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Fight Night Round 4

Hitman 47

Slavan
Učlanjen(a)
24.08.2008
Poruke
135
Poena
319
Pojavio se 1. gameplay video,prvi preview, kao i novi sreenoovi...

Fight_Night_Round_4.jpg



Developer: EA Canada
Publisher: EA Sports
Platforms: PlayStation 3, Xbox 360
Release date: July 2009

Let me start by saying that Fight Night Round 4, when you first see it, is not as awe-inspiring as Fight Night Round 3. It's almost unfair to expect it to be. Given that FNR3 was our first look at next-gen graphics and this day and age we have games like Gears of War 2 and Resident Evil 5 setting the bar. Even still, some might say that the graphical fidelity has been scaled back ever so marginally. There's a damn good reason though and that is because Round 4 runs at a liquid smooth 60 frames per second compared to Round 3's 30. What does that amount to? Just about the smoothest boxing experience I've ever seen.

The graphics, while still impressive with their super-slick movements and shiny exteriors, aren't the star of the show this time around. No, Fight Night Round 4 is a showcase of physics. Gone are the days of punches restricted to four specific quadrants. Now glancing blows, arms getting tangled, pretty much every physical interaction that would happen in the ring can happen in Round 4. I once saw a fighter duck under a punch only to have the other fighter's arm glance the top of his head. The ducking fighter's head reacted authentically, as did the arm. No clipping, no weirdness. It was great to see the genuine physicality coming through. Another instance involved the Philly Shell blocking style. One fighter threw a punch in between the arms of the other fighter and, sure enough, his arm got stuck for a split-second.

Along with the new physics, the team at EA Vancouver has also instilled some new control mechanics. Gone is the insane emphasis on landing ridiculously devastating haymakers. In fact, the way haymakers are thrown is no longer done with the right stick alone. Hooks, jabs, straights and uppercuts are all thrown the same way, but to land a haymaker you'll need to toss a hook while holding the right bumper. Hooks to the body are thrown by flicking the right stick to the left or right and straight and jabs to the body are done by holding the left trigger, same as in Round 3.

Fight Night Round 4 is much more about simulating the sport than its predecessors. Strategy and style are two big factors, and while I haven't spent enough time with the game to get a feel for the true impact, what I have seen is impressive. I was shown a fight between a hulking tower of a fighter and a little pipsqueak ball of muscle, and the results were pretty comical.

You start a boxer's career and meld him from the ground up, starting with the obligatory amateur tournament (that can be simmed this time around). Another cool touch is being able to select the boxers that you'll be fighting against. If you've created multiple fighters you can choose to toss them in the mix or not and the same goes for the stable of real world combatants.

From there you'll need to start building popularity. You'll start at the bottom as a prospect and slowly work up the ladder of contender, champ, hall of famer, superstar and eventually become known as the greatest ever. Your popularity doesn't just hinge on whether you're winning fights. Instead it's how your fights play out. Quick and impressive KOs will likely get your more notoriety than battling it out for 12 rounds. After each fight you'll get a nice statistical breakdown of the fight. Pretty much every stat you could imagine is tallied and presented.


Za sada potvrdjeni boxeri:

Mike Tyson
Muhammad Ali
Joe Frazier
George Foreman
Roy Jones
Manny Pacquiao
Lennox Lewis
Sugar Ray Leonard
Winky Wright
Ricky Hatton



IGN FIRST LOOK


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Screenshotovi:

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Poslednja izmena:
Ovo izgleda vrlo lijepo!
 
Trojka je bila dobra, a ovo za sada obecava.
 
Vrlo malo vremena sam proveo uz trojku,i bila mi je ok igra(to malo sto sam je igrao),a od cetvorke imam visoka ocekivanja,s obzirom na pozitivne najave i odlican,iako kratak,gameplay trailer.
 
ovo ce biti strava, konacno majki da se pojavi, ala cu da bijem Alija kao konja
 
bas lepo... FNR3 je jedina igra gde sam osvojio svih 1000 poena
 
Fight Night Round 4 Heavyweights Revealed


Muhammad Ali

Nickname: The Greatest
Hometown, Country: Louisville, Kentucky, USA
Height (inches): 75
Weight (lbs): 214
Birth Date: January 17, 1942
Reach (inches): 80
Fight Record: 56 wins (37 KO)/5 losses (1 KO)
Rounds Boxed: 550

fight-night-round-4-20090327011432576-000.jpg



Eddie Chambers

Nickname: Fast
Hometown, Country: Pittsburgh, Pennsylvania, USA
Height (inches): 73
Weight (lbs): 221
Birth Date: March 29, 1982
Reach (inches): 75
Fight Record: 33 wins (18 KO)/1 loss (0 KO)
Rounds Boxed: 199

fight-night-round-4-20090327011429435-000.jpg



George Foreman

Nickname: Big
Hometown, Country: Marshall, Texas, USA
Height:75
Weight: 210
Birth Date: January 10, 1949
Reach (inches): 82
Fight Record: 76 wins (68 KO)/5 (1KO)
Rounds Boxed: 350

fight-night-round-4-20090327011426170-000.jpg




Joe Frazier

Nickname: Smokin'
Hometown, Country: Beaufort, South Carolina, USA
Height:71
Weight: 220
Birth Date: January 12, 1944
Reach (inches): 73
Fight Record: 32 wins (27 KO)/4 losses (3 KO)/1 draw
Rounds Boxed: 214

fight-night-round-4-20090327011441232-000.jpg



Lennox Lewis

Nickname: The Lion
Hometown, Country: West Ham, England, United Kingdom
Height:77
Weight: 245
Birth Date: September 2, 1965
Reach (inches): 84
Fight Record: 41 wins (32 KO)/2 losses (2 KO)/1 draw
Rounds Boxed: 225

fight-night-round-4-20090327011414842-000.jpg



James Toney

Nickname: Lights Out
Hometown, Country: Grand Rapids, Michigan, United States
Height (inches): 70
Weight (lbs): 226
Birth Date: August 24, 168
Reach (inches): 72
Fight Record: 71 wins (43 KO)/6 losses (0 KO)
Rounds Boxed: 618

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Mike Tyson

Nickname: Iron
Hometown, Country: Brooklyn, New York, USA
Height (inches): 71
Weight (lbs): 223
Birth Date: June 30, 1966
Reach (inches): 71
Fight Record: 50 wins (44 KO)/6 losses (5 KO)
Rounds Boxed: 217

fight-night-round-4-20090327011452529-000.jpg
 
me like
 
Ima li bre neki belac u tom boksu!? :D

...ili da ga napravim? Gde je Klicko?
 
ej naso sam da je izaso demo valjda samo za xbox posto ga nisam naso na PSN-u kad izlazi ps3 demo??
 
igrao sam sada demo jedno 7 partija i mogu reci da sam razocarn
Krosei su jako lose odradjeni
dosta kasnjenja u :jakim:udarcima
svaki put kad ga udarim ispadaju mu bale sto nije tacno..'
i toliko se biju i nista im se ne desava tek kad uputis "jak" udarac
dosta je dobro odradjena stav kontra napad kad izbegnes ma kao mali slow motion kad ga udaris i nokaut je dobro oradjen...
 
Ja ne volim nesto boks, ali cisto da prokomentarisem...
Cinjenica je da ovo izgleda odlicno sto se grafike tice, ali meni npr. nisu same animacije udaraca bas nesto. Mislim kada Tajson udari tu trava ne raste, a dok sam gledao gameplay-video sve to izgleda kao da se biju dve devojke...mislim gde je tu silina udarca, ne postoji taj osecaj.Da kad jako udari da tako i izgleda,a ne samo da se ovaj kao malo osamuti...
 
Ja ne volim nesto boks, ali cisto da prokomentarisem...
Cinjenica je da ovo izgleda odlicno sto se grafike tice, ali meni npr. nisu same animacije udaraca bas nesto. Mislim kada Tajson udari tu trava ne raste, a dok sam gledao gameplay-video sve to izgleda kao da se biju dve devojke...mislim gde je tu silina udarca, ne postoji taj osecaj.Da kad jako udari da tako i izgleda,a ne samo da se ovaj kao malo osamuti...

upravo tako
p.s odoh jos malo da igram FN4 :D
 
Takodje vrlo razocaran... FNR3 je bio poprilicno realna simulacija boksa, a ovo deluje kao totalna button-mashing arkada. I feeling je upravo kao da se biju dve devojcice...
 
svaki put se sve vise razocaravam...kako kasne udarci ne mogu da verujem cak neki put udari tek u sledecoj rundi .ali stvarno udarci kao da nemaju snagu uopste!!
 
nadajmo se da je ipak do demoa, a da ce da reshe u finalnoj verziji...
 
:( doh... ovo je totalno razocarenje.
 
Kakvo je ovo djubre od demoa. Ja sam se nadao da ovo moze da valja, ali sad kad sam probao mi je bas drago sto sam uzeo SF, a ne sacekao ovo. Sve u svemu razocarenje...
 
Ja igram pomalo, uspeo sam da naguram jednu pobedu za sada, kidaju me likovi kao malog majmuna svaka druga partija perfect ne stignem ni da pritisnem dugme! :D
 
Zato trci po savjete, ako trebaju u onu drugu temu... :)
 
Nazad
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