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Rome: Total War II

Na jesen. Na sajtovima za preorder stoji oktobar, ali nema zvanične potvrde.
 
Pojavio se preorder na većim sajtovima i zajedno sa njima release date:

Steam
Release Date: Sep 2013

GMG
Released: September 03, 2013

...

Pre-purchase donosi besplatan DLC:

Greek States Culture Pack DLC

The Greek States Culture Pack adds a new playable Culture including three new playable Factions to Total War: ROME II; for use in Single or Multiplayer Campaign modes and Custom and Multiplayer Battles.

The Greek States Culture Pack adds diplomatic Athens, shrewd Epirus and formidable Sparta as playable factions. Each offers range of special tactics to achieve cultural and martial victories, and lethal elite units to crush foes in battle.
 
Nisi napomenuo ljudima da GMG ima odlicnu cenu, 35 evra (cena je u dolarima, ima kupon za 25% off za pre-orders), kupon je aktivan do 17maja. Mada taj kupon se pojavi na svakih nekoliko, ne morate sada uzimati.
 
Jesam u temi akcije ;)
 
Poslednja izmena:
35Gb iz gud! Znači puno sadržaja :) Jedan od studija od kojih ne bih očekivao fail je Creative Assambly... Mislim da znaju šta rade pa da je i 50Gb ;) Zato je pao i preorder čim je startovao.
 
Poslednja izmena:
Ljudi ono ce dostici 30gb tek kad izadju patchevi dlc i ekspanzija tako se uvijek racuna
 
Tacno tako. Steam instalacija uvek zaracuna vise u startu. Samo ne znam sto drzite igre na SSD-u, retko koja igra ima koristi od toga.
 
Pa ja sam recimo u glavnom kompu ostavio samo SSD, dok su mi hardovi u NAS masini. Za par igara je SSD (bio) sasvim dovoljan.
 
Tacno tako. Steam instalacija uvek zaracuna vise u startu. Samo ne znam sto drzite igre na SSD-u, retko koja igra ima koristi od toga.

Shogun 2 npr. drzim na SSD-u zbog ucitavanja. Na WD Black do ''glavnog menija'' mi ucitava skoro 2 minute. Na SSD-u ucita za manje od 20 sekundi :).
 
Poslednja izmena:
Slazem se, jedino me nervira sto postoji ona tacka u borbi koja mora da se osvoji i drzi neko vreme (kao pre sto je bilo u gradovima). Malo mi kvari realnost, a verovatno su to uveli da skrate vreme posle dobijene bitke, jer se desavalo da moras da juris protivnicke jedinice po mapi pola sata. Inace, mapa je odradjena fenomenalno.
 
Slazem se, jedino me nervira sto postoji ona tacka u borbi koja mora da se osvoji i drzi neko vreme (kao pre sto je bilo u gradovima). Malo mi kvari realnost, a verovatno su to uveli da skrate vreme posle dobijene bitke, jer se desavalo da moras da juris protivnicke jedinice po mapi pola sata. Inace, mapa je odradjena fenomenalno.

To je baggage train
a nema svaka bitka to
 
Mozda ce samo istorijske bitke to imati, a kampanjske ne. A otkud znas da nece imati svaka bitka, igra jos nije izasla?
 
Mozda ce samo istorijske bitke to imati, a kampanjske ne. A otkud znas da nece imati svaka bitka, igra jos nije izasla?

Pa pratim razvoj igre od samog pocetka,devs su to rekli u q&a
Most battles in ROME II are either normal field battles or open sea battles. These do not have capture points or baggage trains. Ambush battles don’t have capture points either.Capture points for cities have been present in all Total War games since “Rome: Total War”. Larger city battles in ROME II now have multiple capture points as this increases the skill and tactical requirements for attacking and defending cities while allowing the use of elements of stealth and surprise, rather than previously where sides could just camp in the centre of the city. Smaller cities will have one, and are likely to be first type of siege battle encountered by most players at the start of the game.Additionally, the new feature of Baggage Trains (the capture point type you saw in the E3 footage) occurs in battles where an army is attacked while it is in Forced March stance on the Campaign Map. This represents the army being caught while on the move and so being more unprepared for battle. This disadvantage balances out the advantage of being able to move further in a turn and means that players need to judge their strategy more intelligently when selecting this stance. Conversely, as an attacking player, you would do well to time the interception of Forced Marching enemy armies to take advantage of their additional vulnerability.Also, where there are land and naval forces combined in a battle, the defender’s baggage train will be present to prevent any remaining defending navies winning a battle unrealistically by hiding out at sea, waiting for the battle to end or the attacker to give up, while remaining attacking land forces are unable to reach them from the land.In this particular instance, the attacker has the disadvantage of time in which to capture the defender’s baggage train, but the tactical advantage of picking the battleground in the first place.Placement of the baggage train will vary from battle to battle, while still being in the defender’s deployment zone. Both sides will be able to see exactly where during the deployment phase.In whatever form they appear, Capture Points are not instant wins. They have a timer on them that allows for any reasonably astute player to react to the situation.The defence of the baggage train was a genuine issue for armies of the ancient world. Losing your supplies, spare equipment and possessions was a disaster that led to some of history’s most catastrophic defeats.
 
Poslednja izmena:
Let's Play - Total War: ROME II - Campaign


[YOUTUBE]Q0GA_jDYfEs[/YOUTUBE]
 
Campaing map izgleda odlicno. Samo da jos izbace lag iz warscape-a....
 
Počeo je preload na Steam-u. ~20Gb
 
I ja nikako da docekam. ROME 1 me najvise zarazaio od svih Total War.
Sta mislite hocu li moci da igram na Ultra sa masinom iz potpisa?
 
Ne verujem. Mislim da ce za ULTRA trebati nesto na nivou GTX770... ali ko zna kakva ce biti optimizacija, mozda ni TITAN nece biti dovoljan :D.
 
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