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Hell is Us

illidan

Nenadmašan
Učlanjen(a)
02.02.2005
Poruke
22,498
Poena
2,205
Moja oprema  
CPU & Cooler
amd 5800x3d, ek nucleus cr240 dark - phanteks t30
Matična ploča
asus rog strix b550-i gaming
RAM
g.skill trident z neo 32gb cl16
GPU
nvidia rtx 4070super founders edition
Storage
samsung 980 pro 1tb, wd black sn770 2tb
Zvuk
ifi zen dac v2 - s.m.s.l ao200 mk2 - kef q350, fiio ft1 balanced
PSU
corsair sf750 platinum
Kućište
lian li a4 h2o
Monitor
asus vg27aql1a
Miš & tastatura
mchose l7 pro, kbd.fans tofu65 raw alu - cream soda switches - gmk serika 2 keycaps
Pristup internetu
  1. Optički internet


Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.

A HOSTILE WORLD​

As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.

A UNIQUE EXPLORATION SYSTEM​

No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.

COMBAT AGAINST ORIGINAL CREATURES​

Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.

"The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions." – Jonathan Jacques-Belletête, Creative Director
 
Developer bas ne uliva poverenje. Da ne ispadne Death Stranding/Control sa Temu-a fazon
 
 
Ma ne vidi se uticaj Fallout-a u opste :) Super izgleda za sad, videcemo :)
 
Ne znam zašto ali meni nekako vuče na Elden Ring. Ideja se ipak čini dosta originalno i unikatno a ono što je rečeno od ovog lika - "da ne treba da imate sve upute, znakove pitanja, ikonice lokacija gde se šta nalazi na mapi" jeste verovatno najbolja izjava koju sam čuo dugo vremena bar što se razvoja igara tiče.
 
 
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