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FIFA 11

shin-bojan

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14.10.2004
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EA has announced a European release date of 1st October for FIFA 11.
North Americans get to play slightly earlier from 28th September.

The publisher also unveiled the new Creation Centre in FIFA 11. Here you can play god and build players and teams from scratch. You'll be able to share them with friends around the world and even tweak attributes and tactics when browsing the internet.
The Creation Centre will launch when FIFA 11 goes on sale.

Another new feature this year is Custom Audio, which allows you to set chants for your team during player introductions, half-time and after goals. You'll also be able to play music direct from your console's hard-drive.

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Addressing player complaints over FIFA 10's "ping pong passing", EA's invented "pro passing" for this year's game which allows you to control the weight of your distribution. This also means you'll want to think about the player your controlling, for example not whacking intricate through-balls with John Terry.
In fact, it sounds like EA's gone passing mad; FIFA 11 adds swerve passes, driven lobs, fancy flicks and through-balls with backspin.

Player AI is said to have improved "massively" though perversely, responding to criticism over 10's super-human stoppers, goalkeepers are now less intelligent.
The coolest improvement though, says Zoo, is 'player personality', which means that the world's best footy players now play just as you'd expect them to.
Each player now has a defensive and attacking work rate setting, so Wayne Rooney for example runs around at 100mph hassling defenders, while Dani Alives will charge forward but might be a little slow getting back to defend.

Players are also now able to pull off their own moves depending on personality, so Carlos Tevez is full of little flicks, while Didier Drogba will use his strength to roll defenders.
Elsewhere, FIFA's visuals are said to be massively improved with ten 'body types' in this year's game compared to FIFA 10's three, plus special cases like lofty Peter Crouch.
Players can also now record and upload their own fan chants to play during matches, which makes Bubbles playing out at the Boelyn Ground a wonderful reality.

Eurogamer preview : http://www.eurogamer.net/articles/fi...preview?page=1

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Poslednja izmena:
Detailed impressions up on FifaSoccerBlog:
http://fifasoccerblog.com/blog/fsb-fifa-11-impressions/#more-3726

Performing constant first-time passes is now more difficult to get away with, and there are now more variables involved in determining whether these first-time balls will be successful or not (with most of the calculations coming from the skill of the player and the angle of the pass). When constant first-time passing isn’t really a viable option, doing it anyway leads to the ball bouncing around a little bit more awkwardly and this is an obvious attempt to try and reduce the much-discussed and (almost) universally despised “ping-pong passing” element of the game, but whether it has a strong enough effect to satisfy the guys (like me) who truly hate the pass button bashers remains to be seen.

I’ll try and explain how I feel about the goalkeeping now in a nutshell… Imagine a six foot tall sack of potatoes replacing a goalkeeper in the middle of some goalposts. Imagine that when the ball was kicked either side of it, it could fall onto the ground, and that was the entire library of the sack’s goalkeeping moves.

Playing as Tranmere, this is how the goalkeepers felt – as if they were on a pivot, able to collapse either side of themselves, but perform little else. No miraculous feats of goalkeeping genius.

But then, playing as Tottenham and having “Jazz Hands” Gomes wearing the gloves… Everything changes. His body’s momentum can be sending him one way – possibly away from the ball itself – but he can throw out an arm, or a leg, and get enough on it to knock it away for a defender to clear.

That’s not the only contrast in goalkeeping talent though. You can clearly see the difference between energetic goalkeepers like Gomes who dance along the goal line, and calmer goalkeepers like Liverpool’s Pepe Reina who simply judge where the ball is going to go and then put themselves there with as little physical effort as possible.

Heading has also seen an improvement in both defence and attack – more than one player can now attempt to get their head on the ball. This is something you may or may not have noticed in previous games but when you do notice it, you can’t stop thinking about it, because it leads to so many missed opportunities.

Speaking of tackling and the danger of committing a foul, referees have had a bit of a revamp too. There is now a set of fictional referees from around the globe who have different refereeing skill attributes, such as likeliness to blow for a foul, likeliness to reach for a card and more.
 
Јоš uvek nisu u stanju da ubodu normalne izraze lica već svi igrači imaju retardirane grimase :)
 
Rooney je svake sezone sa sve vecom celom. Programeri ocito lepo prate te detalje.
 
Iko primetio da iznad overall ocene stoji sedmougao? :)

Heading has also seen an improvement in both defence and attack – more than one player can now attempt to get their head on the ball.

Ovo zvuči kao jako fina promena. Nadam se da se taj Creation Center neće naplaćivati dodatno pošto je to nešto što je baš nedostajalo FIFI da bude kompletna igra.
 
Iko primetio da iznad overall ocene stoji sedmougao? :)

Pa nisam hteo da komentarišem jer kapiram da će već na sledećem skrinšotu to da skinu pre nego što ih KONAMI tuži zbog krađe patenta :d

Šalu na stranu, super je urađeno i daje jasnije informacije od sedmougla iz starih PES-ova.

Ovo zvuči kao jako fina promena.

Baš me zanima kako će to da implementiraju i da li će funkcionisati besprekorno. Nekako mi se čini kao klizav teren. U svakom slučaju pozdravljam mada će verovatno igranje glavom opet biti nekako mlitavo (za razliku od znaš već koje igre :p).

Ali opet sa druge strane kome treba više igrača koji skaču na loptu. Dovoljan je Pujol :)

Nadam se da se taj Creation Center neće naplaćivati dodatno pošto je to nešto što je baš nedostajalo FIFI da bude kompletna igra.

S obzirom da je u pitanju EA teško da ga neće naplatiti. Ipak su oni onaj Spore Editor naplaćivali 20 evra ako me sećanje ne vara. Možda jedino ako ti iskoristiš svu svoju moć i položaj i staviš im do znanja da ne treba da to rade. Bili bismo ti jako zahvalni :)
 
Poslednja izmena:
Nadam se da se taj Creation Center neće naplaćivati dodatno pošto je to nešto što je baš nedostajalo FIFI da bude kompletna igra.

Taj Creation Center vise nedostaje PESu, nego Fifi.
Valjda ce konacno odustati od gluposti sa ogranicenim brojem slotova.
 
Ništa se ti ne brini za PES. Biće bombona, kao i svake godine :D
 
G@W - Odusevljen si PES skok igrom gde Robinho, Eto'o ili Drogba zakucavaju loptu istom jacinom bez problema i sa bilo kog mesta? Sjajno, bice da ti je Bosna omiljena zemlja :)

Ne budmo vickasti, do PES2010, niko zivi nije koristio centarsuteve na redovnoj bazi. Secam se cak da sam morao da menjam tip centarsuteva (ono u podesavanju komandi sa type1-4) u PES6 da bih odradio ono sto imam u planu.

Pa nisam hteo da komentarišem jer kapiram da će već na sledećem skrinšotu to da skinu pre nego što ih KONAMI tuži zbog krađe patenta

Nema potrebe, tuzice FIFA PES za ukradeni OVR sistem, Be a Legend mod i slajdere za taktike pa ce se dogovoriti da ipak ne pokrecu tuzbe jer obe firme pozajmljuju sta stignu jedna od druge ;)

FIFA09 je ubijala kakvu je igru glavom imala - stavise, iako je vecina igrala po zemlji i na sprintere jer je odbrana umela da bude jako spora, ja sam se tada bas gurao centarsuteve, Santa Cruz bio bog i batina. Upravo tamo si mogao da zabijas golove a la Puyol i to ne na exploit vec na cist skill, ako naucis naravno ;)

Ali, igra glavom mi je tamo bila mozda i previse konkretna. FIFA10 je imala bag da sut glavom uvek bude kontrolisan kao da sutiras na manual a to je znacilo da ako drzis u dalji ugao, obicno ode blize korner zastavici nego golu pa je trebalo malo vise adaptacije na polozaj analoga ako si hteo da igras na to. Vrlo cesto je resenje bilo da ne diras analog uopste pa ako udje, uslo je :D

Igru glavom su definitivno popravili u WC koju verovatno nisi igrao cim govoris da je mlitava. Tu je igra glavom po meni mozda i najrealnija igra glavom do sada, neki balans izmedju 09 i 10.

Ali ovo sto oni pricaju nema veze za samu igru glavom koliko za neke druge probleme koji su postojali. Recimo prilikom kornera do sada je bila fora kada centriras, FIFA ti automatski "zakljuca" jednog od igraca koji ce da odigra glavom i samo taj moze da odigra ukoliko uspe da skoci i zahvati glavom. Cak iako povlacis drugog igraca da skoci na loptu on nece moci da skoci ma koliko pritiskao sut. Sada su izgleda obratili paznju na to i korigovali skok sistem - ako je to ono sto ja mislim da ce biti, ne bi me cudilo da koncano u fubdalskim simulacijama imamo situacije kada napadac skoci i proleti pored lopte.

A sto se tice polozaja, pa... fino je kad se nista ne placa za omiljenu igru, moram da priznam. Videcemo, prosle godine je bio neki bag sa kodovima pa si mogao dobiti besplatno neke stvari, ako saznam, javicu vec nekako za celu semu :)

U svakom slucaju, jos jedan dokaz da FIFA iz godine u godinu samo ispravlja bagove a odrzava kvalitet - zato je i dosadno pricati o igri pre nego sto izadje, verovatnoca da ce biti losa je ista kao i kod PESa do PES6 :)
 
Poslednja izmena:
Vrlo cesto je resenje bilo da ne diras analog uopste pa ako udje, uslo je

Najbolje resenje. :D

Ali zakljucavanje ume da smara, mada cesto i dosta pomaze.
 
Ništa se ti ne brini za PES. Biće bombona, kao i svake godine :D

Oko gameplay-a ne moramo da se slozimo, ali za igru koja ima toliko malo licenciranih timova, broj slotova bi morao da bude dosta veci.
 
NIsam bio neko vreme na forumu, kad ono orvorena tema o omiljenoj mi igri. Bojane svaka čast. Iako se nije pojavio ni jedan sekund nekog gameplay-a o tome možemo samo da čitamo utiske pojedinaca. Evo jedan španac je imao tu čast da isproba neku od verzija Fifa 11 igre (Link)
U toku iduće nedelje bi trebalo da EA Sports UK ogranizuje Fifa 11 mini turneju, pa će valjda biti i neki konkretniji video. Dopada mi se to što su napokon dozvolili da se memoriše replay na HDD i što ću moći da promenim onu "šabansku" muziku u samoj igri. Ubiše me oni Casiokids i Dananananaykroyd. To je inače moglo odavno da se uradi na PC verziji igre, i sada će oni to da nam prodaju kao neka mega eksluzivno unapređenje. Pa i taj Creation Center je postojao i to pre deset godina samo što se zvao FEd2000 i pisao ga je neki kineski programer po imenu Čau Li, jer EA Sports tada nije hteo da objavljuje tranfer update.
Postoje neke priče da će i verzija za PC biti Next-Gen, ali to dok nevidim neverujem ikakvim pričama. Passing Pro bi po meni trebao da bude najveći napredak u samoj igri.
Bilo bi lepo da malo srede MM jer je i sam "drug" direktor Piter Mur, rekao da su tu baš žešće zabrljali. One brljotine oko transfera, vremenskih uslova, napredovanja igrača kroz karijeru... Bilo bi lepo da dodaju neke osnovne stvari poput komparacije igrača sa tranfer liste sa igračima iz tvog ili drugih klubova, treninga za rezervni sastav, A i B postave ... Ma samo da uzmu 10% stvari iz Fifa Managera stvari bi izgledale bitno drugačije.
 
Zar nisu rekli da Fifa vise nece izlaziti za PC?
 
Poslednja izmena:
Narvno,rekli su da ce svake godine verzija za konzole biti korak ispred verzije za PC,da nebi doslo do pada prodaje igre za konzole....
 
Evo jos linkova vezano za FIFA 11. Iskreno ja sam odusevljen i sa FIFA 10 koju igram od pre mesec dana posto sam nisam zeleo da prihvatim cinjenicu da je 15 svetlosnih godina ispred PES-a. Nazalost ali tako je i ako igram PES jos od njegovog prog izdanja ISS iz daleke 1994 godine

1. http://www.youtube.com/watch?v=5qfi9lfUBAc&playnext_from=TL&videos=1lr0pUOzdq4

2. http://www.youtube.com/watch?v=DbdENx1N2ew&playnext_from=TL&videos=ZueqsCastcs

3. http://www.youtube.com/watch?v=Ooholq6EsXg&playnext_from=TL&videos=jaZoTMYb-Rg

4. http://www.youtube.com/watch?v=xT9yXMbBG9k&playnext_from=TL&videos=xWQ3kpTJTgM

5. http://www.youtube.com/watch?v=Nnt6expPjH4&playnext_from=TL&videos=U7g8pYSydvA

6. http://www.youtube.com/watch?v=nXT-0aZMzHs&playnext_from=TL&videos=LqyU_TMczLY

7. http://www.youtube.com/watch?v=e4CxQE2ziWo&playnext_from=TL&videos=LnV0y7GVajE

8. http://www.youtube.com/watch?v=SHq-u_92LXY&playnext_from=TL&videos=_KraqPbHSiw

9. http://www.youtube.com/watch?v=vv-1JLwN1fM&playnext_from=TL&videos=YtRrhbWfhpI

10. http://www.youtube.com/watch?v=UOdjCCpBanE&playnext_from=TL&videos=TL5Rj1FRYzw

11. http://www.youtube.com/watch?v=3vuDjWytcvM&playnext_from=TL&videos=HhG27QgV_OA

12. http://www.youtube.com/watch?v=Bndo-p6a5Vc&playnext_from=TL&videos=HJxgR10SUx0

13. http://www.youtube.com/watch?v=kRsqvDm1074&playnext_from=TL&videos=cE9eHOxbbNY

14. http://www.youtube.com/watch?v=yUdex0rQaas&playnext_from=TL&videos=V2JKZQQDDyc

15. http://www.youtube.com/watch?v=JyOnfm1Oxsk&playnext_from=TL&videos=d3Clc3wqK28
 
svih 30tak kao i do sad i jos su dodali rusku ligu. koliko znam, srbija nece biti u fifi11
Posted via Mobile Device
 
Hvalim te vise da su ubacili rusku :). Steta sto proslu nisu, igro bi sa FK Moskvom :). Mada i dalje ne razumem zasto su neke lige tu, ali dobro. Sreca pa jos nisu ubacili Vels :D. I dalje tvrdim, da im je jako velika greska ne ubaciti prva 3-4 tima liga koje nema. Napraviti tako Ligu Euro 1 i Ligu Euro 2. Cenim da bi se igralo!
 
Mada i dalje ne razumem zasto su neke lige tu, ali dobro

Sto se tice Evrope tu su poprilicno sve pokrili. Ja bih da se pitam dodao jos par Rumuna i 4-5 kluba iz Srbije i Hrvatske i to je to.

Japansku ligu ne mogu da ubace jer KONAMI drzi licencu a sto se tice Argentine, licenca je previse skupa da bi im se isplatila. A da li bi se igralo to nije poenta - pravo pitanje koji oni sebi postavljaju jeste da li bi se igra kupila toliko vise da bi imali profit od ubacivanja takvih stvari u igru.
 
EA SPORTS announce Premier League Deal



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This afternoon EA SPORTS have announced an official partnership with the English Premier League, as you can see in the rather dashing photo of Peter Moore and David Scudamore.

EA SPORTS will be the “Official Sports Technology Partner” of the Premier League in a deal which will include an EA Sports Player Performance Index, an EA Sports Team of the Week, Barclays Premier League broadcast branding and Barclays Premier League match broadcast enhancements.

“EA SPORTS will have direct access to the Player Performance Index to further extend the authenticity and depth of its football franchises including EA SPORTS FIFA in future versions.”







EA SPORTS NAMED OFFICIAL SPORTS TECHNOLOGY PARTNER OF THE PREMIER LEAGUE

Exclusive Partnership to Deliver Enhanced Experiences for EA SPORTS Football Gamers and Fans of the Barclays Premier League

REDWOOD CITY, CA. and LONDON, UK – July 22, 2010 – Electronic Arts Inc. (NASDAQ: ERTS) and the Premier League today announced that EA SPORTS™ has become the Official Sports Technology Partner of the Premier League. Under the partnership, EA SPORTS will expand its current relationship with fans of the Barclays Premier League with exclusive enhanced experiences and even greater authenticity inside of EA SPORTS Football products. EA SPORTS branding will be featured on all live on-screen broadcasts of Barclays Premier League fixtures, and EA SPORTS will work with broadcasters to develop enhancements for match day broadcast analysis and increased fan interaction. EA SPORTS will also sponsor the Player Performance Index and will explore new ways to utilize more in depth Barclays Premier League statistics than ever before in future iterations of EA SPORTS Football products.

“As the most watched domestic football competition in the world, the Barclays Premier League delivers tremendous global exposure and direct access to one of the most passionate football audiences in the world,” said Matt Bilbey, Vice President of Football, EA SPORTS. “Partnering with the Premier League further establishes EA SPORTS and its FIFA franchise as the ultimate, authentic football gaming experience. We look forward to adding further in-game authenticity with the direct access to the Player Performance Index as well as releasing new ways to leverage our technology to enhance the fans enjoyment of Barclays Premier League football on and beyond match day each week.”

In the exclusive role as Official Sports Technology Partner of the Premier League, EA SPORTS will explore new ways to leverage actual match and performance data to deliver improved interactive football experiences that match the complexity, finesse and excitement of a real world football match. Examples include:

■The EA SPORTS Player Performance Index: EA SPORTS will sponsor the Premier League Player Performance Index that will soon expand to include new performance data that will now account for time and distance measurements. This will allow for detailed statistics such as the speed at which a shot is hit, the force of a ball as a keeper makes a key save, the height of a jump, the speed at which a penalty is struck and more. This technology will be introduced at all Premier League club stadia this season. EA SPORTS will have direct access to the Player Performance Index to further extend the authenticity and depth of its football franchises including EA SPORTS FIFA in future versions.


■EA SPORTS Team of the Week: Available at www.premierleague.com, the Premier League and EA SPORTS will publish the EA SPORTS Team of the Week. The team will be based on ratings from the EA SPORTS Player Performance Index after each round of the Barclays Premier League and will be integrated into EA SPORTS Football games.


■Barclays Premier League Broadcast Branding: EA SPORTS branding will appear on-screen, linked with live match statistics, during all Barclays Premier League broadcasts in the UK and overseas.


■Barclays Premier League Match Broadcast Enhancements: Using EA SPORTS graphics, animations and interactive technology combined with real-time, real world data feeds, EA will work with broadcasters toward enhancements for match day broadcast analysis that will bring football fans closer and deeper into the action direct from their sofa.
Premier League Director of Sales & Marketing, Richard Masters, said: “We are extremely pleased that EA SPORTS has had the foresight to enter into this exciting new partnership that will connect with Barclays Premier League fans in new and inventive ways. Fans have a thirst for statistics and information and that is something that the Premier League, working with EA SPORTS, will provide to a level not seen before in professional football.”
 
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