, i shvati da ja gledam vecju sliku od svoje puke koristi.
Gaming industrija ima koristi od MS, pre ili kasnije ta korist stize do nas, po manjoj ili vecjoj ceni.
Stalker MMO!Community Q&A 2007-11 Answers
We received quite a few questions from fansites of the game S.T.A.L.K.E.R., and this is really great. We want to thank you for your interest in the game. In this series of answers we have decided to bend the rules a little and reply to more questions than we planned originally. First we have answered questions that have been asked several times, meaning that they are especially relevant. And so, here is the first portion of answers:
1. Will a Singleplayer SDK be released?
We really did plan to release an SDK for the singleplayer part of the game, however right now the whole team is busy with development of "Clear Sky" and cannot devote enough time to the SDK. We cannot release our tools the way they currently are, since they are meant for internal use and would be extremely complicated for other people. So, the answer is - certainly not at this time, but maybe sometime later.
2. Will there be S.T.A.L.K.E.R. Online?
We do not quite understand what you mean by "online". If it is the cooperative mode, then no, there will be none. Even at the time of development of the first part of the game we said that a cooperative mode is impossible, since Life Simulation would be different at each computer. Synchronizing it would be practically not doable. If you mean an MMOG, then we are seriously considering it.
3. Will there be support for DX8, or only DX9 and DX10?
Yes, we leave support for the DX8 renderer, which will let users of weaker machines into the world of S.T.A.L.K.E.R. The game allows sufficiently flexible configuration for the player's computer.
4. "Clear Sky" is based on the updated 1.5 engine. Should we expect additional optimization and improvement of performance, or only addition of new features? Will the new engine be added to the original game, are new editions planned?
The X-Ray Engine underwent fairly serious changes. Not only did it gain a set of new features, a higher level of detail, but has also been optimized quite a bit. Development of DX10 is currently going ahead full speed; it will give owners of newer video cards a better picture.
As for moving the original game to the new engine - it will not be done. "Shadow of Chernobyl" is a complete and finished game, which in future will only get patches, fixing discovered errors and improving multiplayer.
As for system requirements, some features of the game, such as volumetric light, are quite demanding and require a newer video card. Of course, as we said, the game is quite configurable.
5. Do such characters as Voronin, Lukash, Sakharov participate in the plot of "Clear Sky"?
It will not do anyone any good to uncover the plot of the game, so we will limit ourselves to a dry phrase: "the player will meet characters he knows."
E ako se danas nisam shlogir'o nikad necu, STALKER u CT shopu u Merkatoru 3600din :exploder:
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