The most important NPC in the game is your female co-pilot
It is no longer possible to pilot a capital ship from the cockpit
Less complicated to play
Once the main story is over, the player is allowed to do whatever he likes, the game and universe won't just end
Stations are to have a bigger impact on the economy
No longer need to land on stations to see its info
Transportation through space will now rely more on interaction and proximity with other ships. There seems to be "ship lanes"
In combat it is now possible to identify and target the critical systems of a ship
You can see what is going inside of factories by physically looking at them
Improved graphics
Space highways for trivial travel although portals do still exist
Reworked AI system
Brand new engine which will take advantage of modern hardware
E jel ce ovde moci da se upravlja nekim kapitalnim brodom? Ne nekim prdavcem, fajtercicem, bombardercicem, fregaticom, destrojercicem vec bre sa pravom krstenom mrcinom od broda?
Errrr, cek bre malo. Kapitalni brod jeste jedan brod. Samo je, pa, ogroman. Razumem ja da imas kontrolu samo nad jednim brodom samo me zanima do koje klase broda ce u igri moci da se stigne. Sta znam, od najmanjeg do najveceg: Fighters, Fregates, Destryers, Crusiers, Battleship. Gde je Battleship najveca klasa brodova ilit kapitalni brod. To me zanima.Neće. Kao što je pomenuto do sada imaš direktnu kontrolu samo nad jednim brodom.
Errrr, cek bre malo. Kapitalni brod jeste jedan brod. Samo je, pa, ogroman. Razumem ja da imas kontrolu samo nad jednim brodom samo me zanima do koje klase broda ce u igri moci da se stigne. Sta znam, od najmanjeg do najveceg: Fighters, Fregates, Destryers, Crusiers, Battleship. Gde je Battleship najveca klasa brodova ilit kapitalni brod. To me zanima.
Aha vidi ti to. Interesantno. Znaci na pocetku dobijes uvek isti brod ili mozes da biras izmedju nekoliko ponudjenih? Da li se zna koje ce klase/velicine biti taj brod?Samo nad jednim brodom iz klase. Nema šetanja kroz nivoe. Što dobiješ na početku to voziš do kraja samo ga unapredjuješ usput. Totalno su promenili koncept X serije što se ovog dela tiče.
The playership - Not just an ordinary ship
One of the big changes in X Rebirth when compared to the old X games is that you as a player will only be flying a single ship. But before you get upset and complain about the lack of freedom to steer other ships, WAIT... that's still possible. Its just packaged in a different way... So please be patient for a moment and read on. Wink
Like in X:Beyond the Frontier, where the player was also bound to a single ship called the Xperimental shuttle, X Rebirth will place you in another very special ship: The Pride of Albion, or as it is more recently known: The Albion Skunk.
Rooms and NPCs
This one ship, however, is not just another ship like those you know from our past games. For starters, it has several rooms that you can see and use, it has a crew of NPCs who work for you, their captain, and who you can meet face to face.
The Co-Pilot
Some of these NPCs can be hired and exchanged, others you meet by destiny (or as we refer to it: The plot). The best example of that latter kind will be your co-pilot. She will be your interface to the ship and helps you control many of the more complex aspects of the game.
The story of the ship
It has a long history and that history is far from over.
You can influence what this ship is and how it develops.
Expanding the ship
It is a fast and maneuverable ship and can be expanded. Weapons systems, engines, shields, but most importantly: Drones.
Ja sam nekako, nemam pojma kako, skonto da ce taj deo da bude, ono, proizvoljan pa ko oce se setka ce se setka a ko nece ne mora.sobe, npc-evi, setnja kroz brod da bi rezgovarao sa njima, oh noez... i tako svaki put... pogresan oblik imerzije forsiraju
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