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- 03.12.2007
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CrossfireX živi promašaj, u većini igara je kao jedna 5750 koja je puno jeftinija.
The Sapphire Radeon HD 5670 1GB GDDR5 video card that we got a chance to review had an impressive CPU cooler on it by Arctic Cooling, but we didn't see much of an improvement with the extra frame buffer in our benchmarks with the exception of H.A.W.X. We honestly have mixed feelings on this card as it retails for $130. Sure it has the CrossFire connectors, 1GB of GDDR5 memory and a nice cooler on it, but for $135 you can purchase a Sapphire Radeon HD 5750 graphics card. If you go back and look at the benchmarks you'll notice the performance numbers on the Radeon HD 5750 were much higher than either Radeon HD 5670 graphics card, so for a gamer we still have to suggest the Radeon HD 5750 for an extra $5.
The GPU will most likely be a halved Redwood, which itself is a halved Juniper GPU. Hence, we're probably looking at 200 stream processors and a 64-bit memory bus. AMD is expected to launch three version, branded HD 5450, 5550 and 5570. We're not sure about the specifics, but the cheaper ones will probably use GDDR3 memory and they'll feature lower clocks.
AMD released the new Radeon HD 5670 earlier. The card was the first card of the AMD Evergreen family with MSRP under $100. On February 6th we should see the rest of the budget segment arrive when the Radeon HD 5500/5400 arrives. Cedar is the name of the stripped down graphics circuit where focus is on features before performance.
The ATI Radeon HD 5500 series will consumes less than 50W at load and sport low-profile design with a slim active cooler.
Even if ATI Radeon HD 5450 will also use a low-profile design, but it will get around with a passive cooler, I.e. no fan. With regular I/O bracket the card can control three monitors through Eyefinity, but the perhaps most appealing is bitstreaming of Dolby TrueHD and DTS-HD Master Audio, and the integrated video processor for HTPC users.
od sutra u Bench house-u ATI 5670 512MB. cena za vas ce biti oko 7500din 🙂
With this card we can finally pin down something we couldn’t quite do with the 5770: clock-for-clock, the 5000-series is slower than the 4000-series.
This is especially evident on the 5450, where the 5450 has a 50MHz core speed advantage over the 4550, and yet with everything else being held equal it is still losing to the 4550 by upwards of 10%. This seems to the worst in shader-heavy games, which leads us to believe that actual cause is that the move from DX10.1 shader hardware on the 4000-series to DX11 shader hardware on the 5000 series. Or in other words, the shaders in particular seem to be what’s slower.
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