A
animaN
Guest
Kako kada je sve za dzabe, barem kod nas?
u tvom pitanju lezi odgovor
Kako kada je sve za dzabe, barem kod nas?
Cike iz ubisofta su rekle da nece da bude nikakvih vanzemaljskih vrsta, znaci samo ljudski neprijatelji, nikakva cudovista, alieni i slicno. E sad oni su tako rekli pre par meseci, da li se nesto promenilo u poslednje vreme, stvarno ne znam.Sta li se toliko raspravljate kada ce kao sto i moze da se ocekuje nastavak Far Cry-a, biti apsurdno glup (cudovista po sumi i ostalo), ali ce imati dobru grafiku i okruzenje i onda ce svi pricati kako je to najbolja igra.
Cike iz ubisofta su rekle da nece da bude nikakvih vanzemaljskih vrsta, znaci samo ljudski neprijatelji, nikakva cudovista, alieni i slicno. E sad oni su tako rekli pre par meseci, da li se nesto promenilo u poslednje vreme, stvarno ne znam.
Far Cry 2 Q&A - interview
(hx) 02:57 PM EST - Jan,04 2008 - Post a comment / read (2)
PC Games Hardware Extreme has posted a Q&A with Dominic Guay as he talks about plans for Far Cry 2, the sequel to the 2004 released first person shooter. The topics include the Cry Engine, the renderer, the effects, the AI, the multi-CPU support and more. Here's a taster:
11) John Parks Ubi's Marketing Director said that Far Cry will have a very progressive AI. Could you please give some detail what makes your AI so smart? What are the advantages of your AI routines?
DG: One thing that FC brought forward was AI that were not scripted. There is a lot of shooters out there where if you play a section and quick load back and replay it, AIs will pretty much redo the same thing. They are scripted to react in a constrained manner. Far Cry wanted to let the player use varied strategies so it offered a systemic AI that fed on what was happening in the world to take decision, not what a designer wanted it to do at the time the game environment was built by predicting what the player would do. FC2 pushes further in that direction. Now with an open world game, we need our AI to be even more systemic and we are working at enriching the things it can do in the world. In order to do that, we need to feed our AI with a lot of information on what is happening around them.
Also, the AI in FC2 "lives" in the world, they are not just waiting to be shot at by the player. They have basic needs that they need to satisfy and they go about their business satisfying those needs. Obviously, those needs change according to the time of day or weather: for example most people like to sleep at night. ;-)
12) Your title will not be released before 2008 and by then many players will have changed to Windows Vista and PC hardware that supports the new DirectX 10 API. Will your engine support DX10? If yes, what are the technical advantages of that API?
If there will be no support for Direct X 10 what were your reason to do without?
DG: Yes, Dunia supports DX9 and DX10. DX10 has all sorts of interesting advantages from a developer point of view but in a simplistic manner, among other things, you could say it brings extra performance as the API layer has less overhead then DX9. For the player, it can translate in having more detailed graphics and/or a better frame rate. The impact is not so big that it means games must only support one or the other: it is possible to build a game in a manner where it can run under both APIs with different settings. One thing to note is that as far as the GPU itself is concerned, ultimately the raw power of the card is more important then the API that it is running under. Obviously, a high end DX9 board is still much more powerful then a low end DX10 one.
Along with Tom Clancy's EndWar and Brothers in Arms Hell's Highway for the PC, PS3, and Xbox 360, Ubisoft last month delayed Far Cry 2 to a broad fiscal year 2009 release date, which runs from April 1, 2008, to March 31, 2009.
pa dok ne dobiju neko zvanicno saopstenje, drzace taj poslednji zvanicni datum za mart.....i dalje verujem da ce fc2 stvarno da se pojavi u martu :dSad videh novu IGN release date listu i pise za Far Cry 2 da u Martu 2008 izlazi.
Tako da...........
Dobro stivo. Vidim da su ipak malo promenili ideju o health sistemu, ali mi bas i nije jasno sta ce im ova zbrka sa blokiranjem/kvarenjem oruzja. 3 zenska NPC pomagaca, hmmmmmmm :d
Uwe Boll je fenomen! Napravio bi film i po FIFA serijalu.
Znači još jedna simplifikacija svega onog što bi želeli da igra bude ...Zaboravite na to o čemu ste sanjali ...
A CoD4... Blah, filipenko me već pretekao. Crysis i FC2 će biti jedne od onih igara kada će ono što Goran stalno priča konačno postati istina. Ne verujem da će ove dve igre imati very high detalje na konzolama jer je to nemoguće!
Na stranu Far Cry 2, ovo se mora videti, film Far Cry
http://www.brightcove.tv/title.jsp?title=1417342035
Dok sam gledao postideo sam se, toliko jak uticaj ima ovaj junk![]()
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