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Evo vidite, pa prosudite, koliko je ovo zaista bitno sa stanovista gameplaya:
http://techgage.com/review.php?id=4581&page=2
http://techgage.com/review.php?id=4581&page=2
Newell je napisao(la):There are a couple of different issues going on there. With our physics, the player can collide with objects. This is a good thing. The stuff that is being shown by NVidia right now, the latencies are too high. Their physics is essentially to make prettier pictures. It’s like you can have a bunch of different things bouncing around so long as they don’t actually touch anything that matters. If you don’t actually have to read the data out – if your AI system ever needed to know about whether or not one of those objects had collided with something else it would run slower by running on the GPU than having it run on the main CPU. So physics that matter is different than physics that makes pretty pictures.
yooyo je napisao(la):btw.. sta znaci PPU? Particle Processing Unit?
yooyo
yooyo je napisao(la):@ivan:
Izgleda da nisi primetio sarkazam...![]()
Nedjo je napisao(la):Pa parcjalno resenje je stavljanje GDDR3 memare na Ageia karticu.
jesi ti probao tu igru???Nedjo je napisao(la):Prica se zakuvava:
http://www.firingsquad.com/news/newsarticle.asp?searchid=10096
Izgleda je ovo sa GRAW-om i AGEIA-om zzesca zzvaka za loodaka!
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