vladat1
- CoH -
- Učlanjen(a)
- 26.11.2004
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Moja oprema
- CPU & Cooler
- NH-C12P SE14 , Ryzen 7 3800X
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- MSI B450 Gaming plus
- RAM
- Kingston Fury Renegade 2 x 16 GB - 3600Mhz
- GPU
- GeForce GTX 1060 GAMING X 6GB
- Zvuk
- S.M.L.S 8A
- PSU
- Seasonic Focus Plus 750w 80+ platinum
- Kućište
- HAF 912 PLUS
- Miš & tastatura
- Logitech G610 , LOGITECH G403 HERO
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- Blue Snowball Ice
- Pristup internetu
- Optički internet
Ovu strategiju posebno volim, a i serija "Battlestar Galactica" mi se dopala mnogo. Spajajuci lepo sa korisnim skinuo sam navedeni mod. Problem je taj da nisam uspeo da nateram da radi. Ako je neko uspeo neka mi javi kako. Evo i na engleskom sta pise (meni engleski nije jaca strana) :
NO WARRANTIES! If this mod destroys your hard drive, home, and/or happiness be glad you escaped with your life.
This is a Work in Progress Demo Release targeted at modders and modder-wannabes.
The most recent release can be found at http://hw2bsg.sourceforge.net/ We have been releasing often if you didn't download this from sourceforge.net you might not have the most recent version.
To Uninstall:
Replace your Homeworld2 data directory with the backup copy you created before installing.
Installation Prereq:
Fresh Homeworld2 install, patched to 1.1 with a clean Data directory (no other mods installed).
To Install:
This is a Data directory based mod. You are responsible for backing-up a clean version of your Homeworld Data directory as well as any changes you have made to your Homeworld 2 Data Directory. Unrar the download and copy the contents it's Data directory into your Homeworld 2 Data Directory.
To Run:
Start Homeworld2 with the -overrideBigFile switch. PC - http://sourceforge.net/docman/display_doc.php?docid=33824&group_id=162250 OSX - http://sourceforge.net/docman/display_doc.php?docid=33825&group_id=162250
To Add untextured TNS Colonial ships to Skirmish for PCs (untextured ships crash OSX):
1. Shutdown HW2 if it is running.
2. Make a copy of HW2_ROOT\Data\scripts\startingfleets\hur.lua in case you make a mistake.
2. Uncomment (remove the "--") from the lines in HW2_ROOT\Data\scripts\startingfleets\hur.lua using a text editor.
3. Save your changes to hur.lua
4. Start the mod.
5. Please do not report texture related bugs on these untextured ships.
If the game crashes copy your copy of hur.lua back and try again.
Todo list (please do not report things on this list as bugs, this is a DEMO release):
All ships from both series including Com Drone
New ships
Docking paths for Basestars and Battlestars
Better AI
Mining
Research and Tech trees
Sounds
BSG Weapon effects
More maps, missions and tutorials
Credits Screen
.big File
Cylon red glow animation
BSG Hyperspace animation
Navigation lights
Badges, team colors, stripes, glows
Containership docking launching animations.
Script icon generation in photoshop
Bugs:
Multiple launch paths seem broken in HW2 - http://forums.relicnews.com/showthread.php?t=56423
Please quickly check that the Bugs you are reporting are not on the Todo list above and haven't already been reported http://sourceforge.net/tracker/?group_id=162250&atid=823049 taking a moment to do this means the mod team can spend more time adding content to the mod and get the next release out to you sooner, Thanks!
Credits:
The original HW BSG Mod Team.
Thanks go out to the following sources that have been invaluable in gathering information, sample meshes and textures.
http://www.battlestargalactica.com
http://www.tecr.com/nfg/tech/master.htm
http://www.galactica.tv/
http://www.battlestarhelios.com/
http://www.battlestarwiki.org/wiki/Main_Page?title=Main_Page
yafn - HWHW2 conversion, public relations, HODding, modeling, level design, coding, release management, production
teknolust - HWHW2 conversion, modeling, LODding
Solstyce - coding, public relations, release manager, campaign design
Coxxon - modeling, texturing
Darken - coding, missions, web master, graphics, public relations
Craig McCarthy (threewayfall) - Viper Mk VII and Cylon Raider models
Mark F. Heiman ([email protected]) - Fonts: Galactican, the font; Battlestar, the font
Zatch - feedback
Captain Apollo - coding, public relations
Cloaked - coding, textures
MGoblin256 - coding
Xamel - coding
Malek - modeling
Dasher - modeling
Ancient Angel - modeling
Quasty - graphics
evillejedi and SuperNova - TNS Galactica.
evillejedi - scripting assistance, tutorials, testing, feedback, irc server admin
Mr_Cellophane - scripting assistance
mr_WHO - TOS
OÉ - script editing, audio, voice over
LeSunTzu and Apollyon470 - scripts
Testers: Lancefighter, MrSlinks, Digger, Mr_Cellophane, JayneCobb, csulu, T3500, Cronyx, Aurora
We have probably missed people in the credits, if we have missed you please stop by our forums and remind us, Thanks!
None of this would have been possible without the Homeworld modding community at Tanis Shipyards (http://forums.relicnews.com/forumdisplay.php?f=72), Relic, Sierra, and Battlestar Galactica.
Battlestar Galactica is a trademark of Universal Studios.
Unapred hvala :smoke:
NO WARRANTIES! If this mod destroys your hard drive, home, and/or happiness be glad you escaped with your life.
This is a Work in Progress Demo Release targeted at modders and modder-wannabes.
The most recent release can be found at http://hw2bsg.sourceforge.net/ We have been releasing often if you didn't download this from sourceforge.net you might not have the most recent version.
To Uninstall:
Replace your Homeworld2 data directory with the backup copy you created before installing.
Installation Prereq:
Fresh Homeworld2 install, patched to 1.1 with a clean Data directory (no other mods installed).
To Install:
This is a Data directory based mod. You are responsible for backing-up a clean version of your Homeworld Data directory as well as any changes you have made to your Homeworld 2 Data Directory. Unrar the download and copy the contents it's Data directory into your Homeworld 2 Data Directory.
To Run:
Start Homeworld2 with the -overrideBigFile switch. PC - http://sourceforge.net/docman/display_doc.php?docid=33824&group_id=162250 OSX - http://sourceforge.net/docman/display_doc.php?docid=33825&group_id=162250
To Add untextured TNS Colonial ships to Skirmish for PCs (untextured ships crash OSX):
1. Shutdown HW2 if it is running.
2. Make a copy of HW2_ROOT\Data\scripts\startingfleets\hur.lua in case you make a mistake.
2. Uncomment (remove the "--") from the lines in HW2_ROOT\Data\scripts\startingfleets\hur.lua using a text editor.
3. Save your changes to hur.lua
4. Start the mod.
5. Please do not report texture related bugs on these untextured ships.
If the game crashes copy your copy of hur.lua back and try again.
Todo list (please do not report things on this list as bugs, this is a DEMO release):
All ships from both series including Com Drone
New ships
Docking paths for Basestars and Battlestars
Better AI
Mining
Research and Tech trees
Sounds
BSG Weapon effects
More maps, missions and tutorials
Credits Screen
.big File
Cylon red glow animation
BSG Hyperspace animation
Navigation lights
Badges, team colors, stripes, glows
Containership docking launching animations.
Script icon generation in photoshop
Bugs:
Multiple launch paths seem broken in HW2 - http://forums.relicnews.com/showthread.php?t=56423
Please quickly check that the Bugs you are reporting are not on the Todo list above and haven't already been reported http://sourceforge.net/tracker/?group_id=162250&atid=823049 taking a moment to do this means the mod team can spend more time adding content to the mod and get the next release out to you sooner, Thanks!
Credits:
The original HW BSG Mod Team.
Thanks go out to the following sources that have been invaluable in gathering information, sample meshes and textures.
http://www.battlestargalactica.com
http://www.tecr.com/nfg/tech/master.htm
http://www.galactica.tv/
http://www.battlestarhelios.com/
http://www.battlestarwiki.org/wiki/Main_Page?title=Main_Page
yafn - HWHW2 conversion, public relations, HODding, modeling, level design, coding, release management, production
teknolust - HWHW2 conversion, modeling, LODding
Solstyce - coding, public relations, release manager, campaign design
Coxxon - modeling, texturing
Darken - coding, missions, web master, graphics, public relations
Craig McCarthy (threewayfall) - Viper Mk VII and Cylon Raider models
Mark F. Heiman ([email protected]) - Fonts: Galactican, the font; Battlestar, the font
Zatch - feedback
Captain Apollo - coding, public relations
Cloaked - coding, textures
MGoblin256 - coding
Xamel - coding
Malek - modeling
Dasher - modeling
Ancient Angel - modeling
Quasty - graphics
evillejedi and SuperNova - TNS Galactica.
evillejedi - scripting assistance, tutorials, testing, feedback, irc server admin
Mr_Cellophane - scripting assistance
mr_WHO - TOS
OÉ - script editing, audio, voice over
LeSunTzu and Apollyon470 - scripts
Testers: Lancefighter, MrSlinks, Digger, Mr_Cellophane, JayneCobb, csulu, T3500, Cronyx, Aurora
We have probably missed people in the credits, if we have missed you please stop by our forums and remind us, Thanks!
None of this would have been possible without the Homeworld modding community at Tanis Shipyards (http://forums.relicnews.com/forumdisplay.php?f=72), Relic, Sierra, and Battlestar Galactica.
Battlestar Galactica is a trademark of Universal Studios.
Unapred hvala :smoke: