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- 03.10.2005
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To ti je sve što vole mladi.G!!! je napisao(la):sta je zapravo next gen tehnologija?
G!!! je napisao(la):sta je zapravo next gen tehnologija?
Are any of you over the age of 12? Let me spell it out for you *****s - that is a demo of what they can do with their NEW physics engine, Digital Molecular Matte or DMM. It's a a PRE-RENDER made in 3D Studio NOT real-time footage. The YouTube generation...
Like people have been trying to tell you guys. . .This is NOT coming out. It's a preview of what they CAN do with their new technology. It's not a real game. . .it's basically LucasArts showing off what's POSSIBLE for future games.
zerbah je napisao(la):Izgleda do jaja!
Mogao bih da opichim ovakav Jedi Knight. A Kotor3 mora da bude kad-tad, nadam se da nece dugo chekati...
This title was shown at E3 2006 as a demo for a breakthrough next-gen Star Wars title, but little else is known about what the game is and will be.
http://xbox360.ign.com/articles/721/721178p1.htmlInside the Star Wars Pre-Vis Project Lead Haden Blackman tells IGN how one simple video changed the way that LucasArts
makes its games
No Force Unleashed for PC
LucasArts producer explains why there's no upcoming PC version of Star Wars game.
by Jimmy Thang
May 12, 2008 - LucasArts, once a prominent PC gaming company, decided to develop Star Wars: The Force Unleashed on every major gaming platform except the PC. Cameron Suey, producer on the game, said the game is not coming to the PC because it was hard to develop a game that would satisfy both killer gaming rigs and outdated computers. The Force Unleashed takes place between Star Wars Episodes III and IV and puts players in the shoes of Darth Vader's secret apprentice and is due out in September for the PS3, Wii, DS, PSP, PS2, and Xbox 360. Suey elaborated why there will be no PC version of the game in an interview with Videogamer.com.
If LucasArts had delivered a PC version, it would have been based on the Xbox 360 and PS3 versions of the game, which feature new technologies that LucasArts has either licensed or helped to develop, such as the Euphoria for emotion-based character actions and Digital Molecular Matter for destructable materials.
"The PC being the gaming platform that it is, someone with a $4,000 high-end system would definitely be able to play the Euphoria, the DMM and really technical elements of the game. But someone with a low-end PC would have a watered down experience, they would have to turn all the settings down and it wouldn't be the same game," said Suey.
Suey believes that developing the game to reach a more mass market will hinder the potential of killer rigs. Therefore, no matter how you cut it, only "a select few people" can enjoy the game as it was intended.
While Suey said the team will continue to support the PC with future releases, he did cite the variance from low-end to high-end PCs as a bigger problem than it has been in the past. When asked if the game will ever come to the PC, Suey said there are currently no plans to bring the game over to the platform.
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