Splasnula mi zelja za igranjem igre od silnih trejlera.![]()
15 septembar US a 17 septembar EU.
Splasnula mi zelja za igranjem igre od silnih trejlera.![]()
Even though EA announced in spring that a demo of Need for Speed Shift will be available this summer, it looks like that the demo version isn’t exactly just around the corner.
EA has released the following statement, answering the many community requests for a playable Shift demo to accompany all the preview material:
“In the last few weeks we’ve received a lot of messages and forum posts about a demo so we’re currently looking into the feasibility of releasing a demo for SHIFT. We are committed to releasing the best Need for Speed game so we kept the entire team working on the game to make sure we release a really great experience.
We’re really proud of what the guys at SMS and Black Box have created and we can’t wait to get the game in your hands.”
Without reading too much into this message, it pretty much states that EA isn’t even sure if they will ever release a demo and certainly not before Shift hits the shelves on September 15th/17th.
^
Onda cemo cekati 17. septembar![]()
Well, I've played Shift, so I can put some words into this.
The game feels good. The physics felt real, and the courses were modeled well. I took a 1995 BMW M3 out on the Nurb, and I could drive the whole track because it was modeled well, and the car felt a lot like a real M3. The interior was also spot on, felt like I was looking at a picture of my own car's, minus the few Euro to USA differences.
Customization I didn't get much time to play with sadly, as I had other things to do at PAX. However, it is detailed it looks like, and the fact I could tell someone had bought Falken Azenis RT-615's for their S2000 based off the tread alone was neat.
Opponent AI is also impressive. There is the scoring system for clean or aggressive driving habits, and other cars will react accordingly. While running the Nurb, I slammed into an RX-8 pretty hard, and from that point on, that car would bump me at every corner, and attempt to spin me out (which it did quite well, twice) but not in a way that felt like cold, calculated AI moves. As I said before, I was impressed.
Only thing I had against it came more down to how the XBOX360 controller feels. The stick on the XBOX controller is very stiff so getting small, precise inputs was very hard to manage at times, felt more like I was tapping the D-pad almost. But I've had this grip with the XBOX controller for a while now, so yeah. Game control should be great with a wheel.
All in all, I'll probably end up buying Shift when it comes out, provided I have the time to play it between work and schoo
from GTPlanet
Kad je to bio problem?![]()
Dobrodosao si sa milkom od 300 g![]()
Valjda smo do sada naucili da IGN, GameSpot i ostale "renomirane" sajtove treba uzeti sa debelom zadrskoma ona treba biti jos veca imajuci u vidu da je u pitanju NFS.
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