Šta je novo?

Assetto Corsa , by Kunos Simulazioni

Default low downforce konfiguracija, nista cackano.

[YOUTUBE]E1gICX2z6-8[/YOUTUBE]
 
Potcenio sam vas :) Uspeo sam jedan krug da skoro zavrsim do kraja, skrljao sam se u pretposlednjoj krivini al bi bilo vreme oko 5:55.. Na koju low downforce konfiguraciju mislis, ja sam samo digao 6-u brzinu do 306km maks. Ovaj milosma kad ubode kombo :)
 
Poslednja izmena:
Low downforce sto stize uz auto (kao sto neka kola imaju Stage 1 i sl.), dobija se MDF, LDF i HDF. Zato mi je auto onako vrludav™ u nekim krivinama, ali generalno mislim da je bolji setap za Nord od MDF.
 
Poslednja izmena:
Ako bi neko hteo da proba skin za SimRacing Dashboard koji sam pravio zadnjih par dana u attach-u je sve sto je potrebno. Program je fenomenalan, ali su trenutno dostupni skinovi malo "meh", tako da sam resio da napravim jedan po sopstvenom ukusu.

Kratko uputstvo kako se koristi ovaj program: otpakujete arhivu skinutu sa sajta, ubacite folder "styles" iz attach-ovane arhive (dozvolite da pregazi fajlove). Dodajte exception u Windows Firewall. Pokrenite SimRacing Dashboard.exe. Na bilo kom uredjaju koji je na istoj mrezi kao PC na kom je pokrenut Dashboard, otvorite omiljeni browser i idite na adresu koju vam je program napisao (npr. 192.168.1.2:9090), kliknite na Dashboards i odaberite FTDash. To je to, sada bi trebalo da mozete na bilo kom uredjaju (tablet, telefon, drugi PC) da pratite sve bitne parametre vase voznje. Na mobilnim uredjajima preporucujem da poterate browser u fullscreen za najbolje iskustvo (na iOS-u je zgodno dodati shortcut na Springboard tako da se odmah pokrece u fullscreen-u, mislim da je slicno i na Androidu). Takodje, ugasite auto lock dok koristite aplikaciju da vam se ne bi bezveze gasio ekran. Upozorenje: vuce bateriju posteno jer je ekran (logicno) stalno upaljen i vrti se dosta JavaScript-a u pozadini.

Inspiracija su mi bili aktuelni ekrani sa volana iz Formule 1, dakle minimalan dizajn i sto vise korisnih i preglednih informacija. Testirao sam na PC-u i iOS-u, nemam Android, tako da bih bio zahvalan ako bi mi neko rekao da li sve izgleda kako treba na Androidu.

Sta sve moze da se prati sa mojim skinom:

-Broj obrtaja (graficki i brojcano)
-Trenutni krug, poslednji krug i najbolji krug
-Razlika u odnosu na najbolji krug (postoji mali bag, radi od 3. kruga, nije do mene, trazim resenje)
-Temperatura i pritisak guma
-Brzina kretanja
-Brzina u kojoj je menjac (sa upozorenjem za sledecu)
-Trenutna pozicija (osvezava se jednom po krugu, opet nije do mene)
-Broj krugova
-Stanje KERS sistema (graficki, koliko ja znam prvi skin/eksterna aplikacija koji ovo podrzava)
-ABS, TC i DRS lampice
-Kolicina goriva (graficki, menja boju kad pridje dnu)

Izgleda ovako nekako:

2zhku9i.jpg


Sta bi moglo u buducnosti da se doda (primam sugestije): prekidaci, mapa staze, visestruki layout-i...
 

Prilozi

  • FTDash.rar
    97.5 KB · Pregleda: 22
Poslednja izmena:
Jel može ovo na WP telefonu da se nabudzi :)
 
Trebalo bi da radi najnormalnije, bitno je samo da uredjaj ima browser koji se koliko-toliko drzi standarda. Probaj, eventualno mozda neko formatiranje ne bude izgledalo kao sto sam zamislio ali ostalo bi trebalo da je ok.

Konkretno, ovako nesto je bila inspriracija:

By_Kq3sIAAAIBNW.jpg
 
Poslednja izmena:
Vrh :) Javljam kako (i ako) radi na Windows 10 mobile..
 
Pa ovo je sjajno :) Sljaka super na Win 10 mobile (Edge browser). Uvek sam izbegavao da skinem taj simdash, zvucalo mi mnogo komplikovanije od ovoga i uvek sam mislio da treba neka posebna aplikacija koje verovatno nema za Windows. Predobro je, samo jos da vidim gde bi stavio telefon da se dobro vidi, prakticno sav info na ekranu mogu da ugasim!
 
Jesjes, to je i ideja, da monitor/tv ostane samo "prozor" u igru, bez ikakvog HUD-a. Maksimalni imržn™.

Hvala na feedback-u, drago mi je da sve radi kako treba. :)
 
Poslednja izmena:


Hoce neko da proba? :)
 
ja brate cim uzmem t300 hahaha, jedva cekam :D inace imas konkurenciju ne brini :D
 
Poslednja izmena:
Poslednja izmena:
Ja predlozio par realnih, ali me niko ne sljivi ni 3%. Evo predlozicu jos jedan, cisto da me jos jednom iskulirate... Alfa 4C na Nords-u.
 
Pffft... Cuj nerealne, samo menjas dasku na dnu formule svaki krug i sve je ok. :D

Sto se moda tice, vrhunski, najbolja formula koju sam probao u AC (a probao sam F248, W06, FW31 i FW37). Doduse ocigledno je da je beta u pitanju, ali bitne osnove su skroz na mestu. Za hotlapping odlicna, mozda malo previse gripa u brzim krivinama.
 
Ja predlozio par realnih, ali me niko ne sljivi ni 3%. Evo predlozicu jos jedan, cisto da me jos jednom iskulirate... Alfa 4C na Nords-u.

Uh mozda i najgori auto u AC sto se osecaja preko volana tice po meni.. a tako sam bio nahajpovan na njega, gledao sve moguce klipove pre nego sto su ga ubacili.
 
Uh mozda i najgori auto u AC sto se osecaja preko volana tice po meni.. a tako sam bio nahajpovan na njega, gledao sve moguce klipove pre nego sto su ga ubacili.

Hm, mozda i jeste za 3% slabiji osecaj, ali mene to ne zanima previse ako je fizika predobra. Cak se i slazem sa Klarksonom da je auto sex za voznju. Lotus Elise, Lotus Exige, Alfa GTA, Alfa 4C, Mazda Miata, Audi R8 (mada nest one stima kod njega, kao da je FWD), i jos par modela su mi predobri za voznju. Ova ostala boranija mi je bas mlaka (Formule, Meklareni...), cak i gori osecaj nego neki modovi u rF-u ...
 
Poslednja izmena:
Probacu 4C na Nordu, meni se bas dopada.
 
Za nocas dosta, 7:59:575, cekam vas. :)
 
Za nocas dosta, 7:59:575, cekam vas. :)

Koja setovanja? Green, 20C? Tourist ili obican ring? JA predlazem Tourist jer tu se meri vreme cim date gas posle ograde, ne treba ceo krug da se prodje.
 
Poslednja izmena:
Tzv. BTG. :)
 

Some interesting facts about BTG:
- The distance between the gantry and the bridge is almost exactly 1 mile, 1660mtrs.
- It takes a top-end sportscar less than 25 seconds to cover this distance. Most normal cars with a 120mph top speed over 30 seconds.
- A BTG lap isn't just 25 or 30 seconds shorter, as the standing start from point 'C' adds another 5-6 seconds back on the time for most cars.
- The straight is very bumpy, and is uphill all the way to the bridge.
- Top speed is attained into the dip AFTER the bridge on a flying lap
- On a BTG lap top speed is attained before Schwedenkreuz or in the Foxhole (for lower power cars)
 
Koja setovanja? Green, 20C? Tourist ili obican ring? JA predlazem Tourist jer tu se meri vreme cim date gas posle ograde, ne treba ceo krug da se prodje.

Obican ring, ako vozis Hotlap mod a ne Practice ne moras da obidjes ceo krug pre merenja, stavi te pred poslednju krivinu. Staza mi je bila Optimal, 24C mislim.
 
E svaka cast Borise, kad me ne bude mrzelo probacu da izvucem tih 0.2% prednosti sto imas (da, izracunao sam). Mora da si je bas nategao, znam koliko sam se namucio. :)
Jesi sacuvao replay fajl, voleo bih da pogledam krug?

P.S. Nemamo changelog za 1.4 dok ne izadje?
 
Bas sam ga nategao, imam jos sekund da izvucem eventualno, barem sa default setom. Imam oba replaya, mislio sam da okacim na yt ako izvucem 'savrsen' krug, al nije se dalo..

Btw :)

 
Poslednja izmena:
Naaajs, bas mi se dopada ta aplikacija na telefonu. :d
Uspeo sam da stupim u kontakt sa likom koji pravi SimRacing Dash, rekao mi je da ce da istrazi problem sa deltom tako da bi uskoro trebalo da bude bug-free.
Nego, jel nema neki nacin na Windowsu da se sakrije address bar u browseru?
 
Ja cu da upisem neko ozbiljnije vreme kada napravim krug bez okretanja ili lupanja o ogradu. :d Za sada 8:08 sa poluokretanjem i ljubljenjem ograde, sto znaci postoje sanse. :)
Ono sto me fascinira kod 4C je to sto kada guzica krene da bezi, NE POSTOJI nacin da je vratis, ni kontra, ni gas, ni po kocnici. Dupe ide jer je tako zacrtalo.
 
Assetto Corsa 1.4 will be released today on Steam, introducing a new netcode prediction algorithm that is now used to handle missing packets that used to generate warps and lags, resulting in a more stable and consistent online experience. Enjoy it with the new Lotus 25, available by today (9.00 PST) on Steam!
 
Assetto corsa v1.4 update and dream pack 3 available!

http://store.steampowered.com/app/423630/
Assetto Corsa 1.4

Graphics
Some features related to post processing effects have been redefinied, including FXAA filter, that has been significantly improved using Kunos' own shader. The new build performs also a new reflection rendering system: these feature result in a substantial improvment of how vehicles look. The HDR algorithm now matches real life photographic references, resulting in much natural lighting and reflections.

Build 1.4 introduces also a new font rendering system for dashboards, that results in a better graphics level and definition, and digital instruments have been updated for all available cars. An exaggerate motion blur effect for some camera modes has been fixed.

Artificial intelligence
The new build introduces a new algorithm to improve the ability for AI drivers to stick to the intended racing line, resulting in better behaviour in close racing Also, the code related to braking algoritghm now is able to understand and use locked inside tyre for FWD.

Multiplayer
The antilag/antiwarp system has been vastly improved, introducing a new netcode prediction algorithm that is now used to handle missing packets that used to generate warps and lags, resulting in a more stable and consistent online experience.

Audio
Since the first Dream Pack we also put much effort audio wise, especially for exterior sounds. The Dream Pack 3 is no exception and each car got its distinctive note, from the little mighty 500 Assetto Corse to the screaming DFV V8 engine of the legendary Lotus 72d. Furthermore, "old" cars are undergoing a sound revamp: the 1.4 update will bring to you new exterior sounds for the BMW M3 e30 DTM/Group A.

Assetto Corsa Dream Pack 3
This package adds the Brands Hatch circuit and eight new awesome cars in nine total different versions to the Assetto Corsa racing game. Get it today and join the most thrilling virtual driving experience ever!

The Circuit of Brands Hatch in Assetto Corsa
The development of this famous and challenging circuit required 6 months of work, making Brands Hatch the fourth circuit added to Assetto Corsa during 2015, after the Nordschleife, Zandvoort and Barcelona. As showed in the following video, Kunos Simulazioni development team has reproduced the track paying attention to all those details and reference points used by real drivers, thanks to the massive use of Laserscan technology. that guarantees the maximum accuracy.The resulting accuracy combined with the advanced physics model of Assetto Corsa offers an unprecedented driving experience blurring even more the difference between virtual racing and reality.

The Cars
Similarly to previous Dream Packs, also the cars included in this third Pack were selected through polls, with gamers voting for their favourite manufacturers and models on our website. The pack includes a perfect mix of vehicles of different classes, types and periods, ready to satisfy our fans’ hunger for racing.

Dream Pack 3 – List of Contents

Track
Brands Hatch Circuit – GP / Indy version

Racing cars
Abarth 500 Assetto Corse
LAMBORGHINI Huracán SuperTrofeo
McLAREN 650 GT3
MERCEDES-BENZ AMG GT3


Historic racing cars
Lotus Type 25
Lotus Type 72
FORD Escort RS 1600

Production cars
Lamborghini Gallardo SuperLeggera
Lamborghini Gallardo SuperLeggera S3

Assetto Corsa 1.4 Changelog
- New reflection rendering system
- HDR now matches real life photographic references
- Improved AI ability to stick to the intended racing line
- Improved AI braking code (able to understand and use locked inside tyre for FWD)
- Vastly improved multiplayer antilag/antiwarp system
- Fixed missing ksBrakeDisc script in all the remaining cars.
- Tweaked wet volume for reverb on high distance
- Tweaked dynamics for Audi R8 Plus interior sound
- New Bmw M3 e30 DTM and Group A exterior sounds
- New font rendering system for dashboards
- Fixed fadeout timing for gravel particles
- Improved digital instruments of all cars
- Fixed some bugged special events
- Tweaked most of the special events to be compatible with tyre model 5/6
- FXAA is now using Kunos' own shader
- Fixed blurred rim/tyres on car with animated suspensions on farther Lods
- ksEditor: added node grid
- Introduced [DRS_ZONES] IGNORE_ZONES in drs.ini to allow road cars to ignore DRS zones (ie. McLaren P1)
- Fixed exaggerate motion blur for some camera modes
- Added serial opponent selection on Options->General: if flagged then opponents skin is not randomly chosen, but alphabetically
- Fixed unrealistic qualify times when session is skipped
- Fixed LaFerrari rear wheels
- Fixed Huracan GT3 model to update it from the pre-season version
- GT3 and GT2 cars tyre heating improvements
- Ferrari 312T Tyre v6
- Audi R8 Plus front torque vectoring and central differential improvements.
- Headlights revised on all cars
- Added missing dashboard lighting to cars where present
- Fixed various LOD issues on a large number of cars
- Car shader overhaul
- Skins fixes and updates on various cars
- Added templates for DP3 cars and Audi R8 Plus
- Optimization across the entire car range (should help with large fields)
- Digital instrument updates
- Fixed collision boxes on various cars
 
Brands Hatch, AMG GT3, Escort.. sjajni, nisam probao jos sve.

 
Vrh Dno