golub
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Mozda bude ovo, izgleda da ga ozbiljan tim radi... ostalo je puno jos detalja da se uradi:
http://www.simhq.com/_air11/air_360a.html
http://www.simhq.com/_air11/air_360a.html
Da li je iko od vas provalio da kada pročita H.A.W.X na engleskom to zvuči kao hoax (iliti prevara)?
Tom Clancy's H.O.A.X ce pre biti odgovarajuci naziv....
Da li je iko od vas provalio da kada pročita H.A.W.X na engleskom to zvuči kao hoax (iliti prevara)?
Izvini sto ti kvarim doktorat iz Engleskog ali Charles Bronson bi to izgovorio HEJUEX ili HEJVAUEX sto na engleskom znaci ^*$#!*@+$>&*... u pravu si niko nije primetio !
Nesto imam osecaj da ce ovo da prodje kao FSX . Ne mogu da verujem da od Falcona 4 niko nije uspeo da napravi posteni flight-sim modernog ratovanja. Lock On se na racuna. :beat:
jel ima nesto slicno ovome, arkadnije ali ne bas pearl harbour i to, dakle neki polu-sim, da ima uvlacenje/izvlacenje tockova, rakete, brzina, luping, radar itd, a da ne moram bas na zakrilca da pazim, air brake itd, i da mogu da sletim uz malo truda bez da moram da letim tacno 140kmh na savrsenom levelu itd. ?
Onaj F15 sto pomenuh sam igrao kao dete (13-14god) i imao je 12-tak komandi pored dzojstika i nije bio tezak za igru, a bio je zabavan, relativno dugacke relacije letenja misije, a ne predugacke, mogao sam da sletim, da odradim refuel i to sve sa 12 god, a opet sam mogao i lako da padnem ako sma bas pod jako losim uglom/brzinom itd. morale su i rakete da se izbegavaju isl. al opet je to sve bilo dovoljno arkadno da sam kao klinac mogao uz malo truda da izvedem,nagli zaokreti + mamac pa ponovi ako nije uspelo, ili se spustis pri zemlju pa nad-manevrises raketu (znam da je glupo ali je zabavno za igru) ?
Probao sam ranije onaj mig 29 i IL str. al mi je joystik vise bio na stolu nego u ruci, uglavnom previse komandi za nekog ko ne zeli da glumi pilota...
If you've grown used to Ace Combat or any other flight sim, jumping into HAWX takes a bit of an adjustment. The biggest departure from other flight combat games is the use of pilot assistance. With the assistance on, the computer in your plane will place some limitations on your movements to prevent you from stalling. It also allows you to use some additional technology -- the most useful being the ERS system, which we'll get into in a moment. The camera with assistance on follows close behind your plane giving you a perfect perspective for targeting enemies.
With assistance off, the camera pulls far back giving you a broader view of the sky and your plane. Your combat vehicle becomes quite small on screen. With assistance off, you have no safety locks on your plane whatsoever. This means that you have no limitations to movements -- and no anti-stall countermeasures. The only way to pull off great aerial feats is with assistance off. You can hit the brakes, pull up hard to almost stall out, then as your plane starts to rotate over, accelerate to pull off a very sharp loop-the-loop. This type of maneuver is perfect for dodging incoming missiles or for turning the advantage on an enemy that's tailing you. It's also the best way to save your ass if you are about to crash into the ground or a mountain. You just can't turn as sharply with assistance on.
Don't think of assistance on/off as difficulty settings. You will use these two modes interchangeably throughout each mission. With a double-tap of the brakes, you turn assistance off and with a double-tap of the thrusters you turn it back on. It's a quick and easy transition and one that we got used to very quickly. Though you lose the great view of your plane when the assistance is off, we found it far easier to maneuver in this mode. Plus, you get to pull off some swank tricks -- and can enjoy the thrill of trying to pull out of a stall moments before slamming into the ocean.
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Our time with HAWX was brief, but showed considerable promise. Though Ubisoft assures there is plenty of "arcade" to go with the simulation aspects, this is certainly a more serious endeavor than Ace Combat. You probably won't fight any giant floating battle stations. Instead, you'll have to worry about a sky full of planes piloted by aggressive AI. We can't wait to take them on.
Prva i predposlednja slika su žestoko retuširane i dorađivane!
Pre ce da bude da su slike rendane...Prva i predposlednja slika su žestoko retuširane i dorađivane!
Pa ok, s tim što treba da pogledaš šotove Ace Combata 6, koji izgleda bolje! Retuširane su naravno prerenderovane, ali su dorađivane...To se vidi i iz aviona, ali i ove ostale su sve samo ne lose. Texture terena su 1. liga, a i svi objekti vislji od tri sprata su 3D.
Gameplay video 1min 10sec: http://de2.gamersyde.com/protected/...f6d6d0ad/48410d6d/ubidays08_hawx_footage1.wmv
Na osnovu ovoga se vidi da je igra zesca arkada, napucavanje se svodi na letenje i manevrisanje sve dok se ne poklopi autolock sistem sa protivnikom nakon cega sledi ispaljivanje raketa. Pri tome manevrisanje i letenje nije iz kokpita i kamera se fiksira za protivnika. Booring...
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