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Fallout 3 (nastavak II) [spoiler alert]

evo ga jedan evropski review koji ocigledno nije inhalirao nista od bethesdinih hype proizvoda

uzasno dosta informacija koje nisu hejterski obojene, jednsotavno covek slikovito pogadja poentu bethesdinom pristupu fo3


"Critical Hit on our hopes...

The more time passes, the more I feel like this dog, barking and foaming at every car that happens to be passing by. I run after them, trying to bite their wheel rims, to crush their tires, their muffler, but I miss.They are going too fast, too far from me. And even if I succeeded ? What would happen anyway ? I bite a moving wheel, it stomps my face, I assault some scrap, it smashes my teeth. Some things are so lifeless, so sluggish that you can't possibly let off steam on them. Fallout 3, anyone ?
[...]
This article is not a test. Just an "introduction to things to come". Why ? Because the conditions under which I had to play this "rpg" were not acceptable : sixteen hours in a row in a luxurious hotel on an almost finished build, Bethesda asking my screenshots in order to "approve" them...These factors, going from obnoxious to truely scandalous would have made my review biased or even dishonnest. Well, I mean a little more dishonnest than what I usually do. But have no fear, even though I was deprived from my screenshots, I'm not deprived from my opinion. Condolences : Fallout 3 is a sluggish device, soulless, not exactly terrible, actually almost enjoyable, but totally forgettable because of uncountable dishonest compromises.
[...]
From what I've seen, Fallout 3 does not have any of the qualities of the previous episodes. But that was to be expected. However, it has none of the diffuse magic of the Elder Scrolls series. It feels like Bethesda marked a break with this new title, a sad bend towards products multiplying "fan service", the dumb, goofy thing that will make the client laugh, the "owsum roxxorz" elements and micro-gameplay in the detriment of world coherence and deeper mechanisms. To sum it all up, expect loads of shallow combat spoiled by VATS and slowmotion sequences as gore as pathetic, a terribly short main quest -a spanish colleague has finished it in less than an afternoon, during his first playthrough- nice secondary quests but which completely missed the intelligence and density of the series, the whole being flavored with failed occasions.
[...]
With technical means a lot inferior, Fallout 1 and 2 managed to depict this world in all its rococo excess and misery in a formidable manner. But no, despite the dismantled bridges, the huge depth of field, the buildings trying their best not to fall down, it just does not work. By the way, when I came back to CanardPC and people asked me "How is Fallout 3 ?", honnestly, all that I could say at first was "Brown". These ochre shades smash, make the most eccentric idea -let's say, why not, the Washington area transformed in a battlefield scarred by trenches -bland, commonplace, immediately boring. Even worse, where the atmosphere of decay should have been palpable, when you are walking in a city overflowed by skyscrapers spoils, disemboweled roads, peopled by half-savages, one can focus on but one thing : wastes placed strategically to prevent you from crossing the street because designers decided that you shouldn't take THIS path.
[...]
Most locations you can discover are "raider dungeons". City ruins are copy-paste of the same and only model, here and there flavored by the same and only model of tricycle ( the very poetic "Red Ryder" ) and even worse, the main quest will get you through an Hellgate London-ish nightmare in which you had to go through kilometers of underground for hours and hours.
[...]
How about random encounters ? Well, I have yet to see one. Caravans wander in between cities, you can meet on or two non-agressive guys in the underground but nothing original at a random road crossing, nothing spectacular at all. Worse than this, Dogmeat is to be found in the exact same spot at the north east of the map while we were originally told that his location is random. However, depending on your karma, you will come across bounty-hunters. I know that it's a cool thing but remember that you'll never be attacked during fast travels.
[...]
Even when you want to explore things and let alone the main quest for a while, food still tastes weird. Besides the cardboard sets, the feeling of emptiness suddenly goes away. Just like in Oblivion and Gothic 3, the adventure lies at the corner of the street. Litteraly, unfortunately. Two minutes of walk and you're there ! A design decision which probably has everything to do with the average concentration time of the console gamer.
[...]
The Sims 2 : Apocalypse

The second element that makes me think that Fallout 3 is condemned to mediocrity, as a Fallout episode but also as a RPG, is the total lack of coherence between all the sides of gameplay. Just an exemple. You pretty soon discover that the game has more to do with a doll's house than with roleplay : you spend your time picking up clothes or armor parts that, *magic trick*, influence your skills. Pick up a surgeon overall, gain five Medecine points. Wear a camping suit, your agility is increased. All of a sudden, the building of a "role", specialized but unique and believable character, exactly what made the core of Black Isle's rpg is blown away. You just have to spend your caps on weapons, but even that is not necessary...For the rest, everybody who thinks for at least thirty seconds can make a polyvalent character. One just needs the appropriate clothes, drugs to suddenly turn into a pyrotechnician, scientist, or burglar.
[...]
On the other hand, don't expect to be able to convince somebody who originally does not like you. NPC reactions are determined by your Karma and even a professional liar won't be able to convince someone who does not like him to become his partner. But have no fear : you can change your reputation just like you can switch clothes. You're too good to obtain what you wish ? Steal, kill generic NPCs ( those with no name ) and here you are : the incarnation of evil ! But don't worry : after three days, people forget about your deeds and you are forgiven.
Your karma is too low for a particular quest ? Just kill bad guys and give water to hobos ( it comes for free if you have your own house ) and there you go : holier than saints. Where the first Fallout episodes where built around balancing your own desires and deciding what sacrifices you were ready to do in order to fulfill them, Bethesda sweeps this and allows you to play transformists at will. Nothing is important anymore, everything becomes relative. Everything black. Everything white. No need for grey when redemption and condemnation are made so easy.
[...]
Secondary quests are a bit more original, from the fight between a woman who thinks she is Queen of the Ants and a "graduated robotologist", to a black and white remake of Desperate Housewives flavored with Happy Days. Certain situations could lead to absurd concentrate, like becoming the official crash dummy for a Wasteland Survival Guide. Unfortunately, everything remains nice and unoffensive. It echoes the impossibility of killing children and the completely avoided sex scenes -pay a prostitute and she will go to bed and sleep, not offering any particular dialog choice or text, not even a black screen. Bethesda's heroes are definitely mediocre lays...
[...]
In certain cases, I even feel like using VATS is undispensable. Exemple : while underground, I come face to face with two gatling turrets and some feral ghouls. I kill the ghouls with the FPS view and then, unable hit the defense system, after several death and increasing frustration, gave up and switched to VATS. With hit chances like 3 to 5% : no way I'm going to succeed. Still, two critical hits. Gatlings destroyed. But only if you aim the sensors : elsewhere it does not work. Honnestly it feels as if ennemies had weak points and if you shot them where the developper expected you to shoot, then stats suddenly become useless, immediately replaced by critical hits. Here we are : Dragon's Lair.
[...]
Lambda players will probably enjoy it. But, us ? Well, we still cannot swallow it, this mucky heresy.Sure, I could destroy it, dip it into a vat of hatred just to clean the insult. But it wouldn't make it better. It wouldn't bring Black Isle back. So if you don't mind, I'm going to stop here and have a drink at the cafe of broken dreams."
 
Pa, otprilike to je ono sto smo svi i ocekivali, nit smrdi nit mirise...
 
@G!!!
Da nisi ti pisao ovo? :)
 
wat? koji su to naslovi? ja znam da imaju tri projekta i sva tri su rpgo-vi, dva se zna sta su (alpha protocol i alien rpg) treci nisu josh objavili, nesto si ti to pobrkao

Jes vala, ucinilo mi se da rade vishe od dve igre za konzole. Sad sam proverio na njihovom sajtu. Moja greska, sorry.

On-topic: Kakva je situacija sa igrama ovih dana, jedva cekam da se pojavi na PC-ju. Meni ES mehanika ne smeta, ja Oblivionu zameram neke druge stvari tako da to sigurno nece biti razlog mog eventualnog neigranja FO3. Verovatno cu samo FO3 i igrati narednih tri meseca.
 
Mozda rizikujem da budem spaljen na lomaci :d , ali sta je to po cemu su prva dva dela bila toliko dobre igre i da li ih vredi sada igrati po prvi put?
 
A taj Mass Effect ako dozivi nastavak to ce biti cudo. On nije KotOR-u kecu ni do kolena.

Zanimljivo, naročito pošto je Mass Effect trilogija i što se drugi deo već uveliko pravi :)
 
Just like in Oblivion and Gothic 3, the adventure lies at the corner of the street. Litteraly, unfortunately. Two minutes of walk and you're there ! A design decision which probably has everything to do with the average concentration time of the console gamer.

Dovoljno, hvala.
Kakvo smeće (opis, ne igra).
 
Poslednja izmena:
Ne znam gde bih ovo, ali ovde mi deluje najadekvatnije jer je topik o poslednjoj Bethesdinoj igri.

Bravo, Bethesda

Konačno su rekli kako stvari stoje, bez uvijanja i ulizivanja tržištu kome nemaju razloga da se ulizuju. Bethesda Is Tired Of Spending Money Supporting Software Pirates. Potpuno ispravno.
 
Mozda rizikujem da budem spaljen na lomaci :d , ali sta je to po cemu su prva dva dela bila toliko dobre igre i da li ih vredi sada igrati po prvi put?
paaa... pricha, astmosfera,nelinearnost, taktichnost, detalji, humor, questovi, sistem razvoja lika, replay value... da sednesh i da igrash igrash igrash... ako si u akction fazonu verovatno ti se nece svideti, ali bar probaj....


@G!!!
Da nisi ti pisao ovo? :)

voleo bih da jesam ;)

Dovoljno, hvala.
Kakvo smeće (opis, ne igra).

pa naravno da je tebi smece cim se ne daj boze kritikuje oblivion
polako pocinjesh da lichish na average joe-a, ste ne mora da znachi odmah nesto lose


Konačno su rekli kako stvari stoje, bez uvijanja i ulizivanja tržištu kome nemaju razloga da se ulizuju.

:d:d:d:d da nemaju nikakvog razloga da organizuju zurke gde ce da natove novinarchice koji dobijaju erekciju ako neko obrati paznju na njih
 
Dobra je, ja sam sada na 30h i i dalje ima da se igra :).
 
imam utisak ti to ne znash da igrash, citam ljudi zavrshavali opusteno igru za 8 sati :)

ali nebitno, uzivaj ;)
 
Ti ljudi lažu, ili su budale. I verovatno su to ako se hvale koliko brzo prelaze igru. Ima i onih koji su snimili video prelaska Crysisa za manje od sat vremena. A i ti si blesav ako misliš da se igra tog tipa završava za 8 sati. Uostalom slikaću ti savegame... niti idem peške (koristi fast travel) niti rešavam kvestove tipa "find me metal scraps and I'll give you caps"...
 
imam utisak ti to ne znash da igrash, citam ljudi zavrshavali opusteno igru za 8 sati :)

ali nebitno, uzivaj ;)

Bash me zanima kakav je taj lik koji RPG zavrshi za 8 sati,pa nije ovo Super Mario.RPG-ovi se igraju natenane, zavirivanjem pod svaki kamencic a ne bezglavom jurnjavom i troshenjem 15000 metaka u sekundi, za to imamo Crysis Warhead.
 
evo drugari josh jedan smor post :d

http://www.brainygamer.com/the_brainy_gamer/2008/10/fallout-3.html


cekirajte, najozbiljnije nije nikakvo hc smaranje kako je fo3 ovakav ili onakav, vec jedan veoma zanimljiv test... mislim cela stvar je totalno neverovatna sa nashe tacke gledista (studenti koji su primorani da igraju fo1 i fo2 pre nego sto predju na fo3 :) )
 
Ljudi neshto je izashlo teshko 5.51GB. Ko prvi proba nek javi.
 
Ne treba lek, samo serial ??? Cudo jedno.

Uhh kakva ce ovo tema biti :D
 
Poslednja izmena:
Minijeva Nova ima neki paket od 5.51 kilogram.
 
Ja sad pustio, bice za 15 min gotovo pa cemo da vidimo.
 
wtf? 15 min?
 
Jako velik.

Sad je usporio na 150 KB/s, isao je 2.5 MB/s :)
 
prokletinjo, radijacija te ozracila :d
 
Ja sam mislio da ti mrzis ovu igru? :)
 
prokletinjo, radijacija te ozracila :d

images
:d
 
Vrh Dno