- Učlanjen(a)
 - 04.08.2009
 
- Poruke
 - 1,290
 
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 - 199
 
e izvinjavam se jos jedno pitanje, jel mogu da ubacim neki internet browser na xbox i kako ?
Kratko i jasno NE!!!
e izvinjavam se jos jedno pitanje, jel mogu da ubacim neki internet browser na xbox i kako ?
	
	Gears_of_War_3_READNFO_XGD3_0800_USA_RF-XBOX360-RRoD 
     ____________________________________________________________________ _ _ 
    +-RELEASE.DETAiLS 
       ùReleaseDate... 2011-09-30         ùSource Media....... XGD3 DVD9 
       ùFilename...... rrod-gow3.rxx      ùSource Region...... NTSC/U 
       ùRarCount...... 84x100MB           ùPlayable Regions... REGION-FREE 
       ùFormat........ ISO                ùVerified........... Yes 
       ùhttp://marketplace.xbox.com/games 
     ____________________________________________________________________ _ _ 
    +-RELEASE.iNFORMATION 
        Gears of War 3 is the spectacular conclusion to one of the most 
        memorable and celebrated sagas in videogames. Developed by Epic Games 
        exclusively for Xbox 360, Gears of War 3 plunges players into a 
        harrowing tale of hope, survival and brotherhood. In Gears of War 3, 
        players fight on as Marcus Fenix, the grizzled war hero and leader of 
        Delta Squad. Eighteen months after the fall of the last human city, 
        the war against the Locust rages on. Meanwhile, deep beneath the 
        surface, a fearsome new threat is infecting the planet from within. 
        With survivors scattered and civilization in ruins, time is running 
        out for Marcus and his comrades as they fight to save the human race. 
     ____________________________________________________________________ _ _ 
    +-RELEASE.NOTES 
        Playable Regions: ALL (REGION-FREE) 
        SplitVid, SSv2, and verified with abgx360! 
        RRoD is proud to bring you the very first official XGD3 0800 ISO 
        releases made with c4eva's new 0800 v3.0 ripping fw for BenQ VAD6038 
        and Lite-On DG-16D2S. 
        These ISOs are fully compatible with the new LT+ v2.0 for Phats and 
        Slims, are burnable to regular DVD+R DL discs, include full & correct 
        AP2.5 data, and are verified in the abgx360 database. Please refer to 
        the status table on http://c4evaspeaks.com for a breakdown of which 
        drives support LT+ v2.0. 
        The LT+ v2.0 release for Phat models is imminent, and it was 
        requested that we release these in advance in order to give everyone 
        time to have them downloaded and ready to play for once the fw goes 
        public. 
        Our thanks and congratulations to c4eva, Team Xecuter/k3rn3l, the 
        JungleFlasher team, Redline99 for Xbox Backup Creator, Seacrest for 
        abgx360, the core testing team, and all the other individuals 
        involved who came together to make this possible! 
        XGD3 BACKUPS OVERVIEW 
        To end the confusion once and for all, *yes*, original XGD3 discs 
        have a higher linear/track density and therefore a higher physical 
        capacity than XGD2 and regular DVD+R DL media. As a result, XGD3 ISO 
        backups are larger as well. 
        For XGD3 backup support, c4eva has introduced in LT+ v2.0 the LT-MAX 
        feature, which allows for XGD3 backups to use the maximum possible 
        layerbreak for regular DVD+R DL media, and therefore all of the 
        available space (8,547,991,552 bytes) of a regular DVD+R DL disc. 
        Since there is still not enough space on a regular DVD+R DL disc to 
        hold the entire XGD3 game partition, not to mention the Layer 1 
        Video partition, this is not at all recommended as being "safe" for 
        Xbox LIVE. 
        XGD3 backups will still boot and play fine on LT+ v2.0 as long as the 
        last approximately 1.7% of the game partition does not contain any of 
        the actual game assets, which it usually won't because the end of the 
        game partition is near the inner edge of the disc, and developers 
        will try to keep their game data near the outer edge (middle of the 
        game partition) to maximize read performance. 
        Another necessary condition to booting and playing XGD3 backups on 
        regular DVD+R DL media is that the kernel or game code itself must 
        not perform any CIV (Content Integrity Verification) checks on any 
        part of this last approximately 1.7% of the game partition (or at 
        least it must not take any action after CIV failures). Even if there 
        are no actual game assets in this area, there is still pseudo-random 
        padding data which can be checked through CIV, and such checks can 
        even be added later to the game code through title updates, or to the 
        kernel through system updates. 
        Just like XGD2, XGD3 backups still require the correct dashboard 
        version-specific AP2.5 replay data. As they've done previously, MS 
        has the ability to change the DAE.bin by way of a system update, 
        meaning you may need to re-patch/re-burn at some point. The abgx360 
        application and database will be updated accordingly to support XGD3. 
        BEST PRACTICES AND SETTINGS 
        The P2P XGD3 ISO rips that were floating around before this point are 
        for ODDEs and are not compatible as-is with LT+ v2.0. Their PFI, DMI 
        and SS sectors are in the wrong PSN (Physical Sector Number) 
        locations and they are missing the critical AP2.5 replay sector and 
        SS replay table. If you intend to play XGD3 backups on a firmware- 
        flashed 360, it's up to you to make sure you're using proper ISOs 
        made with 0800 v3.0, and to double-check by running them through 
        abgx360 before burning. 
        Keep in mind that this is the first of several potential disc-based 
        backup solutions for XGD3. As such, it's recommened that all 
        subsequent releases maintain the full ISO size and associated 
        layerbreak (2133520) in the .dvd, which will help to ensure that they 
        will be forward-compatible should any media manufacturers step up 
        with new larger-capacity discs (which will be necessary in order to 
        make XGD3 backups as safe as possible on Xbox LIVE). 
        The actual layerbreak for XGD3 ISOs is 2133520. However, when burning 
        XGD3 ISOs to regular DVD+R DL, ImgBurn will automatically reposition/ 
        limit the layerbreak to 2086912 in accordance with the disc's maximum 
        Layer 0 data zone capacity (2,086,912 [LBA: 0 - 2086911]). The LT-MAX 
        feature in LT+ v2.0 will compensate for this and allow you to play 
        XGD3 backups with this wrong layerbreak, and therefore wrong game 
        partition data PSN locations. 
        In the case of growisofs as instructed below, in order to avoid 
        errors when burning XGD3 to regular DVD+R DL, you may choose to first 
        truncate the ISO to 8,547,991,552 bytes, and burn using a reduced 
        associated layerbreak of 2086912. This should give you exactly the 
        same end result as if you followed the instructions below for ImgBurn 
        on Windows. 
        INSTRUCTIONS FOR BURNING XGD3 BACKUPS WITH IMGBURN 
        We recommended that you use the latest version of ImgBurn (v2.5.5.0 
        at the time of writing, downloadable at 
        http://www.imgburn.com/index.php?act=download). Older versions may 
        handle this process differently and/or give a different set of 
        errors. 
        Although it is set by default in ImgBurn, please ensure that under 
        Tools > Settings > Write, you have "Layer Break (For DL Media)" set 
        to "Calculate Optimal". 
        Please ensure that the layerbreak is set as 2133520 in the .dvd file. 
        If you already have the XGD2 (or other) layerbreak value set in 
        ImgBurn, the .dvd of the XGD3 ISO will override that setting and use 
        the proper layerbreak. 
        As mentioned above, ImgBurn will automatically reposition/limit the 
        layerbreak to 2086912 when burning to regular DVD+R DL discs. 
        Please see the included imgburn-xgd3-errors.png image for screenshots 
        of the errors you'll encounter in ImgBurn and what to click on in 
        each dialog that pops up. 
        Step by Step: 
        1. Choose "Write image file to disc", and after loading the .dvd 
        file, click "Write". 
        2. ImgBurn will pop up a notice saying that there is not enough 
        space on the disc to burn the image, and asks if you would like to 
        continue anyway. Click "Yes". 
        3. Another message might pop up saying that optimal layerbreak 
        position exceeds L0 capacity. Click "Yes". 
        4. An error will then pop up noting that "Set L0 Data Zone 
        Capacity Failed". Click "Continue". 
        5. The image will begin writing to the disc. 
        6. Nearing the end of the write process, ImgBurn will pop up an 
        error at around 97% or 98% (this is what we want -- it's 
        intentional!). Click "Cancel". 
        7. A notice will then pop up asking if you would like ImgBurn to 
        try and perform the "'Close Track/Session/Disc' functions". Click 
        "Yes". 
        8. Let the disc finalize, and you're done! 
        INSTRUCTION FOR BURNING XGD3 BACKUPS WITH GROWISOFS 
        truncate --size=8547991552 xgd3game.iso 
        growisofs -use-the-force-luke=dao -use-the-force-luke=break:2086912 
        -dvd-compat -speed=4 -Z /dev/dvd=xgd3game.iso 
    \________________________________________________________________________ 
    ++   RRoD - Right when you least expect it!           ++----------------'
	U *** primećuje se razlika i to dosta...
Jel se sa DVI-em postiže sličan kvalitet u odnosu na VGA ili ne?
Btw pitanje za flešovanje... Npr flešujem konzolu i imam original koju hoću da pičim online na live-u. Da li mogu tako konzolu da mi banuju, ukoliko je flešovana ali ja ipak igram original igre? Inače, nonstop je x360 zakačen na net i na live... naravno diskonektovao bih se ukoliko igram pirata.
U *** primećuje se razlika i to dosta...
Jel se sa DVI-em postiže sličan kvalitet u odnosu na VGA ili ne?
Ma drzi na 720p, ionako xbox radi u toj rezoluciji.
Doduse ne znam zasto ti nece 1080p ako monitor moze. Jedino ako nisi uzeo stariju verziju HDMI kabla koji ne moze da propusti 1080p signal. Nove su 1.3 i 1.4 verzije.
Neka me ispravi neko ako sam pogresio za kablove.
Pitam se da li je možda zbog toga što mi na produžni idu 5 uređaja pa manjak struje, znam da se to dešavalo pre u ortakovom stanu...
I evo nama i lt+2.0 konacno.
Ajmo fleseri!
Pojavili se konacno XGD3 ripovi sa upustvom za rezanje.
Kod:Gears_of_War_3_READNFO_XGD3_0800_USA_RF-XBOX360-RRoD ____________________________________________________________________ _ _ +-RELEASE.DETAiLS ùReleaseDate... 2011-09-30 ùSource Media....... XGD3 DVD9 ùFilename...... rrod-gow3.rxx ùSource Region...... NTSC/U ùRarCount...... 84x100MB ùPlayable Regions... REGION-FREE ùFormat........ ISO ùVerified........... Yes ùhttp://marketplace.xbox.com/games ____________________________________________________________________ _ _ +-RELEASE.iNFORMATION Gears of War 3 is the spectacular conclusion to one of the most memorable and celebrated sagas in videogames. Developed by Epic Games exclusively for Xbox 360, Gears of War 3 plunges players into a harrowing tale of hope, survival and brotherhood. In Gears of War 3, players fight on as Marcus Fenix, the grizzled war hero and leader of Delta Squad. Eighteen months after the fall of the last human city, the war against the Locust rages on. Meanwhile, deep beneath the surface, a fearsome new threat is infecting the planet from within. With survivors scattered and civilization in ruins, time is running out for Marcus and his comrades as they fight to save the human race. ____________________________________________________________________ _ _ +-RELEASE.NOTES Playable Regions: ALL (REGION-FREE) SplitVid, SSv2, and verified with abgx360! RRoD is proud to bring you the very first official XGD3 0800 ISO releases made with c4eva's new 0800 v3.0 ripping fw for BenQ VAD6038 and Lite-On DG-16D2S. These ISOs are fully compatible with the new LT+ v2.0 for Phats and Slims, are burnable to regular DVD+R DL discs, include full & correct AP2.5 data, and are verified in the abgx360 database. Please refer to the status table on http://c4evaspeaks.com for a breakdown of which drives support LT+ v2.0. The LT+ v2.0 release for Phat models is imminent, and it was requested that we release these in advance in order to give everyone time to have them downloaded and ready to play for once the fw goes public. Our thanks and congratulations to c4eva, Team Xecuter/k3rn3l, the JungleFlasher team, Redline99 for Xbox Backup Creator, Seacrest for abgx360, the core testing team, and all the other individuals involved who came together to make this possible! XGD3 BACKUPS OVERVIEW To end the confusion once and for all, *yes*, original XGD3 discs have a higher linear/track density and therefore a higher physical capacity than XGD2 and regular DVD+R DL media. As a result, XGD3 ISO backups are larger as well. For XGD3 backup support, c4eva has introduced in LT+ v2.0 the LT-MAX feature, which allows for XGD3 backups to use the maximum possible layerbreak for regular DVD+R DL media, and therefore all of the available space (8,547,991,552 bytes) of a regular DVD+R DL disc. Since there is still not enough space on a regular DVD+R DL disc to hold the entire XGD3 game partition, not to mention the Layer 1 Video partition, this is not at all recommended as being "safe" for Xbox LIVE. XGD3 backups will still boot and play fine on LT+ v2.0 as long as the last approximately 1.7% of the game partition does not contain any of the actual game assets, which it usually won't because the end of the game partition is near the inner edge of the disc, and developers will try to keep their game data near the outer edge (middle of the game partition) to maximize read performance. Another necessary condition to booting and playing XGD3 backups on regular DVD+R DL media is that the kernel or game code itself must not perform any CIV (Content Integrity Verification) checks on any part of this last approximately 1.7% of the game partition (or at least it must not take any action after CIV failures). Even if there are no actual game assets in this area, there is still pseudo-random padding data which can be checked through CIV, and such checks can even be added later to the game code through title updates, or to the kernel through system updates. Just like XGD2, XGD3 backups still require the correct dashboard version-specific AP2.5 replay data. As they've done previously, MS has the ability to change the DAE.bin by way of a system update, meaning you may need to re-patch/re-burn at some point. The abgx360 application and database will be updated accordingly to support XGD3. BEST PRACTICES AND SETTINGS The P2P XGD3 ISO rips that were floating around before this point are for ODDEs and are not compatible as-is with LT+ v2.0. Their PFI, DMI and SS sectors are in the wrong PSN (Physical Sector Number) locations and they are missing the critical AP2.5 replay sector and SS replay table. If you intend to play XGD3 backups on a firmware- flashed 360, it's up to you to make sure you're using proper ISOs made with 0800 v3.0, and to double-check by running them through abgx360 before burning. Keep in mind that this is the first of several potential disc-based backup solutions for XGD3. As such, it's recommened that all subsequent releases maintain the full ISO size and associated layerbreak (2133520) in the .dvd, which will help to ensure that they will be forward-compatible should any media manufacturers step up with new larger-capacity discs (which will be necessary in order to make XGD3 backups as safe as possible on Xbox LIVE). The actual layerbreak for XGD3 ISOs is 2133520. However, when burning XGD3 ISOs to regular DVD+R DL, ImgBurn will automatically reposition/ limit the layerbreak to 2086912 in accordance with the disc's maximum Layer 0 data zone capacity (2,086,912 [LBA: 0 - 2086911]). The LT-MAX feature in LT+ v2.0 will compensate for this and allow you to play XGD3 backups with this wrong layerbreak, and therefore wrong game partition data PSN locations. In the case of growisofs as instructed below, in order to avoid errors when burning XGD3 to regular DVD+R DL, you may choose to first truncate the ISO to 8,547,991,552 bytes, and burn using a reduced associated layerbreak of 2086912. This should give you exactly the same end result as if you followed the instructions below for ImgBurn on Windows. INSTRUCTIONS FOR BURNING XGD3 BACKUPS WITH IMGBURN We recommended that you use the latest version of ImgBurn (v2.5.5.0 at the time of writing, downloadable at http://www.imgburn.com/index.php?act=download). Older versions may handle this process differently and/or give a different set of errors. Although it is set by default in ImgBurn, please ensure that under Tools > Settings > Write, you have "Layer Break (For DL Media)" set to "Calculate Optimal". Please ensure that the layerbreak is set as 2133520 in the .dvd file. If you already have the XGD2 (or other) layerbreak value set in ImgBurn, the .dvd of the XGD3 ISO will override that setting and use the proper layerbreak. As mentioned above, ImgBurn will automatically reposition/limit the layerbreak to 2086912 when burning to regular DVD+R DL discs. Please see the included imgburn-xgd3-errors.png image for screenshots of the errors you'll encounter in ImgBurn and what to click on in each dialog that pops up. Step by Step: 1. Choose "Write image file to disc", and after loading the .dvd file, click "Write". 2. ImgBurn will pop up a notice saying that there is not enough space on the disc to burn the image, and asks if you would like to continue anyway. Click "Yes". 3. Another message might pop up saying that optimal layerbreak position exceeds L0 capacity. Click "Yes". 4. An error will then pop up noting that "Set L0 Data Zone Capacity Failed". Click "Continue". 5. The image will begin writing to the disc. 6. Nearing the end of the write process, ImgBurn will pop up an error at around 97% or 98% (this is what we want -- it's intentional!). Click "Cancel". 7. A notice will then pop up asking if you would like ImgBurn to try and perform the "'Close Track/Session/Disc' functions". Click "Yes". 8. Let the disc finalize, and you're done! INSTRUCTION FOR BURNING XGD3 BACKUPS WITH GROWISOFS truncate --size=8547991552 xgd3game.iso growisofs -use-the-force-luke=dao -use-the-force-luke=break:2086912 -dvd-compat -speed=4 -Z /dev/dvd=xgd3game.iso \________________________________________________________________________ ++ RRoD - Right when you least expect it! ++----------------'
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