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Khronos Releases OpenGL 3.2 - Third Major OpenGL Release within Twelve Months
http://www.khronos.org/news/press/r...rd-major-opengl-release-within-twelve-months/
Features:
* Increased performance for vertex arrays and fence sync objects to avoid idling while waiting for resources shared between the CPU and GPU, or multiple CPU threads;
* Improved pipeline programmability, including geometry shaders in the OpenGL core;
* Boosted cube map visual quality and multisampling rendering flexibility by enabling shaders to directly process texture samples.
NVidia vec ima driver koji pokazuju na siggraph-u. OpenGL 3.2 radice na svim kartama baziranim na G80 i novijim.
http://www.khronos.org/news/press/r...rd-major-opengl-release-within-twelve-months/
Features:
* Increased performance for vertex arrays and fence sync objects to avoid idling while waiting for resources shared between the CPU and GPU, or multiple CPU threads;
* Improved pipeline programmability, including geometry shaders in the OpenGL core;
* Boosted cube map visual quality and multisampling rendering flexibility by enabling shaders to directly process texture samples.
NVidia vec ima driver koji pokazuju na siggraph-u. OpenGL 3.2 radice na svim kartama baziranim na G80 i novijim.