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- 20.06.2011
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Bome i kod nas. Ne kao prekljuce ali je haotična situacija.meni je live stream napolju, udaraju gromovi, vetrina udara… haos
Bome i kod nas. Ne kao prekljuce ali je haotična situacija.meni je live stream napolju, udaraju gromovi, vetrina udara… haos
Livestream, počinje za 23min:
Diablo IV Campfire Chat - Season of the Malignant- July 2023
Q & A
- This will the last time the team will ever release a Patch like 1.1.0a that reduces player fun to such a great degree.
- Future Patch notes will be made available farther in advance in order to allow fans to provide more feedback before the Patch goes live.
- Cool Down Reduction was nerfed to prevent this aspect of the game from dwarfing too many other aspects in the game.
- New endgame content type will be added to provide players with more opportunites to push beyond Uber Lilith and Tier 100 Nightmare Dungeons. This is because the Devs realize that Nightmare Dungeons challenge the player in too many ways that are not fun.
- The changes made to reduce the power of Sorecerer builds was intended to balance this class to be more in line with the others.
- The same is true for Vulnerable Damage, which ended up being far more potent than originally intended.
- Vulnerable Damage quickly became a must-have stat and the Devs want it to be more of just an option for players.
- However, the Devs realize that if nerfing it results in the game being less fun then they need to reconsider their strategy for better balance.
- These recent iterative changes are indeed a part of a more comprehensive balance project.
- Nevertheless, the Devs are aware that focused changes like those included in the most recent patch can be disruptive.
- A key process improvment for future Patches will be to just allow certain builds to be overpowered until a more comprehensive update can be made that offers players alternatives that are equally compelling and exciting.
- Future meta changes will occur at predictable times, such as the beginning of a new Season.
- Hotfixes will be limited to only fixing bugs that are causing game-breaking damage or crashes.
- The next patch will included a wide range of improvements to Legendary Aspects and Unique Items for the Barbarian and Sorcerer classes.
- Improvements to Nightmare Dungeons, including resolving the issue of players being excessively crowd controlled, will be addressed in a Hotfix coming out later today.
- Monster density in Nightmare Dungeons will be increased uniformally as well as in Helltides where needed.
- The next patch will add an additional stash tab and elixir stack size will increase to 99.
- Gem storage will become part of the general materials storage in Season 2.
- The next patch will see respec costs reduced by approximately 40% to enable players to more easily switch between a larger variety of builds.
- Specific XP rewards will be increased with the goal of expediting the process of leveling charatcters from 50 to 100.
What are the plans for leaderboards?
-Leaderboards will be added to the game in Seaon 3. The Devs also want to add new types of content that will pair directly with the leaderboards.
What is the future of Uber Uniques?
-Uber Uniques are not intended to be a mandatory part of any build and players should never expect to find them. Future Seasons may include more chances to obtain them, including slightly higer drop rates.
What is being done to address crowd control?
-The tools that players have available to deal with crowd control need to be improved, especially considering the plan to increase monster density in Nightmare Dungeons and Helltides.
When will loadouts be added?
-The team is actively discussing this feature, however there is currently no timeline for adding it.
What is the timeline for Patch 1.1.1?
-The next patch is just a couple weeks away, well before mid-season. There are also more patches planned prior to Season 2.
What is the plan to improve XP progression at higher levels?
-The Devs are actively planning to improve this as well as to add more milestones in WT4.
What are the plans to improve the process of target farming for better Legendary Aspects and gear?
-The Devs are actively discussing ways to improve this experience, including adding more content to Season 2 that will increase the opportunites for target farming.
What changes will be made to address the issue of survivabilty for Sorcerer?
-The Devs are aware of this and will be discussing planned improvements during the next livestream.
Can the values for Aspects in the Codex be upgraded with found items to avoid having to keep so many extracted Aspects?
-Part of this issue will be addressed by adding another stash tab with the next Patch. The Devs are also looking at other ways to improve the Codex of Power experience.
Why was the casting time lengthened for exiting a dungeon?
-This was balanced by reimplementing the Reset Dungeon button.
Will future Seasons offer a larger variety of new items?
-This Devs are prepared to respond to player feedback in this area, accordingly.
What are the plans for adjusting resistances?
-A change like this will inevitably be far reaching and requires more time to plan. Additional information will be made available as we get closer to Season 2.
Can Act Bosses have a bigger roles in the game?
-There will likely be more opportunities to fight those bosses in the future.
What is the plan to add more ways to craft and modify gear?
-The Devs do want to add more opportunites to modify gear.
Will there be better loot tables for Goblins as well as more Goblin types?
-There is lots of room for more Goblin types and the drop rates for Legendary items will be buffed.
S razlogom, Rogue kida.U klanu preovladjuje Rogue
Da.Da li mora ponovo da se otključava WT3 i WT4 u sezoni ako je već završena kampanja pre sezone?
Onda si sve videoDali neko zna sta donosi sezona po pitanju mehanike?Ja sam tek lvl 30 i sve sto sam video je da stavljas ona cuda u nakit.
Mislim na ovu sezonu, gde god da krenem gomila druida okoloU klanu preovladjuje Rogue
Od mehanike nista, osim farmanja Malignet gemova (sezonskih) na WT4.Bice eventualno 1-2 nova builda po klasi, ako i toliko.Dali neko zna sta donosi sezona po pitanju mehanike?Ja sam tek lvl 30 i sve sto sam video je da stavljas ona cuda u nakit.
Šta bi tek rekao da si igrao nekra...I ja sam krenuo rouga i bas mi je interesantan, dinamican za razliku od barba kog sam igrao.
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