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E3 2008 (konzole)

Jedan od najjacih ?

Pa jedan od najjacih stim da ps3 i nema neke fps exluzive zavisi kako mislis jedan od najjacih?Ali iskreno ja nisam uzeo ps3 zbog kz2 jer na kraju igrice nista ti nedaje do znanja da ce biti drugi deo tako da se spremam za god of war3 za takve igrice vredi imati ps3:Klanjanje
 
Pa tesko da ce ijedan fps na ps3 moci da se meri sa kz2.
 
Mozda mada ima jos dota fps naslova da se pojavi posle izlaska kz2.Ali za razliku od prvog dela ovde ce grafika sigurno biti bolja a za ostale stvari cemo videti sta ce programeri uciniti:)
 
Kako kz2 radi na ds3 i ne treba vam tastatura i miš. Jer, miš i tastatura nemaju vibracije.

Inače, na GC08, svi PS3 su imali DS3 (1,2 ili 4 komada) sajlom vezan za nešto nepokretno.
 
@ miroslav
aye plx posalji mi na pm gde ima da se kupi posto mi je prekopotrebno :D
 
Eurogamer best GC 08 games, LBP and Heavy rain:

Best Single-Player: Heavy Rain

No one got to play it, but David Cage's 45-minute demo of Heavy Rain left many impressed and everyone intrigued. Quantic Dream has expanded the banding narrative technique used in Fahrenheit, dressing it up with an incredibly detailed graphics engine. In other words, you can choose your own adventure and they can do hair and everything. Heavy Rain promises to offer a degree of interactivity that helps shape both the storyline and the experience, and if it delivers, could be a killer app for PlayStation 3.

Best Multiplayer: LittleBigPlanet

There was no contest for this one. LittleBigPlanet is a 2D platform game with physics, but it's also a grand experiment in creativity. With all the tools the developers used for the single-player game at your disposal you can create Mario clones, Rube Goldberg-style contraptions, complex dioramas and virtually anything else. Or just play with what everyone else has created. You can play with up to three friends, both online and off, but what gives LBP the edge in this category is the huge potential for sharing content with others.

Best New IP: LittleBigPlanet

Media Molecule's first game is so strong and striking it's hardly surprising to see Sackboy being promoted as the face of PS3. He seemed to be popping up on every advertising billboard in Leipzig, and even graced one side of an entire tower block. Sony's pretty confident LittleBigPlanet will live up to the hype it's creating, and it's hard to blame them.

Best Visual Impact: Heavy Rain

Developers are getting into their stride with the current crop of consoles, and there were plenty of good-looking games on show at GC 2008. It was Heavy Rain, however, that made the biggest splash. From the hypnotic front-end to the detailed environments to the hyper-realistic animations, watching the demo felt like standing in front of Half-Life 2 for the first time. The game is visually stunning, there's no doubt about that. And the hair's good. They still can't do lip-synching though.

http://www.eurogamer.net/article.php?article_id=226743
 
Malo novih KZ2 multiplayer screen-ova, uz napomenu da se jos uvek radi na grafickom usavrsavanju multiplayer-a za razliku od SP-a gde je stvar prilicno gotova... obecavaju skoro isti nivo detalja u MP-u mada i ovako izgleda impresivno, pogotovo u pokretu...

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Ovo nema veze sa životom.
Igra u stvarnosti izgleda drugačije. Znači, ove scene ćete videti na forumu ali ne u igri. U pokretu (drhtanje kamere) ovo sve izgleda mnooogo drugačije (još bolje).
 
Ovo nema veze sa životom.
Igra u stvarnosti izgleda drugačije. Znači, ove scene ćete videti na forumu ali ne u igri. U pokretu (drhtanje kamere) ovo sve izgleda mnooogo drugačije (još bolje).

Of kors, igra izgleda 5 puta bolje u pokretu, evo jos 16 novih HD MP screenova iz poslednjeg multiplayer trailera, part 1:

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Part 2:

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U SP igra izgleda bolje, ali ok, za MP ionako nije potreban toliki nivo detalja.
 
U SP igra izgleda bolje, ali ok, za MP ionako nije potreban toliki nivo detalja.

Videcemo, obecavaju istu grafiku i u SP i u MP, sada se fokusiraju totalno na MP, ne samo graficki, vec i na ostale bitnije stvari.. Bitno je da napucavanje i nisanjenje urade dobro, kao i takticki deo..
 
pokušaću da okačim klipove negde kako to izgleda...

Inače, Far Cry2 ima bolesne fore (zaglavi se puška pa je udaraš pesnicom i pokušavaš opet da repetiraš). To bi bilo lepo i u KZ2 da ubace.
 
Inače, Far Cry2 ima bolesne fore (zaglavi se puška pa je udaraš pesnicom i pokušavaš opet da repetiraš). To bi bilo lepo i u KZ2 da ubace.

Videh filmic, pokvari ti se auto pa ga kao popravljas, ili ti se polomi ruka pa je vratis na mesto :) sta znam, gimmick klasican, ne znam koliko je pozeljno...
 
Ja za svojih par decenija igranja nisam doživeo da mi ispadne šaržer u igri, a bila bi fora...

Imam averziju prema FC zbog prvog dela, nisam mogao da se primim nikako, a i ne volim bas te open world FPS igre, mada FC2 izgleda jako dobro, odusevio sam se zvukom kasikare!
 
Part 2:

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Ja samo da kontatujem,na poslednjem screenshot-u,gde se vide
ogoljeni stubovi,ta armatura nije videla gradjevinskog inzenjera,uzengije na ~40cm,pa jesu li oni jeli bunike,u toj zoni su morale da budu progušćene bar na 10cm,a glavna armatura isti profil kao i uzengije,pa ovo je smejurija,stvarno su me razočarali,nije ni čudo što se sve tako lako ruši,kad ne znaju da armiraju!:zgran::d
 
Ja samo da kontatujem,na poslednjem screenshot-u,gde se vide
ogoljeni stubovi,ta armatura nije videla gradjevinskog inzenjera,uzengije na ~40cm,pa jesu li oni jeli bunike,u toj zoni su morale da budu progušćene bar na 10cm,a glavna armatura isti profil kao i uzengije,pa ovo je smejurija,stvarno su me razočarali,nije ni čudo što se sve tako lako ruši,kad ne znaju da armiraju!:zgran::d

:laugh::
 
Jos jedan Killzone 2 IGN preview, detalji o Camo odelu, veri najs!:

Here's how it works: with the camo suit equipped, players who remain motionless are practically impossible to see, appearing only as a visual glitch much like the Predator suit in the classic '80s movie. When you move the effect lessens somewhat depending on your speed, although you'll still be partially concealed if you walk slowly through the shadows, as displayed in the screen below.
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Opsirnije: http://uk.ps3.ign.com/articles/906/906863p1.html
 
Flame trowers u Killzone 2, porn! :)

Ever since Killzone 2 was demoed at E3 2005, skeptics and fans alike have been clamouring for proof that the pre-rendered video on display was actually possible. After getting some hands on time with the game at E3 2008, we can say that Guerrilla software has managed to come closer to that lofty goal than anybody could have possibly imagined.

Obviously, the first thing we noticed about the Killzone demo is how insanely good the graphics were. Environments are detailed, lived in, and destructible. The weapons models are so detailed it seems like you could reach into your TV and grab one. Guerrilla promises that the game will run at 720p at 30 frames a second. This was easily the graphical showcase to end them all at E3.

The game takes place directly after the events of Killzone: Liberation for the PSP. The evil Helghast race have made off with a huge stack of nuclear weapons, and have set up shop on their home planet. While the previous Killzone titles have taken place on neutral territory or ISA worlds, this time the ISA is taking the fight to Helghan. The game begins with a massive aerial assault as seen in the latest real time trailer. It seems that the Helghast have found a strange new source of power derived from the planet itself, so the ISA is tasked with capturing the Helghast capital city.

Those looking for tools of destruction will be happy to wield the twelve tools of destruction on display here. The arsenal is varied, but still includes the standard assault rifles, shotguns, and flame throwers. Guerrilla is promising a few extra surprises in this area as well.

Multiplayer is a huge focus of the Killzone 2 experience, and there is a large variety of games types and modes available. Competitive multiplayer will feature up to 32 players in both free for all and squad based modes, with a class based system. There will also be objective based assault modes which will demand teamwork and co-ordination between teams. Players will be given badges of honour for proficiency in different classes such as medic or heavy armour. The game will also undoubtedly support Sony’s new trophy system. Finally, there will also be co-op support for the game, although it is unclear whether the co-op mode will be split-screen or online only.

While the game played great at E3 and seemed nearly ready for release. Guerrilla seems to be taking the heavy hype for the title to heart, and is ensuring that the game is as polished as possible for a February 2009 release. Killzone 2 picked up GamingExcellence’s choice for Best Graphics and Best Overall PlayStation 3 game of show.
http://www.gamingexcellence.com/ps3/games/411/p20080908.shtml
 
Jer zna neko kad izlazi god of war3?Znam da je 2009 ali me zanima tacan datum izlaska igrice!
 
Grujo prestani sa tim "igricama" zgadices mi ih sve :D ;)
 
Jel neko zna datum izlaska GT5 ? :)
 
Teshko da si saznao, jer ne postoji :)
 
A i ti se raspravljaš sa tinejdžerima...
 
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