Svi protivnici digitalne kopije će pričati drugu priču kada Sony i MS uvedu full uslogu distribucije igara preko interneta.
Problem je što servisi kao što je Steam još uvek nisu dovoljno rašireni a veliki broj ljudi koji ga koriste nemaju više 4-5 igara na nalogu.
Ne vidim zasto bih kupio digitalnu kopiju koja kosta koliko i igra na disku.
Da su cene povoljnije, pa da i razmislim o tome.
Ne vidim zasto bih kupio digitalnu kopiju koja kosta koliko i igra na disku.
Da su cene povoljnije, pa da i razmislim o tome.
Problem sa Steam-om i jeste sto friske igre nisu povoljnije. Ne vidim zasto bi morala da kosta manje, sta dobijas sto imas igru na disku? Koje su prednosti?
Mogu da pozajmim igru drugu ako zeli da je predje.
Ili ako se radi o igri poput PES-a, ne moram da razmisljam kod koga cemo igrati 😉.
U krajnjoj liniji, ako mi se igra ne svidi, mogu i da je prodam.
ja samo znam da ću trojku kupiti original u startu. Na disku, čim dođe vamo, za steam i kreditne kartice nemam živaca a i mrzi me da se razvlačim po bankama i pravim te račune
što se tiče DLC-ova, čim počnu da izlaze skinuću piratske. iz iskustva sa dlc-ovima za dvojku to ne vredi plaćati, bar ne koliko oni traže
Ja odbijam da prihvatim Steam kao koncept, dok god drndaju vunu sa DRM sistemima i nemaju kršteni offline mod za igranje.
GamersGate je trenutno mesto gde kupujem online igre. Ništa ne dodaju osim onoga što sam izdavač ubaci od zaštita u igru, samim tim i pečevi brže izlaze jer ne moraju da prođu Steam proceduru, možeš da skineš instalaciju igre koju si kupio kada hoćeš, sjajno.
There are no licensing fees and there’s no charge for bandwidth, or OEM distribution. With Steamworks, you avoid the overhead and delay of certification requirements. Distribute your game on your terms, updating it as quickly and frequently as you see fit.
Be confident that all of your customers are running the most current version of your game. Update and expand your game as you see fit. Your community stays current, and your support burden will be significantly reduced. With no certification process, you're in control. Update as much as you want, with as much as you want—there is no charge for bandwidth.
Jest', a ja sam sanjao gomile tema po support forumima gde su ljudi kukali kako da bi aktivirali offline mod moraju da budu online?Offline mod radi bez problema.
Ok, onda su to sredili. Al' ja bih recimo odlepio da mi recimo patch za Sword of the Stars kupljen preko Steam-a izađe 2 meseca kasnije nego na GamersGate-u, što se ljudima desilo.
Igre u digitalnoj formi su ******, ja volim ono kad mi stigne igra kao malo dete da se obradujem, da gledam kutiju, knjizicu i to 😉
Iskreno ne volim da dajem pare za nesto sto nije opipljivo tj. nije u fizickom obliku.
ja volim ono kad mi stigne igra kao malo dete da se obradujem, da gledam kutiju, knjizicu i to 😉
Iskreno ne volim da dajem pare za nesto sto nije opipljivo tj. nije u fizickom obliku.
Blago tebi ako si spreman da das 8000din, umesto 4500. :trust:
Unfortunately, after "playing" the comic, I couldn't help but wonder if it was enough to ease newcomers into the franchise.
Although most of the game's expansions are included on the Blu-ray disc, you'll have to download and install the free comic from the PlayStation Store before starting the game. The comic is also not the first thing you experience in the game -- you'll have to play Mass Effect 2's impactful intro sequence first. The comic book sequence takes place in-between Shepard's first encounter with the enigmatic Collectors and his arrival at the Cerberus station. (If you opt not to download and install the comic DLC, the game will continue as it did in the original version.)
While its position is unexpected, the interlude offers a perfect place for Shepard's life to flash before his (or her) eyes. (Both voice actors of Shepard provide narration for the comic, so don't be afraid to create an Oprah Shepard of your own!) The pace of the comic is incredibly swift, jumping from one crucial event to the next.
I could follow along perfectly well -- but I've already played this game. Without any knowledge of the franchise, I wondered: "Would I be able to follow?" I think the answer would be: "Just barely."
Considering how lengthy the original's campaign was, it's unsurprising that much would be lost in the translation. Key moments of decision making are retained, but the format has a brevity that's seemingly inappropriate for these situations. With much of the context removed, it's hard to fully appreciate how delicate of a situation is when you simply have to choose "yes" or "no." Iconic moments of the first campaign are all reduced to simple options on the dialogue wheel.
I would've loved to see some of the less crucial decisions make an appearance in the story, as they add so much "flavor" to the Mass Effect universe. For example, what would you do to a fan that seemed a bit too obsessed with you?
Although it's disappointing the comic doesn't go into more detail than it does, it still sets the framework for Mass Effect 2, a game worth playing regardless of your experience with the franchise. With the PS3 version offering most of the DLC on-disc, and the added bonus of tech from Mass Effect 3, there's almost no excuse for PS3 owners to miss BioWare's hit. If you feel like the comic doesn't serve you well enough, might I suggest a helpful visit to the Mass Effect wiki?
To možda predstavlja problem za one opsesivno kompulzivne koji moraju da nađu sve item-e i vide sve krajeve. Ja igram onako kako mi se igra i vidim završetak koji je u skladu sa tim. Ne igram tako što pikiram neki završetak samo da bih mogao da kažem da sam ga video.Licno nisam fan mnogo razlicitih zavrsetaka jer to onda zahteva vise prelazaka, sto ja ne radim, ali dobra strana je sto ce svako imati svoj dozivljaj.
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