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Clive Barker's Hellraiser: Revival

Unding je odlična igra,preporučio sam je prijatelju,i nije se skida sa nje.

Nadam se a i verujem da će se ovije naši extra potruditi,jedino ako im nije do novaca prije slave
 
 
Биће овдје квалитета !


Clive Barker was deeply involved in crafting the narrative, ensuring it captures the essence of Hellraiser’s aesthetic: “Working on the first true Hellraiser game has been a venture deep into the recesses of my darkest imaginings,” said Clive Barker, horror legend and creator of Hellraiser, who has been a guiding hand for the game’s unique story in the Hellraiser universe. “The dedication that Saber and Boss Team Games have shown is nothing short of remarkable. They’ve immersed themselves in the Hellraiser universe, capturing its essence—the seductive pull of suffering, the beauty within the grotesque—and forged a narrative that invites players to step beyond the threshold. I’m eager for both the curious and the damned to experience this new chapter in the Hellraiser mythos, where every moment balances on the brink of nightmare and revelation.”

“Hellraiser is the quintessential horror franchise, and lends itself perfectly to a video game,” said Matthew Karch, CEO and co-founder of Saber Interactive. “Saber has had success with horror IPs in the past, and working alongside Clive to create tense gameplay and a new story that delves into the twisted depths of pain and pleasure has been a real treat. We look forward to opening up the gates of hell.”

Nenad Tomic (Executive Producer) added some more insight: “The game is inspired by the first two Hellraiser movies, drawing from their atmosphere, themes, and mythos. However, its plot is not directly connected to the movies. Instead, it should be seen as a new story set within the Hellraiser universe – one that stays true to its lore while offering a fresh and terrifying experience for both longtime fans and newcomers alike…
“Clive Barker has been deeply involved with the game from the very beginning. His guidance and intimate understanding of the Hellraiser universe have been instrumental in shaping every aspect of the experience. From the visual style and story motifs to the lore and character personalities, his creative input has ensured that the game remains authentic to the spirit of Hellraiser. He has worked closely with us, helping to refine our ideas so that they align seamlessly with his original vision, making this game a true extension of his dark and imaginative world.”
 
 
 
Deluje da ce igra da bude dosadna, graficki showcase i naravno showcase bizarnosti koje donosi svet hellrasera, ali gameplay... teska prica
 
Toga se i ja pribojavam. Većina manjih studija kod gejmpleja omane. Napraviti igru danas da dobro izgleda nije toliki problem, ali ponuditi nešto novo i originalno u domenu gejmpleja je posebna priča...
 
 
Nisam skontao da je naš studio ili sam zaboravio. Jako simpatična devojka koja je lead na zvuku.
 
Ono što sam čuo jeste da "neki' kod nas rade na GTA da li su oni ne znam...

Mada sumnjam jer ako su deo Sabera nisu pod Take Two ali ko zna kakonide outsource tu.

Sad vidim na sajtu da je igra unannounced tako da nije
 
Nisam skontao da je naš studio ili sam zaboravio. Jako simpatična devojka koja je lead na zvuku.
ne samo da je nas madhead vec je jedan od komentatora na prvoj strani dev na igri ;D
ne znam zasto na steamu stoji dev team saber interactive samo..

za gta znam da neki ljudi rade preko posrednickih firmi assete, u smislu autmobile, oruzja, namestaj po objektima. ne sve verovatno ali dobar deo.
 
Poslednja izmena:
Igraću ovo obavezno, deluje zanimljivo.
Podržavamo domaću scenu, kao i kad je izašao Scorn 💪

E sad, mislim da malo treba spustiti očekivanja, ne nadati se Resident Evil kvalitetu gameplay-a i ispoliranosti.
Ako naprave igru bez bagova, osrednje grafike i pristojne priče, sasvim dovoljno za početak.
 
@Markomaniax Nazalost nema vise naziva Mad Head Games, Saber je sve studije koji su u njihovom vlasnistvu preimenovao u Saber Interactive. Hellraiser je iskljucivo radio MHG, uz par outsorce firmi.
 
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