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RIDE Game

Borat

Banned
Banovan
Učlanjen(a)
25.09.2009
Poruke
4,015
Poena
290


Bikes from the world's most beloved motorcycle manufacturers, breathtaking races, and a round-the-world trip taking in 15 different locations: all this and more in the new videogame: RIDE.

Choose from over 100 bikes from the manufacturers that have made motorcycling history, and set off on the World Tour. Challenge rivals at Motorcycle Festivals divided into three different track typologies: from the thrills of the GP Tracks, through the beautiful landscapes of the Country Tracks, and all the way to the challenge of the City Tracks. Race after race, customise and improve your bike in order to work your way up the World Rankings and become the fastest biker in RIDE . As well as the World Tour, players can compete in a variety of different game modes: Quick Race, Time Trial, Split Screen, and online with up to 12 players in the Quick Race and in the Championship.

WORLD TOUR:

The World Tour is RIDE's main game mode, where you can participate in various Festivals around the world, divided into various categories: Superbike 1000, Supersport 600, Historic Championships, and so on. Each Motorcycle Festival features a variety of race modes: single race, championship, time trial, track day, drag race, and endurance. Each race influences your reputation, and therefore your position in the World Ranking of RIDE players.

MULTIPLAYER:

Up to 12 players can compete in the online game modes, including quick race and championship; you'll be able to challenge a friend with the split screen feature, and all the results of every race will be recorded on the Leaderboards.

BIKES:

Choose from a roster of the most beautiful bikes currently in production, and from the models that have made motorcycling history, with bikes from 14 of the world's leading manufacturers. There are more than 100 bikes in RIDE , with displacements ranging from 250 to 1,299 cc, manufactured between 1987 and 2015. Each bike has its own specific mechanical and dynamic characteristics (power, weight distribution, engine architecture, and so on) that have been integrated with a new game physics specifically developed for Ride that allows players, gamepad in hand, to really appreciate the different dynamic behaviour of each model.

CUSTOMISATION:

RIDE lets you choose from a vast range of gear from the leading specialist clothing manufacturers, allowing you to personalise your rider from top to toe: choose from over 100 items and 400 colour schemes!
Your bike is completely customisable, in accordance with two component categories: appearance and performance. Choose from a variety of models of mirrors and wheel rims, or improve performance on the track by mounting a racing exhaust and remapping the ECU. These are just some of the components that you can customize choosing from a catalogue of more than 100 parts.

TRACKS:

RIDE features 15 different circuits in the various locations where the Motorcycle Festivals of the World Tour take place.

Country Tracks: mountain passes, countryside, and natural parks, faithfully reproduced from the real world.

City Tracks: circuits winding through the city, with long straights and tight corners that really challenge your riding reflexes.

GP Tracks: actual racetracks, chosen to enhance the sensations of riding in the seat of the bike, and being able to push it right to the edge.

The renewed Evolving Track System means that the track evolves lap after lap, guaranteeing improved grip along the rubbered-in ideal trajectory as it gets darker and darker as more bikes pass over it. This really helps push you towards a clean riding style, and helps you learn the braking points and the correct trajectories by studying the behaviour of your rivals.



Minimum:
OS: Windows Vista SP2 / Windows 7 SP1 / Windows 8 / Windows 8.1
Processor: Intel Core i3-530 @ 2.93 GHz / AMD Phenom II X4 810 @ 2.60 GHz
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 460 @ 1GB / ATI Radeon HD 6790 @ 1GB*
DirectX: Version 10
Hard Drive: 35 GB available space
Sound Card: DirectX compatible
Additional Notes: Laptop versions of graphics cards may work but are not officially supported.

Recommended:
OS: Windows 7 SP1 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
Processor: Intel Core i7-3770 @ 3.4 GHz / AMD FX-8350 @ 4.0 GHz
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 780 / AMD Radeon R9 290X*
DirectX: Version 11

Demo je ovde: http://store.steampowered.com/app/345660/
 
Poslednja izmena:
Podseca me na Moto Racer, sto je dobro. Nikada nisam bio fan simulacija motora kao sto su MotoGP igre, vise sam za arkade.
 
Osim sto mi je ova verzija pesme najbolja, klip je jedan od najlozackijih ikad. :D

Odlicno montiran, odlicna muzika, sadrzaj no comment... ludaci. :)
 
izasla 14gb :D

kakvo ludilo TT uzivo jao zurka, ludnica, totalno ludilo :smash::banana::banana::banana::banana:
 
Poslednja izmena:
Motori izgledaju brutale! 4 Vrama treba za High
 
Znači moći ću i ja da se poigram sa High detaljima ;) Nemogu da dočekam da se svuče igra.
 
Nabavljam je i ja :d
Bas da vidimo kakva je, od motoGP 07 nisam nista na ovu foru igrao.
 
Utisak odma posle izlaska (pucanja) igre :p Sve na HIGH sa 3gb Texture podešeno V-sync Full (zar i to postoji Full I half v-sync) sve u 1080p rez. I da ima opcija 4gb Texture al to za ove srećnike sa ultra grafama.
Igrica fluidno radi,nekako mi je lepša bila na trejlerima. Utisak vožnje onako, aj početak je i imam samo 1 motor pa ću o tome kad malo odmaknem ali nekako nisam pao u nesvest.

Bag Replay dugme neće uvek da mi se aktivira pogotovo kad padnem logično tad mi najviše i treba.
Tri staze sam obrunuo i 3 puta 1-vi pred kraj i padnem i replay dugme me izda i završim četvrti :mad:
Inače igram na gamepadu.
Druga stvar koja me je odma iznervirala je pogled na nazad kad oćeš pečurkom da pogledaš,kamera se obrće oko motora i i tek onda imaš back view :mad:

EDIT....
Kupio Kawasaki Ninja 2014 totalno druga igrica zvuk WoW - da Muzika u igri je shit mora na OFF. Inače ovo je teško da se vozi samo tako sada idemo :p
 
Poslednja izmena:
ziger slobodno stavi 4gb texture igra koristi 2150mb sa tim :D igra je super skockana :D
 
Thx Borat probao sam sad sa 4gb texutrama leti igra 60fps lock naravno uz 4aa. Evo i par slika Kawasaki Ninje 2014 :)

RideX64 2015-03-28 23-39-20-22.jpgRideX64 2015-03-28 23-41-23-56.jpgRideX64 2015-03-28 23-36-14-14.jpg
 
Djavola super skockana. 1gb teksture na gtx 560 sa 1gb i nevidjen stutter u igri, toliko jak da je skoro neigrivo. Probao full screen i windowed, sa AA i bez, sa i bez vsync, nema razlike. Guglao i nasao samo jedan thread bez resenja pametnog.
 
Meni na 270 sa 2 giga radi tanko, demo je radio tanko a vrv i ce i zvanicna verzija
 
Poslednja izmena:
I ja imam nenormalan stuttering, nezavisno od podesavanja grafike.
 
Kakvo smece od igre.
 
Meni je odlična igra navukao sam se pokupovao sam dosta motora. Zvuk motora je ono što je najbolje u igrici.
Ali nekako ima malo staza pogotovo sam očekivao više outdoor staza. Jedini progres ono što te vuče da je igraš u igrici je zapravo kupovina novih motora i kad budem izvozao sve što hoću vrv neću ni upaliti više igru :p
 
Kakvo smece od igre.

I ja sam blizu tog misljenja posle sinocnje sesije. Posto igram preko tastature necu komentarisati kontrole, ali generalno je fizika i na Pro arkadnija od Road Rush-a. Ono sto me uzasno iritira je sto svaki put moram izabrati tastaturu kada udjem u igru jer po defaultu stoji na nekom shatro joypadu. Ono sto ce me mozda privlaciti da igram je solidan AI, barem po onome sto sam do sada video, dosta je dobro trkanje na najtezem nivou. Ali nisam mogao da verujem koliko je Imola ocajno prenesena u igri, ono je katastrofa. Pola krivina nemaju veze sa vezom u odnosu na RL stazu. *** navikao sam na laserski skeniranu verziju u AC-u, mada je i SimBin isto imao dobre verzije, pa cak i pCARS.

Mada pogledajte utiske na steam-u, ja video "very positive" da pise i odlucio da probam igru.
 
Poslednja izmena:
I meni je odlicna, pogotovo sto je to jedina igra posle mnogo godina sa stock motorima. Tako da, kakva god da je bolje nema. AI je na Hard/Realistic odlican, mora se voziti na ziletu sa svim pomocima ugasenim, a to nije jednostavno s tjuniranim hiljadarkama. S1000RR sa 215-220ks se u prve 3 brzine trza na zadnji dok AI prolazi pun gas s oba tocka na asfaltu.
 
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