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- 28.01.2005
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naziv teme nisam otkucao do kraja: "Vista + zvuk = usporenje mreze"
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Vista ima problem prilikom pustanja zvuka i saobracaja preko mreze - naime ukoliko se slusa muzika brzina prenosa preko LAN mreze opadne i preko 50%.
Na linku dole stoji i objasnjenje zasto se to desava.
a moj komentar je:
cek, jesu li oni ozbiljni?!????
"At some level, George is right - machines these days are really fast and they can do a lot. But George is missing one of the critical differences between multimedia processing and other processing.
Multimedia playback is fundamentally different from most of the day-to-day operations that occur on your computer. The core of the problem is that multimedia playback is inherently isochronous. For instance, in Vista, the audio engine runs with a periodicity of 10 milliseconds. That means that every 10 milliseconds, it MUST wake up and process the next set of audio samples, or the user will hear a "pop" or “stutter” in their audio playback."
u windowsu 95, 98, 2000, XP ta stvar radi kako treba (network i zvuk u isto vreme) i sad odjednom posle 12 godina to ispadne da je problem?!????
Da li neko moze detaljnije da objasni zbog cega Vista ima ovaj problem?
naziv teme nisam otkucao do kraja: "Vista + zvuk = usporenje mreze"
-------------
Vista ima problem prilikom pustanja zvuka i saobracaja preko mreze - naime ukoliko se slusa muzika brzina prenosa preko LAN mreze opadne i preko 50%.
Na linku dole stoji i objasnjenje zasto se to desava.
Uvek je najbolje piti vodu na izvoru:
http://blogs.msdn.com/larryosterman...ound-causes-network-throughput-slowdowns.aspx
a moj komentar je:
cek, jesu li oni ozbiljni?!????
"At some level, George is right - machines these days are really fast and they can do a lot. But George is missing one of the critical differences between multimedia processing and other processing.
Multimedia playback is fundamentally different from most of the day-to-day operations that occur on your computer. The core of the problem is that multimedia playback is inherently isochronous. For instance, in Vista, the audio engine runs with a periodicity of 10 milliseconds. That means that every 10 milliseconds, it MUST wake up and process the next set of audio samples, or the user will hear a "pop" or “stutter” in their audio playback."
u windowsu 95, 98, 2000, XP ta stvar radi kako treba (network i zvuk u isto vreme) i sad odjednom posle 12 godina to ispadne da je problem?!????
Da li neko moze detaljnije da objasni zbog cega Vista ima ovaj problem?
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