G!!!
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apsolutno nisam. samo ne dozvoljavam da jašu zato što su glasniji, a ovi drugi lepo vaspitani pa ćute.
ne ulazim u tvoj fantazije ko sme da te jase a ko ne
to mi nikada nije bila ideja, samo pametujes tamo gde nema razloga za to, i to veoma veoma lose
http://www.gamespot.com/articles/fallout-4-interview-we-re-probably-doing-too-much/1100-6428336/
i evo ga tod koji objasnjava fallout 4 (nastavak fallouta 3, znate fallout 3 kojeg je radila bethesda)
I wanted to touch on games not made at Bethesda in recent years. Have any been an influence or inspiration?
Well, we play everything, so the inspirations are all over the place. Certainly, with the mobile game, influences were things like XCOM and FTL.
XCOM is so good.
It's so good.
In terms of the main Fallout 4 game, what inspirations do you have?
Well, in our games, we want to give you complete freedom. So, I think of the last few years, I think GTA V had succeeded the most at the same type of thing we try to do....
I wanted to talk about the VATS system in Fallout 3. People loved it, but they also needed to rely on it, because the baseline first-person shooting was...
It was mehh...
It was a little... I'm being diplomatic here.
It was a little... I think we're on the same page.
Have you made changes to it?
We started out with Fallout 4 knowing that, look, we can't apologise for being a role-playing game. We have to build a first-person shooter, and it needs to be a really, really good one. We spent a lot of time on that.
So it seems like, you can use the VATS system, but if you prefer you can play Fallout 4 as though it was an FPS.
Yes, absolutely, although we want players to have the edge if they use the VATS system. If you're building your character for VATS, it's really powerful.
poz