Evo nekih testova koga zanima za Leadtek gtx 570, nisam mnogo odusevljen, presao sam sa GA GTX 285!
Gta4 eflc:
Statistics
Average FPS: 37.72
Duration: 36.72 sec
CPU Usage: 75%
System memory usage: 73%
Video memory usage: 90%
Graphics Settings
Video Mode: 1920 x 1200 (60 Hz)
Texture Quality: High
Shadow Quality: Very High
Reflection Resolution: Very High
Water Quality: Very High
Texture Filter Quality: Anisotropic x16
Night Shadows: Very High
View Distance: 100
Detail Distance: 100
Hardware
Microsoft Windows 7 Ultimate
Video Adapter: NVIDIA GeForce GTX 570
Video Driver version: 263.09
Audio Adapter: Speakers (Creative SB X-Fi)
Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz
File ID: TLAD-Benchmark.cli
METRO 2033 BENCHMARK RESULTS
12/20/2010 12:03:26
frontline
Options: Resolution: 1920 x 1200; DirectX: DirectX 11; Quality: High; Antialiasing: MSAA 4X; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Enabled; DOF: Disabled
Run 0 (Frontline)
* Total Frames: 2065, Total Time: 59.78927 sec
* Average Framerate: 34.64
* Max. Framerate: 61.92 (Frame: 1463)
* Min. Framerate: 13.96 (Frame: 6)
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Average Results
* Average Framerate: 34.00
* Max. Framerate: 61.92
* Min. Framerate: 13.96
Unigine
Heaven Benchmark v2.1
FPS:
25.9
Scores:
653
Min FPS:
16.0
Max FPS:
58.5
Hardware
Binary:
Windows 32bit Visual C++ 1500 Release May 21 2010
Operating system:
Windows 7 (build 7600) 64bit
CPU model:
Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz
CPU flags:
2833MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 HTT
GPU model:
NVIDIA GeForce GTX 570 8.17.12.6309 1280Mb
Settings
Render:
direct3d11
Mode:
1920x1200 8xAA fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
16x
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
Replication: disabled
Tessellation:
extreme