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Free to play games have never been more popular, with over a dozen new titles released in the last six months alone.
These free-to-play (F2P) games are fun, often addictive, and as technologically advanced as traditional big-budget releases, sporting all the bells and whistles you could hope for.
Today, Canadian firm Digital Extremes unleashes Warframe, a new, but very unique contender in the F2P marketplace.
Designed from the ground-up as a co-op third-person shooter, Warframe eschews F2P conventions and focuses solely on Player Versus Enemy (PvE) combat, instead of the traditional Player Versus Player (PvP) setup.
“We’ve been told at every turn that PvE is hard to sustain in the free-to-play market”, says Dave Kudirka, Warframe’s producer.
“We feel we have an interesting world worth exploring, one that a player can enjoy at their own pace, alone, or with friends,” he adds.
“The frantic competition of PvP would limit the visibility of all the intricate characters and environments we want to introduce to players.
Skill and mastery are generally the focus in PvP, and we’re chasing mystery and revelation, the kinds of things you traditionally get in a PvE or story-based experience.” ...
http://www.geforce.com/whats-new/articles/warframe-physx-enhanced-f2p-co-op-shooter-begins-open-beta
https://warframe.com/signup
These free-to-play (F2P) games are fun, often addictive, and as technologically advanced as traditional big-budget releases, sporting all the bells and whistles you could hope for.
Today, Canadian firm Digital Extremes unleashes Warframe, a new, but very unique contender in the F2P marketplace.
Designed from the ground-up as a co-op third-person shooter, Warframe eschews F2P conventions and focuses solely on Player Versus Enemy (PvE) combat, instead of the traditional Player Versus Player (PvP) setup.
“We’ve been told at every turn that PvE is hard to sustain in the free-to-play market”, says Dave Kudirka, Warframe’s producer.
“We feel we have an interesting world worth exploring, one that a player can enjoy at their own pace, alone, or with friends,” he adds.
“The frantic competition of PvP would limit the visibility of all the intricate characters and environments we want to introduce to players.
Skill and mastery are generally the focus in PvP, and we’re chasing mystery and revelation, the kinds of things you traditionally get in a PvE or story-based experience.” ...
http://www.geforce.com/whats-new/articles/warframe-physx-enhanced-f2p-co-op-shooter-begins-open-beta
https://warframe.com/signup