Pa valjda razlicitu fiziku imaju jer nemaju svi isti osovinski razmak sirinu poziciju motora itd.
Graficki stuttering sveta oko tebe dok vozis, tj. ako imas problema sa njim.
Ian Bell je napisao(la):We're doing a lot of 'bitsy' work on the physics on an ongoing basis but the major improvements will only be implemented in the builds when they are at least roughly complete. As per AJ's thread, we are already internally testing the new tyre surface model which is an important part of the new tyre model as a whole.
The new dynamics model is basically complete also but again, a lot of implementation work is required. These things normally take years not weeks but we're doing it in months.
This is game dev, this is how it works. Normally a game is fairly shit at this stage of development. We're way ahead of the normal curve simply due to the WMD system forcing us to be.
Be patient![]()
I've seen some AI mentions in here also. The above reply for physics also applies. We're completely rewriting the AI code from scratch. This takes a long time but we have our best people on it (SteveD mainly) and the aim, again, is to have the best AI ever.
First implementation of this new system is scheduled to hit the builds in 8 weeks time.
Ajd predlozite mi Racer L4-RS car setup za Nirburgring. Also, moze i za Bathrust.
Obe za suve dnevne uslove.
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